mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
113 lines
3.7 KiB
C++
113 lines
3.7 KiB
C++
class USEC_ch53_E;
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class CH53_DZE : USEC_ch53_E {
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scope = 2;
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displayname = "$STR_VEH_NAME_CH53";
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vehicleClass = "DayZ Epoch Vehicles";
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destrType = "DestructWreck";
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weapons[] = {"CMFlareLauncher"};
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magazines[] = {"120Rnd_CMFlareMagazine"};
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supplyRadius = 1.3;
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enablemanualfire = 0;
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crew = "";
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soundGetIn[] = {"\ca\Sounds\Air\Noises\heli_door_01",0.316228,1};
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soundGetOut[] = {"\ca\Sounds\Air\Noises\heli_door_01",0.316228,1,30};
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soundEnviron[] = {"",0.0316228,1};
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soundEngineOnInt[] = {"ca\sounds\Air\UH1Y\int\int-start-final",0.1,1};
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soundEngineOnExt[] = {"ca\sounds\Air\UH1Y\ext\ext-motor-start",1,1,800};
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soundEngineOffInt[] = {"ca\sounds\Air\UH1Y\int\int-stop-final",0.1,1};
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soundEngineOffExt[] = {"ca\sounds\Air\UH1Y\ext\ext-motor-stop",1,1,800};
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soundGear[] = {"\usec_ch53\sound\ch53_gear", db10, 1, 100};
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soundDammage[] = {"\usec_ch53\sound\dws_warning_beeps", 3.16228, 1, 20};
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typicalCargo[] = {};
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hiddenSelections[] = {};
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radartype = 0;
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class TransportMagazines{};
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class TransportWeapons{};
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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transportMaxWeapons = 40;
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transportMaxMagazines = 250;
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transportmaxbackpacks = 15;
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fuelCapacity = 3849;
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class eventhandlers {
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killed = "_this spawn BIS_Effects_EH_Killed;";
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};
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class UserActions {
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class RampOpen {
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displayName = $STR_EPOCH_OPEN_RAMP;
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position = "ramp action";
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showWindow = 0;
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radius = 5;
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condition = "this animationPhase ""ramp_bottom"" < 0.50;";
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statement = "if(((getPos this) select 2) < 2) then {this animate [""ramp_bottom"",1];this animate [""ramp_top"",1];} else {this animate [""ramp_bottom"",0.56];this animate [""ramp_top"",1];};";
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onlyforplayer = 0;
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};
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class RampClose {
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displayName = $STR_EPOCH_CLOSE_RAMP;
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position = "ramp action";
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showWindow = 0;
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radius = 5;
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condition = "this animationPhase ""ramp_bottom"" > 0.50;";
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statement = "this animate [""ramp_bottom"",0];this animate [""ramp_top"",0];";
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onlyforplayer = 0;
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};
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class LandingGear_down {
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displayName = $STR_ACTION_GEAR_DOWN;
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position = "ramp action";
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showWindow = 0;
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onlyforplayer = 0;
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shortcut = "landGear";
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radius = 5;
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condition = "(this animationPhase ""gear_nose_1"" > 0.9)&&(player == driver this)";
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statement = "[this] execvm ""\usec_ch53\scripts\ch53_geardown.sqf""";
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};
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class LandingGear_up {
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displayName = $STR_ACTION_GEAR_UP;
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position = "ramp action";
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showWindow = 0;
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onlyforplayer = 0;
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shortcut = "landGear";
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radius = 5;
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condition = "(this animationPhase ""gear_nose_1"" < 0.1)&&(player == driver this)";
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statement = "[this] execvm ""\usec_ch53\scripts\ch53_gearup.sqf""";
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};
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};
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class Upgrades
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{
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ItemHeliAVE[] = {"CH53_DZE1",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliAVE",1},{"equip_metal_sheet",5},{"ItemScrews",1},{"ItemTinBar",1},{"equip_scrapelectronics",2},{"equip_floppywire",2}}};
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};
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};
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class CH53_DZE1: CH53_DZE
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{
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displayName = "$STR_VEH_NAME_CH53+";
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original = "CH53_DZE";
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armor = 80;
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damageResistance = 0.02078;
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class Upgrades
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{
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ItemHeliLRK[] = {"CH53_DZE2",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliLRK",1},{"PartGeneric",2},{"ItemScrews",1},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemTinBar",1},{"equip_scrapelectronics",2},{"equip_floppywire",2}}};
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};
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};
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class CH53_DZE2: CH53_DZE1
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{
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displayName = "$STR_VEH_NAME_CH53++";
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transportMaxWeapons = 80;
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transportMaxMagazines = 500;
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transportmaxbackpacks = 30;
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class Upgrades
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{
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ItemHeliTNK[] = {"CH53_DZE3",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliTNK",1},{"PartFueltank",2},{"PartGeneric",2},{"ItemFuelBarrel",1},{"ItemTinBar",1},{"equip_scrapelectronics",1},{"equip_floppywire",1}}};
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};
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};
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class CH53_DZE3: CH53_DZE2
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{
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displayName = "$STR_VEH_NAME_CH53+++";
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fuelCapacity = 8000;
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}; |