Files
DayZ-Epoch/SQF/dayz_code/compile/fn_gearMenuChecks.sqf
2013-10-09 10:29:21 +11:00

20 lines
464 B
Plaintext

disableSerialization;
_display = (_this select 0);
_inVehicle = (vehicle player) != player;
_cTarget = cursorTarget;
if(_inVehicle) then {
_cTarget = (vehicle player);
};
_isOk = false;
{
if(!_isOk) then {
_isOk = _cTarget isKindOf _x;
};
} forEach ["LandVehicle","Air"];
if((locked _cTarget) and _isOk and (((vehicle player) distance _cTarget) < 12)) then {
cutText ["Cannot access gear in a locked vehicle." , "PLAIN DOWN"];
_display closeDisplay 1;
};