mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-20 02:16:29 +03:00
+ Increased raise horde distance to 65m. + decreased raise horde action timer to 7 seconds. + sync with 1.7.6.1 CE
33 lines
716 B
Plaintext
33 lines
716 B
Plaintext
private ["_item","_ent","_cnt","_index","_wound","_damage","_rnd","_move"];
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_item = _this select 3;
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_ent = _item;
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// remove menu
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player removeAction s_player_pzombiesattack;
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s_player_pzombiesattack = 1;
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_rnd = round(random 9) + 1;
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_move = "ZombieStandingAttack" + str(_rnd);
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player playMoveNow _move;
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sleep 1;
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_isZombie = _ent isKindOf "zZombie_base";
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// TODO add distance check and maybe los
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if (_ent isKindOf "Animal" or _isZombie) then {
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_ent setDamage 1;
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} else {
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//["usecBreakLegs",[_unit,player]] call broadcastRpcCallAll;
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usecBreakLegs = [_unit,player];
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publicVariable "usecBreakLegs";
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};
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[player,"hit",0,false] call dayz_zombieSpeak;
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player switchmove "";
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sleep 1;
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s_player_pzombiesattack = -1; |