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DayZ-Epoch/dayz_code/actions/unpack.sqf
Aaron Clark 76e9a0582e 0.1
2012-11-04 20:28:50 -06:00

13 lines
385 B
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_array = _this select 3;
_location = player modeltoworld [0,1,0];
_dir = getDir player;
_classname = _array select 0;
removeBackpack player;
player playActionNow "Medic";
sleep 8;
player removeAction r_player_action_bag;
r_action_bag = false;
_weapon = createVehicle [_classname, _location, [], 0, "CAN_COLLIDE"];
_weapon setDir _dir;
//_weapon setpos _location;
player reveal _weapon;