mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
25 lines
785 B
Plaintext
25 lines
785 B
Plaintext
private ["_vehicle","_list","_result","_pos"];
|
|
Z_vehicle = objNull;
|
|
_vehicle = objNull;
|
|
_pos = [player] call FNC_GetPos;
|
|
_list = nearestObjects [_pos, ["Air","LandVehicle","Ship"], Z_VehicleDistance];
|
|
{
|
|
if (!isNull _x && local _x && alive _x) then {
|
|
_vehicle = _x;
|
|
};
|
|
}count _list;
|
|
_result = false;
|
|
if(!isNull _vehicle)then{
|
|
Z_vehicle = _vehicle;
|
|
systemChat format[localize "STR_EPOCH_TRADE_SELECTED",typeOf Z_vehicle];
|
|
_result = true;
|
|
if (_this) then { // Set trade title, don't set on menu start up since gear is selected initially.
|
|
if (Z_Selling) then {
|
|
[format[localize "STR_EPOCH_TRADE_SELLING_FROM", typeOf Z_vehicle]] call Z_filleTradeTitle;
|
|
} else {
|
|
[format[localize "STR_EPOCH_TRADE_BUYING_IN", typeOf Z_vehicle]] call Z_filleTradeTitle;
|
|
};
|
|
};
|
|
};
|
|
_result
|