Files
DayZ-Epoch/dayz_code/actions/pzombie/pz_attack.sqf
vbawol 3c9df28ead 0.981 + 1.7.6.1 CE
+ Increased raise horde distance to 65m.
+ decreased raise horde action timer to 7 seconds.
+ sync with 1.7.6.1 CE
2013-02-26 20:05:35 -06:00

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private ["_item","_ent","_cnt","_index","_wound","_damage","_rnd","_move"];
_item = _this select 3;
_ent = _item;
// remove menu
player removeAction s_player_pzombiesattack;
s_player_pzombiesattack = 1;
_rnd = round(random 9) + 1;
_move = "ZombieStandingAttack" + str(_rnd);
player playMoveNow _move;
sleep 1;
_isZombie = _ent isKindOf "zZombie_base";
// TODO add distance check and maybe los
if (_ent isKindOf "Animal" or _isZombie) then {
_ent setDamage 1;
} else {
//["usecBreakLegs",[_unit,player]] call broadcastRpcCallAll;
usecBreakLegs = [_unit,player];
publicVariable "usecBreakLegs";
};
[player,"hit",0,false] call dayz_zombieSpeak;
player switchmove "";
sleep 1;
s_player_pzombiesattack = -1;