Files
DayZ-Epoch/SQF/dayz_server/compile/server_maintainArea.sqf
[VB]AWOL 3e5790dbb5 optimized to no longer send classes
Also added support for UID or ID maintain as well as a damage >= 10%
check
2014-01-22 09:32:07 -06:00

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/* Maintain Area - written by Skaronator */
private ["_player","_ObjArray","_uniqueID","_objects","_key"];
_player = _this select 0;
_option = _this select 1;
/*
1: PVDZE_maintainArea = [player,1,_target];
2: PVDZE_maintainArea = [player,2,_object];
*/
_targetObj = _this select 2;
if (_option == 1) then {
_objects = nearestObjects [_targetObj, DZE_maintainClasses, DZE_maintainRange];
{
if (damage _x >= 0.1) then {
// repair object also removes maintain option
_x setDamage 0;
_objectID = _x getVariable ["ObjectID","0"];
if (_objectID == "0") then {
_objectUID = _x getVariable ["ObjectUID","0"];
if (_objectUID != "0") then {
_key = format["CHILD:397:%1:", _objectUID]; // use UID if not "0" and ID is "0"
_key call server_maintainObj;
};
} else {
_key = format["CHILD:396:%1:", _objectID]; //Use ID instead of UID because ID is shorter
_key call server_maintainObj;
};
};
} forEach _objects;
diag_log format ["MAINTAIN AREA BY %1 - %2 Objects at %3", name _player, count _objects, position _player];
};
if (_option == 2) then {
if (damage _targetObj >= 0.1) then {
_objectID = _targetObj getVariable ["ObjectID","0"];
if (_objectID == "0") then {
_objectUID = _targetObj getVariable ["ObjectUID","0"];
if (_objectUID != "0") then {
_key = format["CHILD:397:%1:", _objectUID]; // use UID if not "0" and ID is "0"
_key call server_maintainObj;
};
} else {
_key = format["CHILD:396:%1:", _objectID]; //Use ID instead of UID because ID is shorter
_key call server_maintainObj;
};
};
};