Files
DayZ-Epoch/dayz_code/compile/player_tameDog.sqf
2012-11-10 08:02:49 -06:00

24 lines
800 B
Plaintext

private["_target", "_caller", "_id", "_params", "_pos"];
_target = _this select 0;
_caller = _this select 1;
_id = _this select 2;
_params = _this select 3;
_pos = position _target;
_hasRawMeat = "FoodSteakRaw" in magazines player;
_hasdog = player getVariable ["dogid", "false"];
if ((_hasRawMeat) && (_hasdog == "false")) then {
player removeMagazine "FoodSteakRaw";
deleteVehicle (_this select 0);
_dog = (group player) createUnit [typeOf _target, _pos, [], 0, "FORM"];
player setvariable ["dogid", _fsmid];
_dog disableAI "FSM";
_fsmid = [_dog, typeOf _target] execFSM "\z\addons\dayz_code\system\dog_agent.fsm";
_fsmid setFSMVariable ["_handle", _fsmid];
_target removeAction _id;
} else {
cutText ["You must have RawMeat", "PLAIN DOWN"];
};
//handle publicVariables here later.