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https://github.com/EpochModTeam/DayZ-Epoch.git
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This got discussed earlier. Since epoch got merged with DayZ Mod we have a different name for the scope and type of configs. A proper config should use numbers for those entries. This is the same how arma configs are written. The basicDefines.hpp has all the needed information stored. Also, this removes the weight entries from the magazines since we have them in a separate folder, so admins can edit them.
82 lines
1.7 KiB
C++
82 lines
1.7 KiB
C++
class An2_Base_EP1;
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class AN2_DZ: An2_Base_EP1
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{
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displayname = $STR_VEH_NAME_AN2_GREEN;
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vehicleClass = "DayZ Epoch Vehicles";
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scope = 2;
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side = 2;
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crew = "";
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typicalCargo[] = {};
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hiddenSelections[] = {};
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class TransportMagazines{};
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class TransportWeapons{};
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weapons[] = {};
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magazines[] = {};
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gunnerHasFlares = false;
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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transportMaxWeapons = 10;
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transportMaxMagazines = 80;
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transportmaxbackpacks = 15;
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fuelCapacity = 757;
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};
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class AN2_VICKER_DZ: AN2_DZ
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{
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displayname = $STR_VEH_NAME_AN2_VICKER;
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weapons[] = {"TwinVickers"};
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magazines[] = {"500Rnd_TwinVickers","500Rnd_TwinVickers"};
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};
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class AN2_VICKER_DZE: AN2_VICKER_DZ
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{
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magazines[] = {};
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};
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class AN2_2_DZ : AN2_DZ
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{
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displayname = $STR_VEH_NAME_AN2_WHITERED;
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hiddenSelections[] ={"Camo1","Camo2","Camo3"};
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hiddenSelectionsTextures[] =
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{
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"ca\Air_E\An2\Data\an2_1_A_CO",
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"ca\Air_E\An2\Data\an2_2_A_CO",
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"ca\Air_E\An2\Data\an2_wings_A_CO"
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};
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};
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class AN2_M134_DZ: AN2_2_DZ
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{
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displayname = $STR_VEH_NAME_AN2_M134;
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weapons[] = {"TwinM134"};
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magazines[] = {"2000Rnd_762x51_M134"};
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};
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class AN2_M134_DZE: AN2_M134_DZ
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{
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magazines[] = {};
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};
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class An2_2_TK_CIV_EP1;
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class An2_2_TK_CIV_EP1_DZ : An2_2_TK_CIV_EP1
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{
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displayname = $STR_VEH_NAME_AN2_WHITEGREEN;
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vehicleClass = "DayZ Epoch Vehicles";
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scope = 2;
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side = 2;
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines{};
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class TransportWeapons{};
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weapons[] = {};
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magazines[] = {};
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gunnerHasFlares = false;
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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transportMaxWeapons = 10;
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transportMaxMagazines = 80;
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transportmaxbackpacks = 15;
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fuelCapacity = 757;
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}; |