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71 lines
2.2 KiB
C++
71 lines
2.2 KiB
C++
class CfgMagazines
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{
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//External references
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class CA_Magazine;
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class HandGrenade;
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class CA_LauncherMagazine;
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//Weapon magazines
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#include "Magazines\Magazines.hpp"
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//Attachments
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#include "Attachments\Attachments.hpp"
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//Consumables: food, drinks, fish, meat, harvestable food, garlic
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#include "Consumables\Consumables.hpp"
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//Trash
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#include "Trash\Trash.hpp"
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//Clothing
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#include "Clothing\Clothing.hpp"
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//Medical
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#include "Medical\Medical.hpp"
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//Currency
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#include "Items\Currency\Briefcase.hpp"
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#include "Items\Currency\GoldBar.hpp"
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#include "Items\Currency\SilverBar.hpp"
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#include "Items\Currency\CopperBar.hpp"
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//#include "Items\Currency\BronzeBar.hpp" //The Bronze Bar has no model
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#include "Items\Currency\AluminumBar.hpp"
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#include "Items\Currency\TinBar.hpp"
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//All other items
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#include "Items\Flares.hpp" // Chemlight and Roadflare
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#include "Items\Bulk.hpp" // Bulk crates for wholesaler
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#include "Items\Gems.hpp"
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#include "Items\Ores.hpp"
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#include "Items\ChainsawGas.hpp"
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#include "Items\DocumentsPapers.hpp"
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#include "Items\Explosives.hpp"
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#include "Items\BarrelsCans.hpp"
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#include "Items\ToolCrafting.hpp" //Sledgehammer, Crossbow
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#include "Items\Paints.hpp"
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#include "Items\Planting.hpp" //Kilo of Hemp, Fertilizer
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#include "Items\Wood.hpp"
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#include "Items\Metal.hpp"
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#include "Items\Concrete.hpp" //Cinder, Mortar, Stone, Brick
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#include "Items\Textiles.hpp"
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#include "Items\Electronics.hpp" //Nails, screws, cards, hotwire kit etc.
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#include "Items\Locks.hpp"
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#include "Items\VehicleParts.hpp" //Vehicle parts
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#include "Items\DogTags.hpp"
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#include "Items\ZombieParts.hpp"
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#include "Items\AnimalSkin.hpp"
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#include "Items\Misc.hpp" //Nails, screws, cards, hotwire kit etc.
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//Building items - all items that can be build and placed in-game
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#include "Buildings\BearTrap.hpp"
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#include "Buildings\TripWire.hpp"
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#include "Buildings\Camonets.hpp"
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#include "Buildings\Sandbag.hpp"
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#include "Buildings\ModularBuilding.hpp"
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#include "Buildings\Fences.hpp"
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#include "Buildings\Storage.hpp"
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#include "Buildings\Tent.hpp"
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#include "Buildings\Misc.hpp"
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#include "Buildings\StaticWeapons.hpp"
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#include "Buildings\Plants.hpp"
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}; |