Files
DayZ-Epoch/SQF/dayz_code/compile/player_tameDog.sqf
2013-11-06 16:37:51 +11:00

25 lines
835 B
Plaintext

private ["_target","_id","_pos","_dog","_fsmid","_hasRawMeat","_hasdog"];
_target = _this select 0;
//_caller = _this select 1;
_id = _this select 2;
//_params = _this select 3;
_pos = position _target;
_hasRawMeat = "FoodSteakRaw" in magazines player;
_hasdog = player getVariable ["dogid", "false"];
if ((_hasRawMeat) && (_hasdog == "false")) then {
player removeMagazine "FoodSteakRaw";
deleteVehicle (_this select 0);
_dog = (group player) createUnit [typeOf _target, _pos, [], 0, "FORM"];
_dog disableAI "FSM";
_fsmid = [_dog, typeOf _target] execFSM "\z\addons\dayz_code\system\dog_agent.fsm";
_fsmid setFSMVariable ["_handle", _fsmid];
_target removeAction _id;
player setvariable ["dogid", _fsmid];
} else {
cutText [(localize "str_epoch_player_18"), "PLAIN DOWN"];
};
//handle publicVariables here later.