mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
190 lines
6.1 KiB
Plaintext
190 lines
6.1 KiB
Plaintext
/*
|
|
[_object,_type] spawn server_updateObject;
|
|
*/
|
|
private ["_object","_type","_objectID","_uid","_lastUpdate","_needUpdate","_object_position","_object_inventory","_object_damage","_isNotOk","_parachuteWest","_firstTime","_object_killed","_object_repair","_isbuildable"];
|
|
|
|
_object = _this select 0;
|
|
|
|
if(isNull(_object)) exitWith {
|
|
diag_log format["Skipping Null Object: %1", _object];
|
|
};
|
|
|
|
_type = _this select 1;
|
|
_parachuteWest = ((typeOf _object == "ParachuteWest") or (typeOf _object == "ParachuteC"));
|
|
_isbuildable = (typeOf _object) in dayz_allowedObjects;
|
|
_isNotOk = false;
|
|
_firstTime = false;
|
|
|
|
_objectID = _object getVariable ["ObjectID","0"];
|
|
_uid = _object getVariable ["ObjectUID","0"];
|
|
|
|
if ((typeName _objectID != "string") || (typeName _uid != "string")) then
|
|
{
|
|
diag_log(format["Non-string Object: ID %1 UID %2", _objectID, _uid]);
|
|
//force fail
|
|
_objectID = "0";
|
|
_uid = "0";
|
|
};
|
|
if (!_parachuteWest and !(locked _object)) then {
|
|
if (_objectID == "0" && _uid == "0") then
|
|
{
|
|
_object_position = getPosATL _object;
|
|
_isNotOk = true;
|
|
};
|
|
};
|
|
|
|
// do not update if buildable and not ok
|
|
if (_isNotOk and _isbuildable) exitWith { };
|
|
|
|
// delete if still not ok
|
|
if (_isNotOk) exitWith { deleteVehicle _object; diag_log(format["Deleting object %1 with invalid ID at pos [%2,%3,%4]",typeOf _object,_object_position select 0,_object_position select 1, _object_position select 2]); };
|
|
|
|
|
|
_lastUpdate = _object getVariable ["lastUpdate",time];
|
|
_needUpdate = _object in needUpdate_objects;
|
|
|
|
// TODO ----------------------
|
|
_object_position = {
|
|
private["_position","_worldspace","_fuel","_key"];
|
|
_position = getPosATL _object;
|
|
_worldspace = [
|
|
round(direction _object),
|
|
_position
|
|
];
|
|
_fuel = 0;
|
|
if (_object isKindOf "AllVehicles") then {
|
|
_fuel = fuel _object;
|
|
};
|
|
_key = format["CHILD:305:%1:%2:%3:",_objectID,_worldspace,_fuel];
|
|
//diag_log ("HIVE: WRITE: "+ str(_key));
|
|
_key call server_hiveWrite;
|
|
};
|
|
|
|
_object_inventory = {
|
|
private["_inventory","_previous","_key"];
|
|
_inventory = [
|
|
getWeaponCargo _object,
|
|
getMagazineCargo _object,
|
|
getBackpackCargo _object
|
|
];
|
|
_previous = str(_object getVariable["lastInventory",[]]);
|
|
if (str(_inventory) != _previous) then {
|
|
_object setVariable["lastInventory",_inventory];
|
|
if (_objectID == "0") then {
|
|
_key = format["CHILD:309:%1:%2:",_uid,_inventory];
|
|
} else {
|
|
_key = format["CHILD:303:%1:%2:",_objectID,_inventory];
|
|
};
|
|
//diag_log ("HIVE: WRITE: "+ str(_key));
|
|
_key call server_hiveWrite;
|
|
};
|
|
};
|
|
|
|
_object_damage = {
|
|
private["_hitpoints","_array","_hit","_selection","_key","_damage"];
|
|
_hitpoints = _object call vehicle_getHitpoints;
|
|
_damage = damage _object;
|
|
_array = [];
|
|
{
|
|
_hit = [_object,_x] call object_getHit;
|
|
_selection = getText (configFile >> "CfgVehicles" >> (typeOf _object) >> "HitPoints" >> _x >> "name");
|
|
if (_hit > 0) then {_array set [count _array,[_selection,_hit]]};
|
|
_object setHit ["_selection", _hit];
|
|
} forEach _hitpoints;
|
|
|
|
_key = format["CHILD:306:%1:%2:%3:",_objectID,_array,_damage];
|
|
//diag_log ("HIVE: WRITE: "+ str(_key));
|
|
_key call server_hiveWrite;
|
|
_object setVariable ["needUpdate",false,true];
|
|
};
|
|
|
|
_object_killed = {
|
|
private["_hitpoints","_array","_hit","_selection","_key","_damage"];
|
|
_hitpoints = _object call vehicle_getHitpoints;
|
|
//_damage = damage _object;
|
|
_damage = 1;
|
|
_array = [];
|
|
{
|
|
_hit = [_object,_x] call object_getHit;
|
|
_selection = getText (configFile >> "CfgVehicles" >> (typeOf _object) >> "HitPoints" >> _x >> "name");
|
|
if (_hit > 0) then {_array set [count _array,[_selection,_hit]]};
|
|
_hit = 1;
|
|
_object setHit ["_selection", _hit];
|
|
} forEach _hitpoints;
|
|
|
|
if (_objectID == "0") then {
|
|
_key = format["CHILD:306:%1:%2:%3:",_uid,_array,_damage];
|
|
} else {
|
|
_key = format["CHILD:306:%1:%2:%3:",_objectID,_array,_damage];
|
|
};
|
|
//diag_log ("HIVE: WRITE: "+ str(_key));
|
|
_key call server_hiveWrite;
|
|
_object setVariable ["needUpdate",false,true];
|
|
if ((count _this) > 2) then {
|
|
_killer = _this select 2;
|
|
_charID = _object getVariable ['CharacterID','0'];
|
|
_objID = _object getVariable['ObjectID','0'];
|
|
_objUID = _object getVariable['ObjectUID','0'];
|
|
_worldSpace = getPosATL _object;
|
|
if (getPlayerUID _killer != "") then {
|
|
_name = if (alive _killer) then { name _killer; } else { format["OBJECT %1", _killer]; };
|
|
diag_log format["Vehicle killed: Vehicle %1 (TYPE: %2), CharacterID: %3, ObjectID: %4, ObjectUID: %5, Position: %6, Killer: %7 (UID: %8)", _object, (typeOf _object), _charID, _objID, _objUID, _worldSpace, _name, (getPlayerUID _killer)];
|
|
} else {
|
|
diag_log format["Vehicle killed: Vehicle %1 (TYPE: %2), CharacterID: %3, ObjectID: %4, ObjectUID: %5, Position: %6", _object, (typeOf _object), _charID, _objID, _objUID, _worldSpace];
|
|
};
|
|
};
|
|
};
|
|
|
|
_object_repair = {
|
|
private["_hitpoints","_array","_hit","_selection","_key","_damage"];
|
|
_hitpoints = _object call vehicle_getHitpoints;
|
|
_damage = damage _object;
|
|
_array = [];
|
|
{
|
|
_hit = [_object,_x] call object_getHit;
|
|
_selection = getText (configFile >> "CfgVehicles" >> (typeOf _object) >> "HitPoints" >> _x >> "name");
|
|
if (_hit > 0) then {_array set [count _array,[_selection,_hit]]};
|
|
_object setHit ["_selection", _hit];
|
|
} forEach _hitpoints;
|
|
|
|
_key = format["CHILD:306:%1:%2:%3:",_objectID,_array,_damage];
|
|
//diag_log ("HIVE: WRITE: "+ str(_key));
|
|
_key call server_hiveWrite;
|
|
_object setVariable ["needUpdate",false,true];
|
|
};
|
|
// TODO ----------------------
|
|
|
|
_object setVariable ["lastUpdate",time,true];
|
|
switch (_type) do {
|
|
case "all": {
|
|
call _object_position;
|
|
call _object_inventory;
|
|
call _object_damage;
|
|
};
|
|
case "position": {
|
|
if (!(_object in needUpdate_objects)) then {
|
|
//diag_log format["DEBUG Position: Added to NeedUpdate=%1",_object];
|
|
needUpdate_objects set [count needUpdate_objects, _object];
|
|
};
|
|
};
|
|
case "gear": {
|
|
call _object_inventory;
|
|
};
|
|
case "damage": {
|
|
if ( (time - _lastUpdate) > 5) then {
|
|
call _object_damage;
|
|
} else {
|
|
if (!(_object in needUpdate_objects)) then {
|
|
//diag_log format["DEBUG Damage: Added to NeedUpdate=%1",_object];
|
|
needUpdate_objects set [count needUpdate_objects, _object];
|
|
};
|
|
};
|
|
};
|
|
case "killed": {
|
|
call _object_killed;
|
|
};
|
|
case "repair": {
|
|
call _object_damage;
|
|
};
|
|
};
|