Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgServerTraderCategories/FriendlyAssaultRifle.hpp
Florian Kinder 0f5667eb88 removed tid
2014-02-04 16:19:28 +01:00

113 lines
2.5 KiB
C++

class FriendlyAssaultRifle {
class G36A_camo {
type = "trade_weapons";
buy[] = {6,"ItemGoldBar",1};
sell[] = {3,"ItemGoldBar",1};
};
class G36C {
type = "trade_weapons";
buy[] = {4,"ItemGoldBar",1};
sell[] = {2,"ItemGoldBar",1};
};
class G36C_camo {
type = "trade_weapons";
buy[] = {6,"ItemGoldBar",1};
sell[] = {3,"ItemGoldBar",1};
};
class G36K_camo {
type = "trade_weapons";
buy[] = {6,"ItemGoldBar",1};
sell[] = {3,"ItemGoldBar",1};
};
class M16A2 {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar",1};
sell[] = {1,"ItemGoldBar",1};
};
class M16A2GL {
type = "trade_weapons";
buy[] = {4,"ItemGoldBar",1};
sell[] = {2,"ItemGoldBar",1};
};
class M16A4_ACG {
type = "trade_weapons";
buy[] = {4,"ItemGoldBar",1};
sell[] = {2,"ItemGoldBar",1};
};
class M4A1 {
type = "trade_weapons";
buy[] = {4,"ItemGoldBar",1};
sell[] = {2,"ItemGoldBar",1};
};
class M4A1_HWS_GL_camo {
type = "trade_weapons";
buy[] = {8,"ItemGoldBar",1};
sell[] = {4,"ItemGoldBar",1};
};
class M4A3_CCO_EP1 {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz",1};
sell[] = {5,"ItemGoldBar",1};
};
class M4A1_Aim {
type = "trade_weapons";
buy[] = {6,"ItemGoldBar",1};
sell[] = {4,"ItemGoldBar",1};
};
class Sa58P_EP1 {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar",1};
sell[] = {1,"ItemGoldBar",1};
};
class Sa58V_CCO_EP1 {
type = "trade_weapons";
buy[] = {8,"ItemGoldBar",1};
sell[] = {4,"ItemGoldBar",1};
};
class Sa58V_EP1 {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar",1};
sell[] = {1,"ItemGoldBar",1};
};
class Sa58V_RCO_EP1 {
type = "trade_weapons";
buy[] = {8,"ItemGoldBar",1};
sell[] = {4,"ItemGoldBar",1};
};
class AKS_74_kobra {
type = "trade_weapons";
buy[] = {4,"ItemGoldBar",1};
sell[] = {2,"ItemGoldBar",1};
};
class AKS_74_U {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar",1};
sell[] = {1,"ItemGoldBar",1};
};
class AK_47_M {
type = "trade_weapons";
buy[] = {8,"ItemGoldBar",1};
sell[] = {6,"ItemGoldBar",1};
};
class AK_74 {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar",1};
sell[] = {1,"ItemGoldBar",1};
};
class FN_FAL {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz",1};
sell[] = {5,"ItemGoldBar",1};
};
class BAF_L85A2_RIS_SUSAT {
type = "trade_weapons";
buy[] = {6,"ItemGoldBar",1};
sell[] = {3,"ItemGoldBar",1};
};
class BAF_L85A2_RIS_Holo {
type = "trade_weapons";
buy[] = {9,"ItemGoldBar10oz",1};
sell[] = {6,"ItemGoldBar",1};
};
};