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DayZ-Epoch/SQF/dayz_code/compile/fnc_MapEventHandler.sqf
2014-06-02 13:40:26 -05:00

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private ["_markerstr","_class","_name","_type","_position","_radiusA","_radiusB","_maptype","_config"];
if ("ItemMap_Debug" in items player) then {
// _world = toUpper(worldName);
_maptype = ["NameCityCapital","NameCity","NameVillage","NameLocal"];
_config = configFile >> "CfgWorlds" >> worldName >> "Names";
for "_i" from 0 to (count _config -1) do {
_class = _config select _i; //Returns a conif
_name = getText (_class >> "name");
_type = getText (_class >> "type");
_position = getArray (_class >> "position");
_radiusA = getNumber (_class >> "radiusA");
_radiusB = getNumber (_class >> "radiusB");
if (_type in _maptype) then {
//diag_log(format["Config Type, Name: %1 / Type: %2 / Position: %3, Passed",_name,_type,_position]);
// _rnd = random 1;
// _chance = 0.6;
// if (_rnd < _chance) then {
_markerstr = createMarkerLocal ["markername_" +str (_name), _position];
_markerstr setMarkerTextLocal _name;
_markerstr setMarkerColorLocal "ColorGreen";
_markerstr setMarkerShapeLocal "ELLIPSE";
_markerstr setMarkerBrushLocal "Grid";
_markerstr setMarkerSizeLocal [_radiusA, _radiusB];
// };
};
};
};