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DayZ-Epoch/SQF/dayz_code/compile/fn_addCargo.sqf
oiad 2f178d8978 Consolidate weapon/magazine/backpack adding to function
This moves a lot of duplicated code from a server side only function
(server_addCargo) to a client/server function called fn_addCargo.
2017-11-19 11:06:00 +13:00

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/*
Adds cargo to an object
Parameters:
_this select 0: array - weapon cargo to add
_this select 1: array - magazine cargo to add
_this select 2: array - backpack cargo to add
_this select 3: object - object to add cargo to
*/
private ["_weapons","_magazines","_backpacks","_holder","_objWpnTypes","_objWpnQty","_counter"];
_weapons = _this select 0;
_magazines = _this select 1;
_backpacks = _this select 2;
_holder = _this select 3;
if (count _weapons > 0) then {
_objWpnTypes = _weapons select 0;
_objWpnQty = _weapons select 1;
_counter = 0;
{
_holder addWeaponCargoGlobal [_x,(_objWpnQty select _counter)];
_counter = _counter + 1;
} count _objWpnTypes;
};
if (count _magazines > 0) then {
_objWpnTypes = _magazines select 0;
_objWpnQty = _magazines select 1;
_counter = 0;
{
if (_x != "CSGAS") then {
_holder addMagazineCargoGlobal [_x,(_objWpnQty select _counter)];
_counter = _counter + 1;
};
} count _objWpnTypes;
};
if (count _backpacks > 0) then {
_objWpnTypes = _backpacks select 0;
_objWpnQty = _backpacks select 1;
_counter = 0;
{
_holder addBackpackCargoGlobal [_x,(_objWpnQty select _counter)];
_counter = _counter + 1;
} count _objWpnTypes;
};