Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/Buildables/StaticWeapons.hpp
A Man ff05cb9cb8 Replace M240 Nest ghost preview with the actual game object
The actual M240 Nest as ghost preview fits better as the old green one which was not centered. Thx to ZzBombardierzZ from discord
2021-09-08 09:27:04 +02:00

289 lines
7.2 KiB
C++

class USMC_WarfareBMGNest_M240;
class M240Nest_DZ: USMC_WarfareBMGNest_M240
{
destrType = "DestructBuilding";
armor = 450;
scope = 2;
offset[] = {0,4,1.6};
displayName = $STR_EPOCH_M240NEST;
transportMaxMagazines = 25;
transportMaxWeapons = 4;
transportMaxBackpacks = 1;
constructioncount = 10;
vehicleClass = "DayZ Epoch Static Weapons";
GhostPreview = "M240Nest_DZ";
removeoutput[] = {{"m240_nest_kit",1}};
};
class M2StaticMG;
class M2_MG_Static_DZ: M2StaticMG {
side = 1;
faction = "USMC";
offset[] = {0,3,1};
GhostPreview = "M2_MG_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"M2_MG_Static_kit",1}};
};
class M2HD_mini_TriPod;
class M2_TriPod_MG_Static_DZ: M2HD_mini_TriPod {
side = 1;
faction = "USMC";
offset[] = {0,3,1};
GhostPreview = "M2_TriPod_MG_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"M2_TriPod_MG_Static_kit",1}};
};
class DSHKM_Ins;
class DSHKM_MG_Static_DZ: DSHKM_Ins {
side = 1;
faction = "USMC";
offset[] = {0,3,2};
GhostPreview = "DSHKM_MG_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"DSHKM_MG_Static_kit",1}};
};
class DSHkM_Mini_TriPod;
class DSHKM_TriPod_MG_Static_DZ: DSHkM_Mini_TriPod {
side = 1;
faction = "USMC";
offset[] = {0,3,1};
GhostPreview = "DSHKM_TriPod_MG_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"DSHKM_TriPod_MG_Static_kit",1}};
};
class KORD;
class KORD_Tripod_MG_Static_DZ: KORD {
side = 1;
faction = "USMC";
offset[] = {0,3,1};
GhostPreview = "KORD_Tripod_MG_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"KORD_TriPod_MG_Static_kit",1}};
};
class KORD_high;
class KORD_MG_Static_DZ: KORD_high {
side = 1;
faction = "USMC";
offset[] = {0,3,2};
GhostPreview = "KORD_MG_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"KORD_MG_Static_kit",1}};
};
class BAF_L2A1_ACOG_base;
class BAF_L2A1_Tripod_D: BAF_L2A1_ACOG_base {
class assembleInfo;
};
class L2A1_MG_Static_DZ: BAF_L2A1_Tripod_D {
side = 1;
faction = "USMC";
class assembleInfo: assembleInfo {
dissasembleTo[] = {};
};
offset[] = {0,3,1};
GhostPreview = "L2A1_MG_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"L2A1_MG_Static_kit",1}};
};
class BAF_L2A1_Minitripod_D: BAF_L2A1_ACOG_base {
class assembleInfo;
};
class L2A1_Tripod_MG_Static_DZ: BAF_L2A1_Minitripod_D {
side = 1;
faction = "USMC";
class assembleInfo: assembleInfo {
dissasembleTo[] = {};
};
offset[] = {0,3,1};
GhostPreview = "L2A1_Tripod_MG_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"L2A1_Tripod_MG_Static_kit",1}};
};
class GMG_TriPod;
class BAF_GMG_Tripod_D: GMG_TriPod {
class assembleInfo;
};
class GMG_Tripod_MG_Static_DZ: BAF_GMG_Tripod_D {
side = 1;
faction = "USMC";
class assembleInfo: assembleInfo {
dissasembleTo[] = {};
};
offset[] = {0,3,0};
GhostPreview = "GMG_Tripod_MG_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"GMG_Tripod_MG_Static_kit",1}};
};
class AGS_Ins;
class AGS30_GrenadeLauncher_Static_DZ: AGS_Ins {
side = 1;
faction = "USMC";
offset[] = {0,3,1};
GhostPreview = "AGS30_GrenadeLauncher_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"AGS30_GrenadeLauncher_Static_kit",1}};
};
class MK19_TriPod;
class MK19_TriPod_GrenadeLauncher_Static_DZ: MK19_TriPod {
side = 1;
faction = "USMC";
offset[] = {0,3,1};
GhostPreview = "MK19_TriPod_GrenadeLauncher_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"MK19_TriPod_GrenadeLauncher_Static_kit",1}};
};
class BAF_GPMG_Minitripod_D: BAF_L2A1_ACOG_base {
class assembleInfo;
};
class GPMG_TriPod_GrenadeLauncher_Static_DZ: BAF_GPMG_Minitripod_D {
side = 1;
faction = "USMC";
class assembleInfo: assembleInfo {
dissasembleTo[] = {};
};
offset[] = {0,3,1};
GhostPreview = "GPMG_TriPod_GrenadeLauncher_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"GPMG_TriPod_GrenadeLauncher_Static_kit",1}};
};
class M119;
class M119_Artillery_Static_DZ: M119 {
side = 1;
faction = "USMC";
offset[] = {0,5,0.5};
GhostPreview = "M119_Artillery_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"M119_Artillery_Static_kit",1}};
};
class D30_Ins;
class D30_Artillery_Static_DZ: D30_Ins {
side = 1;
faction = "USMC";
offset[] = {0,5,1};
GhostPreview = "D30_Artillery_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"D30_Artillery_Static_kit",1}};
};
class SearchLight_INS;
class SearchLight_Static_DZ: SearchLight_INS {
side = 1;
faction = "USMC";
offset[] = {0,3,0};
GhostPreview = "SearchLight_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"SearchLight_Static_kit",1}};
};
class M252;
class M252_Mortar_Static_DZ: M252 {
side = 1;
faction = "USMC";
offset[] = {0,3,1};
GhostPreview = "M252_Mortar_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"M252_Mortar_Static_kit",1}};
};
class 2b14_82mm;
class 2b14_82mm_Mortar_Static_DZ: 2b14_82mm {
side = 1;
faction = "USMC";
offset[] = {0,3,1};
GhostPreview = "2b14_82mm_Mortar_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"2b14_82mm_Mortar_Static_kit",1}};
};
class Metis;
class Metis_Launcher_Static_DZ: Metis {
side = 1;
faction = "USMC";
offset[] = {0,3,1};
GhostPreview = "Metis_Launcher_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"Metis_Launcher_Static_kit",1}};
};
class SPG9_Gue;
class SPG9_Launcher_Static_DZ: SPG9_Gue {
side = 1;
faction = "USMC";
offset[] = {0,3,0};
GhostPreview = "SPG9_Launcher_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"SPG9_Launcher_Static_kit",1}};
};
class Stinger_Pod;
class Stinger_Tripod_Launcher_Static_DZ: Stinger_Pod {
side = 1;
faction = "USMC";
offset[] = {0,3,0};
GhostPreview = "Stinger_Tripod_Launcher_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"Stinger_Tripod_Launcher_Static_kit",1}};
};
class TOW_TriPod;
class TOW_Tripod_Launcher_Static_DZ: TOW_TriPod {
side = 1;
faction = "USMC";
offset[] = {0,3,2};
GhostPreview = "TOW_Tripod_Launcher_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"TOW_Tripod_Launcher_Static_kit",1}};
};
class Stinger_Pod_base;
class Rbs70_ACR: Stinger_Pod_base {
class AssembleInfo;
};
class Rbs70_Launcher_Static_DZ: Rbs70_ACR {
side = 1;
faction = "USMC";
class AssembleInfo : AssembleInfo {
dissasembleTo[] = {};
};
offset[] = {0,3,4};
GhostPreview = "Rbs70_Launcher_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"Rbs70_Launcher_Static_kit",1}};
};
class Igla_AA_pod_East;
class Igla_AntiAir_Launcher_Static_DZ: Igla_AA_pod_East {
side = 1;
faction = "USMC";
offset[] = {0,3,2};
GhostPreview = "Igla_AntiAir_Launcher_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"Igla_AntiAir_Launcher_Static_kit",1}};
};
class ZU23_Ins;
class ZU23_AntiAir_Static_DZ: ZU23_Ins {
side = 1;
faction = "USMC";
offset[] = {0,3,2};
GhostPreview = "ZU23_AntiAir_Static_DZ";
vehicleClass = "DayZ Epoch Static Weapons";
removeoutput[] = {{"ZU23_AntiAir_Static_kit",1}};
};