Files
DayZ-Epoch/SQF/dayz_code/cfgFaces.hpp
vbawol dd4e15c249 1.0.1.3 RC1
Migration of code into allowed pbos
fixed missing zombie parts bag model
2013-06-27 17:25:34 -05:00

30 lines
636 B
C++

class CfgFaces
{
class ZFaces
{
class Default
{
name = "PZombie 1";
texture = "\dayz\textures\faces\zombie_03_co.paa";
identityTypes[] = {"PZombie1"};
disabled = 0;
material = "\ca\characters\heads\male\defaulthead\data\hhl_white.rvmat";
head = "defaultHead";
};
class Zombie1 : Default
{
name = "PZombie 1";
texture = "\dayz\textures\faces\zombie_03_co.paa";
identityTypes[] = {"PZombie1"};
disabled = 0;
};
class Zombie2 : Default
{
name = "PZombie 2";
texture = "\dayz\textures\faces\zombie_03_co.paa";
identityTypes[] = {"PZombie2"};
disabled = 0;
};
};
};