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https://github.com/EpochModTeam/DayZ-Epoch.git
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38 lines
1.6 KiB
Plaintext
38 lines
1.6 KiB
Plaintext
private ["_plant", "_originalCount"];
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_plant = _this;
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if (_plant getVariable["Gathering",false]) exitWith {};
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_originalCount = getNumber (configFile >> "CfgVehicles" >> (typeOf _plant) >> "TransportMagazines" >> "_xx_leaf" >> "count");
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if !([ [[["equip_comfreyleafs"],[_originalCount]],[[],[]]] , [getMagazineCargo _plant, getWeaponCargo _plant] ] call BIS_fnc_areEqual) then {
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//diag_log [ [getMagazineCargo _plant, getWeaponCargo _plant], "!=", [[["equip_comfreyleafs"],[_originalCount]],[[],[]]] ];
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_plant setVariable["Gathering",true]; // avoid multiple call because the fn_selfActions is called in an infinite loop
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[_this] spawn { // in background to be called after fn_selfActions
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_plant = _this select 0;
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_mags = (getMagazineCargo _plant) select 0;
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_weps = (getWeaponCargo _plant) select 0;
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if (count _mags != 0 OR count _weps != 0) then { // if not empty
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// replace plant to a regular weaponholder
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_item = createVehicle ["WeaponHolder", (getPosATL _plant), [], 0, "CAN_COLLIDE"];
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_magcounts = (getMagazineCargo _plant) select 1;
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{
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_item addMagazineCargoGlobal [_x, _magcounts select _forEachIndex];
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} forEach _mags;
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_wepcounts = (getWeaponCargo _plant) select 1;
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{
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_item addWeaponCargoGlobal [_x, _wepcounts select _forEachIndex];
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} forEach _weps;
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};
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//remove vehicle, Need to ask server to remove.
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PVDZ_obj_Delete = [_plant,player];
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publicVariableServer "PVDZ_obj_Delete";
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deleteVehicle _plant;
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//Make some noise
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_dis=2;
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_sfx = "tentpack";
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[player,_sfx,0,false,_dis] call dayz_zombieSpeak;
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[player,_dis,true,(getPosATL player)] call player_alertZombies;
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};
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}; |