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DayZ-Epoch/dayz_code/compile/player_humanityChange.sqf
vbawol f312b895a8 0.78
2013-01-23 23:40:41 -06:00

24 lines
668 B
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private["_object","_change","_humanity","_timeStart"];
//Set Variables
_object = _this select 0;
_change = _this select 1;
_humanity = 0;
if (_object == player) then {
_humanity = player getVariable["humanity",0];
_humanity = _humanity + _change;
if (_change < 0) then {
_wait = _this select 2;
player setVariable["humanity",_humanity,true];
if (player getVariable ["freeTarget",false]) then {
waitUntil{!(player getVariable ["freeTarget",false])};
};
player setVariable ["freeTarget",true,true];
_timeStart = time;
sleep _wait;
player setVariable ["freeTarget",false,true];
} else {
player setVariable["humanity",_humanity,true];
};
};