mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
309 lines
9.7 KiB
Plaintext
309 lines
9.7 KiB
Plaintext
// [_object,_type] spawn server_updateObject;
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#include "\z\addons\dayz_server\compile\server_toggle_debug.hpp"
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if (isNil "sm_done") exitWith {};
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private ["_class","_objectID","_objectUID","_object_position","_isNotOk","_object","_type","_recorddmg","_forced","_lastUpdate","_needUpdate","_object_inventory","_object_damage","_objWallDamage","_object_killed","_object_maintenance","_object_variables","_totalDmg"];
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_object = _this select 0;
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_type = _this select 1;
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_recorddmg = false;
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_isNotOk = false;
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_forced = if (count _this > 2) then {_this select 2} else {false};
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_totalDmg = if (count _this > 3) then {_this select 3} else {false};
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_objectID = "0";
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_objectUID = "0";
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if ((isNil "_object") || {isNull _object}) exitWith {diag_log "server_updateObject.sqf _object null or nil, could not update object"};
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_objectID = _object getVariable ["ObjectID","0"];
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_objectUID = _object getVariable ["ObjectUID","0"];
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_class = typeOf _object;
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if (typeName _objectID != "STRING" or (typeName _objectUID != "STRING")) then {
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#ifdef OBJECT_DEBUG
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diag_log (format["Non-string Object: ID %1 UID %2", _objectID, _objectUID]);
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#endif
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//force fail
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_objectID = nil;
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_objectUID = nil;
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};
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if (!(_class in DZE_safeVehicle) && !locked _object) then {
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//diag_log format["Object: %1, ObjectID: %2, ObjectUID: %3",_object,_objectID,_objectUID];
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if (!(_objectID in dayz_serverIDMonitor) && isNil {_objectUID}) then {
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//force fail
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_objectID = nil;
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_objectUID = nil;
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};
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if ((isNil {_objectID}) && (isNil {_objectUID})) then {
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_object_position = getPosATL _object;
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#ifdef OBJECT_DEBUG
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diag_log format["Object %1 with invalid ID at pos %2",_class,_object_position];
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#endif
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_isNotOk = true;
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};
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};
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if (_isNotOk) exitWith {
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//deleteVehicle _object;
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};
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_lastUpdate = _object getVariable ["lastUpdate",diag_tickTime];
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_needUpdate = _object in needUpdate_objects;
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// TODO ----------------------
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_object_position = {
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private ["_position","_worldspace","_fuel","_key"];
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_position = getPosATL _object;
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//_worldspace = [round (direction _object),_position];
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_worldspace = [getDir _object, _position] call AN_fnc_formatWorldspace; // Precise Base Building 1.0.5
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_fuel = if (_class isKindOf "AllVehicles") then {fuel _object} else {0};
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_key = format["CHILD:305:%1:%2:%3:",_objectID,_worldspace,_fuel];
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_key call server_hiveWrite;
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#ifdef OBJECT_DEBUG
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diag_log ("HIVE: WRITE: "+ str(_key));
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#endif
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};
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_object_inventory = {
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private ["_inventory","_key","_isNormal","_coins"];
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if (_class isKindOf "TrapItems") then {
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_inventory = [["armed",_object getVariable ["armed",false]]];
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} else {
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_isNormal = true;
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if (DZE_permanentPlot && (_class == "Plastic_Pole_EP1_DZ")) then {
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_isNormal = false;
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_inventory = _object getVariable ["plotfriends", []]; //We're replacing the inventory with UIDs for this item
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};
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if (DZE_doorManagement && (_class in DZE_DoorsLocked)) then {
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_isNormal = false;
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_inventory = _object getVariable ["doorfriends", []]; //We're replacing the inventory with UIDs for this item
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};
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if (_isNormal) then {
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_inventory = [getWeaponCargo _object, getMagazineCargo _object, getBackpackCargo _object];
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};
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};
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_previous = str(_object getVariable["lastInventory",[]]);
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if (str _inventory != _previous) then {
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_object setVariable["lastInventory",_inventory];
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if (_objectID == "0") then {
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_key = format["CHILD:309:%1:",_objectUID] + str _inventory + ":";
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} else {
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_key = format["CHILD:303:%1:",_objectID] + str _inventory + ":";
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};
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if (Z_SingleCurrency) then {
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_coins = _object getVariable [Z_MoneyVariable, -1]; //set to invalid value if getVariable fails to prevent overwriting of coins in DB
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_key = _key + str _coins + ":";
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};
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#ifdef OBJECT_DEBUG
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diag_log ("HIVE: WRITE: "+ str(_key));
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#endif
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_key call server_hiveWrite;
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};
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};
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_object_damage = {
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//Allow dmg process
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private ["_hitpoints","_array","_hit","_selection","_key","_damage","_allFixed"];
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_hitpoints = _object call vehicle_getHitpoints;
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_damage = damage _object;
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_array = [];
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_allFixed = true;
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{
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_hit = [_object,_x] call object_getHit;
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_selection = getText (configFile >> "CfgVehicles" >> _class >> "HitPoints" >> _x >> "name");
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if (_hit > 0) then {
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_allFixed = false;
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_array set [count _array,[_selection,_hit]];
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//diag_log format ["Section Part: %1, Dmg: %2",_selection,_hit];
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} else {
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_array set [count _array,[_selection,0]];
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};
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} forEach _hitpoints;
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if (_allFixed && !_totalDmg) then {_object setDamage 0;};
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if (_forced) then {
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if (_object in needUpdate_objects) then {needUpdate_objects = needUpdate_objects - [_object];};
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_recorddmg = true;
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} else {
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//Prevent damage events for the first 10 seconds of the servers live.
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if (diag_ticktime - _lastUpdate > 10) then {
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if !(_object in needUpdate_objects) then {
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//diag_log format["DEBUG: Monitoring: %1",_object];
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needUpdate_objects set [count needUpdate_objects, _object];
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_recorddmg = true;
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};
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};
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};
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if (_recorddmg) then {
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if (_objectID == "0") then {
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_key = format["CHILD:306:%1:",_objectUID] + str _array + ":" + str _damage + ":";
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} else {
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_key = format["CHILD:306:%1:",_objectID] + str _array + ":" + str _damage + ":";
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};
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#ifdef OBJECT_DEBUG
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diag_log ("HIVE: WRITE: "+ str(_key));
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#endif
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_key call server_hiveWrite;
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};
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};
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//Walls
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_objWallDamage = {
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private ["_key","_damage"];
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_damage = (damage _object);
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if (_objectID == "0") then {
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_key = format["CHILD:306:%1:%2:%3:",_objectUID,[],_damage];
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} else {
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_key = format["CHILD:306:%1:%2:%3:",_objectID,[],_damage];
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};
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#ifdef OBJECT_DEBUG
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diag_log ("HIVE: WRITE: "+ str(_key));
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#endif
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_key call server_hiveWrite;
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};
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_object_killed = {
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private ["_clientKey","_exitReason","_index","_key","_playerUID"];
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if (count _this != 6) exitWith {
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diag_log "Server_UpdateObject error: wrong parameter format";
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};
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_playerUID = _this select 4;
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_clientKey = _this select 5;
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_index = dayz_serverPUIDArray find _playerUID;
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_exitReason = switch true do {
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//Can't use owner because player may already be dead, can't use distance because player may be far from vehicle wreck
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case ([_clientKey,dayz_serverKey] call BIS_fnc_areEqual): {""};
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case (_index < 0): {
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format["Server_UpdateObject error: PUID NOT FOUND ON SERVER. PV ARRAY: %1",_this]
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};
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case !([((dayz_serverClientKeys select _index) select 1),_clientKey] call BIS_fnc_areEqual): {
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format["Server_UpdateObject error: CLIENT AUTH KEY INCORRECT OR UNRECOGNIZED. PV ARRAY: %1",_this]
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};
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case (alive _object && {!(_class isKindOf "TentStorage_base" or _class isKindOf "IC_Tent")}): {
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format["Server_UpdateObject error: object kill request on living object. PV ARRAY: %1",_this]
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};
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default {""};
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};
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if (_exitReason != "") exitWith {diag_log _exitReason};
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_object setDamage 1;
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if (_objectID == "0") then {
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//Need to update hive to make a new call to allow UID to be updated for a killed event
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//_key = format["CHILD:306:%1:%2:%3:",_objectUID,[],1];
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_key = format["CHILD:310:%1:",_objectUID];
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} else {
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_key = format["CHILD:306:%1:%2:%3:",_objectID,[],1];
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};
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_key call server_hiveWrite;
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if (_playerUID == "SERVER") then {
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#ifdef OBJECT_DEBUG
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diag_log format["DELETE: Server requested destroy on object %1 ID:%2 UID:%3",_class,_objectID,_objectUID];
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#endif
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} else {
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diag_log format["DELETE: PUID(%1) requested destroy on object %2 ID:%3 UID:%4",_playerUID,_class,_objectID,_objectUID];
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};
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if (_class in DayZ_removableObjects or (_class in DZE_isRemovable)) then {[_objectID,_objectUID] call server_deleteObjDirect;};
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};
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_object_maintenance = {
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private ["_ownerArray","_key"];
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_ownerArray = _object getVariable ["ownerArray",[]];
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_accessArray = _object getVariable ["dayz_padlockCombination",[]];
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_variables set [count _variables, ["ownerArray", _ownerArray]];
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_variables set [count _variables, ["padlockCombination", _accessArray]];
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_object setDamage 0;
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if (_objectID == "0") then {
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//_key = format["CHILD:309:%1:%2:",_objectUID,_ownerArray];
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_key = format["CHILD:306:%1:%2:%3:",_objectUID,[],0]; //Wont work just now.
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} else {
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//_key = format["CHILD:303:%1:%2:",_objectID,_ownerArray];
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_key = format["CHILD:306:%1:%2:%3:",_objectID,[],0];
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};
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// #ifdef OBJECT_DEBUG
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diag_log ("HIVE: WRITE: Maintenance, "+ str(_key));
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// #endif
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_key call server_hiveWrite;
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};
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_object_variables = {
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private ["_ownerArray","_key","_accessArray","_variables","_coins"];
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_ownerArray = _object getVariable ["ownerArray",[]];
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_accessArray = _object getVariable ["dayz_padlockCombination",[]];
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_lockedArray = _object getVariable ["BuildLock",false];
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//diag_log format ["[%1,%2]",_ownerArray,_accessArray];
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_variables = [];
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_variables set [count _variables, ["ownerArray", _ownerArray]];
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_variables set [count _variables, ["padlockCombination", _accessArray]];
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_variables set [count _variables, ["BuildLock", _lockedArray]];
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if (_objectID == "0") then {
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_key = format["CHILD:309:%1:%2:",_objectUID,_variables];
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} else {
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_key = format["CHILD:303:%1:%2:",_objectID,_variables];
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};
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if (Z_SingleCurrency) then {
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_coins = _object getVariable [Z_MoneyVariable, -1];
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_key = _key + str _coins + ":";
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};
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_key call server_hiveWrite;
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};
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_object setVariable ["lastUpdate",diag_ticktime,true];
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switch (_type) do {
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case "all": {
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call _object_position;
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call _object_inventory;
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call _object_damage;
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};
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case "position": {
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call _object_position;
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};
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case "gear": {
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call _object_inventory;
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};
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case "maintenance": {
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call _object_maintenance;
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};
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case "damage"; case "repair" : {
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call _object_damage;
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};
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case "killed": {
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_this call _object_killed;
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};
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case "accessCode"; case "buildLock" : {
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call _object_variables;
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};
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case "objWallDamage": {
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call _objWallDamage;
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};
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case "coins": {
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_object setVariable ["lastInventory",["forceUpdate"]];
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call _object_inventory;
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};
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};
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