Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/Car/hilux.hpp
ebaydayz e69364991c New config variable dayz_toolBreaking
Tool breaking is disabled by default.

Also made all scripts use Epoch sledge, which is a different model from
vanilla sledge.

PK_DZ was a duplicate of the new PKM_DZ.
2016-04-03 16:34:14 -04:00

300 lines
7.3 KiB
C++

class hilux1_civil_1_open;
class hilux1_civil_1_open_DZE: hilux1_civil_1_open {
terrainCoef = 2.5;
class HitPoints;
class Upgrades {
ItemORP[] = {"hilux1_civil_1_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class hilux1_civil_2_covered;
class hilux1_civil_2_covered_DZE: hilux1_civil_2_covered {
terrainCoef = 2.5;
class HitPoints;
class Upgrades {
ItemORP[] = {"hilux1_civil_2_covered_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class hilux1_civil_3_open;
class hilux1_civil_3_open_DZE: hilux1_civil_3_open {
terrainCoef = 2.5;
class HitPoints;
class Upgrades {
ItemORP[] = {"hilux1_civil_3_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
ItemARM[] = {"Pickup_PK_INS_DZE",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
// Performance 1
class hilux1_civil_1_open_DZE1: hilux1_civil_1_open_DZE {
maxspeed = 150; // max engine limit 125-130
terrainCoef = 1.8;
class HitPoints: HitPoints {
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
};
class Upgrades {
ItemAVE[] = {"hilux1_civil_1_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
ItemARM[] = {"Pickup_PK_GUE_DZE1",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class hilux1_civil_2_covered_DZE1: hilux1_civil_2_covered_DZE {
maxspeed = 150; // car 100
terrainCoef = 1.8;
class HitPoints: HitPoints {
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
};
class Upgrades {
ItemAVE[] = {"hilux1_civil_2_covered_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE1",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class hilux1_civil_3_open_DZE1: hilux1_civil_3_open_DZE {
maxspeed = 150; // car 100
terrainCoef = 1.8;
class HitPoints: HitPoints {
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
};
class Upgrades {
ItemAVE[] = {"hilux1_civil_3_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
ItemARM[] = {"Pickup_PK_INS_DZE1",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
// Armor 2
class hilux1_civil_1_open_DZE2: hilux1_civil_1_open_DZE1 {
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"hilux1_civil_1_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
ItemARM[] = {"Pickup_PK_GUE_DZE2",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class hilux1_civil_2_covered_DZE2: hilux1_civil_2_covered_DZE1 {
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"hilux1_civil_2_covered_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE2",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class hilux1_civil_3_open_DZE2: hilux1_civil_3_open_DZE1 {
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"hilux1_civil_3_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
ItemARM[] = {"Pickup_PK_INS_DZE2",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
// Cargo 3
class hilux1_civil_1_open_DZE3: hilux1_civil_1_open_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"hilux1_civil_1_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
ItemARM[] = {"Pickup_PK_GUE_DZE3",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class hilux1_civil_2_covered_DZE3: hilux1_civil_2_covered_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"hilux1_civil_2_covered_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE3",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class hilux1_civil_3_open_DZE3: hilux1_civil_3_open_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"hilux1_civil_3_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
ItemARM[] = {"Pickup_PK_INS_DZE3",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
// Fuel 4
class hilux1_civil_1_open_DZE4: hilux1_civil_1_open_DZE3 {
fuelCapacity = 210; // car 100
class Upgrades {
ItemARM[] = {"Pickup_PK_GUE_DZE4",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class hilux1_civil_2_covered_DZE4: hilux1_civil_2_covered_DZE3 {
fuelCapacity = 210; // car 100
class Upgrades {
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE4",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};
class hilux1_civil_3_open_DZE4: hilux1_civil_3_open_DZE3 {
fuelCapacity = 210; // car 100
class Upgrades {
ItemARM[] = {"Pickup_PK_INS_DZE4",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
};
};