Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgLoot/Groups/InfectedCamp.hpp
2016-03-31 16:23:09 -04:00

64 lines
1.4 KiB
C++

InfectedCampType[] =
{
{Loot_NONE, 1, Camp1_Small},
{Loot_NONE, 1, Camp2_Small},
{Loot_NONE, 1, Camp3_Small}
};
InfectedCampObject[] =
{
{Loot_GROUP, 9, InfectedCampCorpse},
{Loot_GROUP, 1, InfectedCampWreck}
};
InfectedCampCorpse[] =
{
{Loot_VEHICLE, 1, Body1},
{Loot_VEHICLE, 1, Body2}
};
InfectedCampWreck[] =
{
{Loot_VEHICLE, 5, LADAWreck},
{Loot_VEHICLE, 4, UralWreck},
{Loot_VEHICLE, 3, HMMWVWreck},
{Loot_VEHICLE, 2, BMP2Wreck},
{Loot_VEHICLE, 1, T72Wreck}
};
InfectedCamp[] =
{
//Tools
{Loot_WEAPON, 7, ItemWatch},
{Loot_WEAPON, 3, ItemCompass},
{Loot_WEAPON, 7, ItemFlashlight},
{Loot_WEAPON, 5, ItemKnife},
{Loot_WEAPON, 4, Binocular},
{Loot_WEAPON, 8, ItemCrowbar},
//Pistols
{Loot_GROUP, 10, pistols},
//Rifles
{Loot_GROUP, 6, assaultrifles},
{Loot_GROUP, 8, farmweapons},
{Loot_WEAPON, 2, Mosin_DZ},
{Loot_WEAPON, 4, Crossbow_DZ},
{Loot_WEAPON, 5, MeleeBaseBallBat},
//Items
{Loot_MAGAZINE, 3, equip_rope},
{Loot_MAGAZINE, 3, equip_herb_box},
{Loot_MAGAZINE, 1, ItemWire},
{Loot_MAGAZINE, 4, ItemTankTrap},
{Loot_MAGAZINE, 6, PartWoodPile},
{Loot_GROUP, 6, militaryclothes},
{Loot_MAGAZINE, 2, ItemBookBible},
//Groups
{Loot_GROUP, 30, MedicalLow},
{Loot_GROUP, 20, MedicalHigh},
{Loot_GROUP, 10, Parts},
{Loot_GROUP, 100, Consumable},
{Loot_WEAPON, 3, ItemMatchbox}
};