Files
DayZ-Epoch/SQF/dayz_server/compile/server_deleteObj.sqf
2017-09-26 16:18:47 -04:00

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/*
[_objectID,_objectUID,_activatingPlayer,_object,DZE_AuthKey] call server_deleteObj;
For PV calls from the client use this function, otherwise if calling directly from the server use server_deleteObjDirect
*/
private["_id","_uid","_key","_activatingPlayer","_object","_clientKey","_PlayerUID","_PUIDIndex","_processDelete"];
if (count _this < 5) exitWith {diag_log "Server_DeleteObj error: Improper parameter format";};
_id = _this select 0;
_uid = _this select 1;
_activatingPlayer = _this select 2;
_object = _this select 3;
_clientKey = _this select 4;
_processDelete = if (count _this > 5) then {_this select 5} else {true};
_PlayerUID = getPlayerUID _activatingPlayer;
_PUIDIndex = DZE_ServerPUIDArray find _PlayerUID;
if (_object distance _activatingPlayer > (Z_VehicleDistance + 10)) exitWith {diag_log format["Server_DeleteObj error: Delete verification failed, referenced player is too far away from object. PV ARRAY: %1", _this];};
if (_PUIDIndex < 0) exitWith {diag_log format["Server_DeleteObj error: PUID NOT FOUND ON SERVER. PV ARRAY: %1", _this];};
if ((((DZE_ServerClientKeys select _PUIDIndex) select 0) != (owner _activatingPlayer)) || (((DZE_ServerClientKeys select _PUIDIndex) select 1) != _clientKey)) exitWith {diag_log format["Server_DeleteObj error: CLIENT AUTH KEY INCORRECT OR UNRECOGNIZED. PV ARRAY: %1", _this];};
if (isServer) then {
if (_processDelete) then {deleteVehicle _object};
//remove from database
if (parseNumber _id > 0) then {
//Send request
_key = format["CHILD:304:%1:",_id];
_key call server_hiveWrite;
diag_log format["DELETE: Player %1 with Player UID %2 deleted object with ID: %3",_activatingPlayer, _PlayerUID, _id];
} else {
//Send request
_key = format["CHILD:310:%1:",_uid];
_key call server_hiveWrite;
diag_log format["DELETE: Player %1 with Player UID %2 deleted object with UID: %3",_activatingPlayer, _PlayerUID, _uid];
};
};