Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgLoot/Groups/Ammo.hpp
A Man 9cce8910c2 Adding many new weapons (#1743)
* Update stringtable.xml

Adding string support for AA12 ammo

* Update Rifles.hpp

Adding a few missing weapons.

* Update LMG.hpp

Adding one new LMG

* Update ShotgunAmmo.hpp

Adding AA12 ammo

* Update BanditAmmunition.hpp

Adding SCAR ammo

* Update BanditWeapons.hpp

Adding Mk17 Sniper and M110 NVG.

* Update FriendlyAssaultRifle.hpp

Adding Mk16 and L85 variations.

* Update FriendlyLightMachineGun.hpp

Adding L86A2 LSW

* Update NeutralBlackMarketAmmo.hpp

Adding new ammo AA12 and Mk17

* Update NeutralBlackMarketWeapons.hpp

Adding AA12 Shotgun and Mk17 variants.

* Update Weapons.hpp

Adding many new weapons.

* Update Ammo.hpp

Adding new AA12, Mk17 ammo to loot.

* Update AmmoBox.hpp

Adding SCAR ammo to eu2 box.

* Update Shotgun.hpp

Adding re-combine action for new AA12 ammo

* Update NeutralHelicopterUnarmed.hpp

Adding UH60M_MEV_EP1 to trader.

* Update NeutralBlackMarketAmmo.hpp

Removing AA12 HE

* Update Ammo.hpp

Comment out AA12 HE ammo

* Update Weapons.hpp

Lowering DMR spawnrate
2016-08-17 20:05:46 -04:00

354 lines
10 KiB
C++

AmmoCivilian[] =
{
//Pistols
{Loot_MAGAZINE, 5, 8Rnd_9x18_Makarov},
{Loot_MAGAZINE, 3, 7Rnd_45ACP_1911},
{Loot_MAGAZINE, 4, 6Rnd_45ACP},
{Loot_MAGAZINE, 1, 8Rnd_9x18_MakarovSD},
//Rifles
{Loot_MAGAZINE, 3, 15Rnd_W1866_Slug},
{Loot_MAGAZINE, 2, 5Rnd_762x54_Mosin},
{Loot_MAGAZINE, 2, 10Rnd_303British},
{Loot_MAGAZINE, 1, 5Rnd_17HMR},
//Shotgun
{Loot_MAGAZINE, 1, 8Rnd_12Gauge_Buck},
{Loot_MAGAZINE, 3, 8Rnd_12Gauge_Slug},
{Loot_MAGAZINE, 3, 2Rnd_12Gauge_Buck},
{Loot_MAGAZINE, 5, 2Rnd_12Gauge_Slug}
};
militaryVehicleAmmo[] = { //DZE
{Loot_MAGAZINE, 2, 2000Rnd_762x51_M134},
{Loot_MAGAZINE, 2, 29Rnd_30mm_AGS30},
{Loot_MAGAZINE, 2, 50Rnd_127x107_DSHKM},
{Loot_MAGAZINE, 2, 48Rnd_40mm_MK19},
{Loot_MAGAZINE, 3, 100Rnd_127x99_M2}
};
AmmoMilitaryLow[] =
{
//Pistols
{Loot_MAGAZINE, 5, 7Rnd_45ACP_1911},
{Loot_MAGAZINE, 5, 8Rnd_9x18_Makarov},
{Loot_MAGAZINE, 2.5, 8Rnd_9x18_MakarovSD},
{Loot_MAGAZINE, 4, 15Rnd_9x19_M9},
{Loot_MAGAZINE, 2, 15Rnd_9x19_M9SD},
{Loot_MAGAZINE, 3, 17Rnd_9x19_glock17},
{Loot_MAGAZINE, 1.5, 17Rnd_9x19_glock17SD},
//Submachineguns
{Loot_MAGAZINE, 4, 30Rnd_9x19_UZI},
// {Loot_MAGAZINE, 1, 30Rnd_9x19_UZI_SD},
{Loot_MAGAZINE, 8, 30Rnd_9x19_MP5},
{Loot_MAGAZINE, 4, 30Rnd_9x19_MP5SD},
{Loot_MAGAZINE, 6, 64Rnd_9x19_Bizon},
{Loot_MAGAZINE, 3, 64Rnd_9x19_SD_Bizon},
//Assault rifles
{Loot_MAGAZINE, 10, 30Rnd_545x39_AK},
{Loot_MAGAZINE, 5, 30Rnd_545x39_AKSD},
{Loot_MAGAZINE, 4, 30Rnd_762x39_AK47},
{Loot_MAGAZINE, 4, 30Rnd_762x39_SA58},
{Loot_MAGAZINE, 8, 30Rnd_556x45_Stanag},
{Loot_MAGAZINE, 4, 30Rnd_556x45_StanagSD},
{Loot_MAGAZINE, 4, 30Rnd_556x45_G36},
{Loot_MAGAZINE, 3, 100Rnd_556x45_BetaCMag},
{Loot_MAGAZINE, 2, 30Rnd_556x45_G36SD},
//Machine guns
{Loot_MAGAZINE, 4, 75Rnd_545x39_RPK},
{Loot_MAGAZINE, 1, 50Rnd_762x54_UK59},
{Loot_MAGAZINE, 1, 200Rnd_556x45_M249},
{Loot_MAGAZINE, 2, 100Rnd_556x45_M249},
{Loot_MAGAZINE, 2, 100Rnd_762x51_M240},
{Loot_MAGAZINE, 2, 100Rnd_762x54_PK},
{Loot_MAGAZINE, 3, 75Rnd_545x39_RPK},
{Loot_MAGAZINE, 3, 75Rnd_762x39_RPK},
{Loot_MAGAZINE, 3, 50Rnd_762x54_UK59},
//Sniper rifles
{Loot_MAGAZINE, 3, 5Rnd_762x51_M24},
{Loot_MAGAZINE, 3, 10Rnd_762x54_SVD},
//Grenade launchers
{Loot_MAGAZINE, 4, 1Rnd_HE_M203},
{Loot_MAGAZINE, 6, 1Rnd_HE_GP25},
{Loot_MAGAZINE, 3, FlareWhite_M203},
{Loot_MAGAZINE, 5, FlareWhite_GP25},
{Loot_MAGAZINE, 3, FlareGreen_M203},
{Loot_MAGAZINE, 5, FlareGreen_GP25},
{Loot_MAGAZINE, 3, 1Rnd_Smoke_M203},
{Loot_MAGAZINE, 5, 1Rnd_Smoke_GP25},
//DZE
{Loot_MAGAZINE, 3, 5Rnd_127x108_KSVK},
{Loot_MAGAZINE, 2, 10Rnd_127x99_m107},
{Loot_MAGAZINE, 4, 5Rnd_17HMR},
{Loot_MAGAZINE, 3, 20Rnd_762x51_SB_SCAR},
{Loot_MAGAZINE, 3, 20Rnd_9x39_SP5_VSS},
{Loot_MAGAZINE, 3, 5Rnd_86x70_L115A1},
{Loot_MAGAZINE, 3, 20Rnd_B_765x17_Ball},
{Loot_MAGAZINE, 4, 20Rnd_762x51_DMR},
{Loot_MAGAZINE, 4, 20Rnd_762x51_FNFAL},
//Epoch 1.0.6
{Loot_MAGAZINE, 3, 20Rnd_762x51_B_SCAR},
{Loot_MAGAZINE, 4, 20Rnd_B_AA12_Pellets},
{Loot_MAGAZINE, 4, 20Rnd_B_AA12_74Slug},
// {Loot_MAGAZINE, 3, 20Rnd_B_AA12_HE},
//Handgrenades
{Loot_MAGAZINE, 5, SmokeShell},
{Loot_MAGAZINE, 5, SmokeShellRed},
{Loot_MAGAZINE, 5, SmokeShellGreen}
};
AmmoMilitaryHigh[] =
{
//Assault rifles
{Loot_MAGAZINE, 10, 30Rnd_762x39_AK47},
{Loot_MAGAZINE, 10, 30Rnd_762x39_SA58},
{Loot_MAGAZINE, 10, 30Rnd_556x45_Stanag},
{Loot_MAGAZINE, 5, 30Rnd_556x45_G36},
{Loot_MAGAZINE, 5, 100Rnd_556x45_BetaCMag},
//Epoch 1.0.6
{Loot_MAGAZINE, 5, 20Rnd_762x51_B_SCAR},
{Loot_MAGAZINE, 5, 20Rnd_B_AA12_Pellets},
{Loot_MAGAZINE, 5, 20Rnd_B_AA12_74Slug},
// {Loot_MAGAZINE, 5, 20Rnd_B_AA12_HE},
//Battle rifles
{Loot_MAGAZINE, 5, 20Rnd_762x51_DMR},
{Loot_MAGAZINE, 6, 20Rnd_762x51_FNFAL},
//Machine guns
{Loot_MAGAZINE, 1, 200Rnd_556x45_M249},
{Loot_MAGAZINE, 3, 100Rnd_556x45_M249},
{Loot_MAGAZINE, 2, 100Rnd_762x51_M240},
{Loot_MAGAZINE, 3, 100Rnd_762x54_PK},
{Loot_MAGAZINE, 7, 75Rnd_545x39_RPK},
{Loot_MAGAZINE, 5, 75Rnd_762x39_RPK},
{Loot_MAGAZINE, 4, 50Rnd_762x54_UK59},
//Sniper rifles
{Loot_MAGAZINE, 8, 5Rnd_762x51_M24},
{Loot_MAGAZINE, 6, 10Rnd_762x54_SVD},
//DZE
{Loot_MAGAZINE, 6, 5Rnd_86x70_L115A1},
{Loot_MAGAZINE, 7, 20Rnd_B_765x17_Ball},
//Handgrenades
{Loot_MAGAZINE, 2, HandGrenade_East},
{Loot_MAGAZINE, 1, HandGrenade_West}
};
//TODO: Chernarussian ammo groups (building loot)
/*AmmoCZLow[] =
{
};
AmmoCZHigh[] =
{
};*/
AmmoRU[] =
{
//Pistols
{Loot_MAGAZINE, 8, 8Rnd_9x18_Makarov},
{Loot_MAGAZINE, 8, 8Rnd_9x18_MakarovSD},
//Submachineguns
{Loot_MAGAZINE, 6, 30Rnd_9x19_UZI},
{Loot_MAGAZINE, 6, 64Rnd_9x19_Bizon},
{Loot_MAGAZINE, 6, 64Rnd_9x19_SD_Bizon},
//Assault rifles
{Loot_MAGAZINE, 10, 30Rnd_545x39_AK},
{Loot_MAGAZINE, 8, 30Rnd_545x39_AKSD},
{Loot_MAGAZINE, 10, 30Rnd_762x39_AK47},
//Machine guns
{Loot_MAGAZINE, 7, 75Rnd_545x39_RPK},
{Loot_MAGAZINE, 5, 75Rnd_762x39_RPK},
{Loot_MAGAZINE, 3, 100Rnd_762x54_PK},
//Sniper rifles
{Loot_MAGAZINE, 7, 5Rnd_762x51_M24},
{Loot_MAGAZINE, 5, 10Rnd_762x54_SVD},
//Grenade launchers
{Loot_MAGAZINE, 5, 1Rnd_HE_GP25},
{Loot_MAGAZINE, 3, FlareWhite_GP25},
{Loot_MAGAZINE, 3, FlareGreen_GP25},
{Loot_MAGAZINE, 4, 1Rnd_Smoke_GP25},
//Handgrenades
{Loot_MAGAZINE, 2, SmokeShell},
{Loot_MAGAZINE, 2, SmokeShellRed},
{Loot_MAGAZINE, 2, SmokeShellGreen},
{Loot_MAGAZINE, 2, HandGrenade_East}
};
AmmoUS[] =
{
//Pistols
{Loot_MAGAZINE, 8, 15Rnd_9x19_M9},
{Loot_MAGAZINE, 8, 15Rnd_9x19_M9SD},
//Submachineguns
{Loot_MAGAZINE, 6, 30Rnd_9x19_MP5},
{Loot_MAGAZINE, 6, 30Rnd_9x19_MP5SD},
//Assault rifles
{Loot_MAGAZINE, 10, 30Rnd_556x45_Stanag},
{Loot_MAGAZINE, 8, 30Rnd_556x45_StanagSD},
//Battle rifles
{Loot_MAGAZINE, 4, 20Rnd_762x51_DMR},
//Machine guns
{Loot_MAGAZINE, 2, 100Rnd_556x45_M249},
{Loot_MAGAZINE, 1, 200Rnd_556x45_M249},
{Loot_MAGAZINE, 2, 100Rnd_762x51_M240},
//Sniper rifles
{Loot_MAGAZINE, 7, 5Rnd_762x51_M24},
//Grenade launchers
{Loot_MAGAZINE, 5, 1Rnd_HE_M203},
{Loot_MAGAZINE, 3, FlareWhite_M203},
{Loot_MAGAZINE, 3, FlareGreen_M203},
{Loot_MAGAZINE, 4, 1Rnd_Smoke_M203},
//Handgrenades
{Loot_MAGAZINE, 2, SmokeShell},
{Loot_MAGAZINE, 2, SmokeShellRed},
{Loot_MAGAZINE, 2, SmokeShellGreen},
{Loot_MAGAZINE, 2, HandGrenade_West}
};
AmmoEU[] =
{
//Pistols
{Loot_MAGAZINE, 8, 17Rnd_9x19_glock17},
{Loot_MAGAZINE, 8, 17Rnd_9x19_glock17SD},
//Submachineguns
{Loot_MAGAZINE, 6, 30Rnd_9x19_MP5},
{Loot_MAGAZINE, 6, 30Rnd_9x19_MP5SD},
//Assault rifles
{Loot_MAGAZINE, 8, 30Rnd_556x45_G36},
{Loot_MAGAZINE, 8, 30Rnd_556x45_G36SD},
{Loot_MAGAZINE, 4, 30Rnd_556x45_Stanag},
//Battle rifles
{Loot_MAGAZINE, 4, 20Rnd_762x51_FNFAL},
{Loot_MAGAZINE, 5, 20Rnd_762x51_B_SCAR},
//Machine guns
{Loot_MAGAZINE, 2, 100Rnd_556x45_M249},
{Loot_MAGAZINE, 1, 200Rnd_556x45_M249},
{Loot_MAGAZINE, 2, 100Rnd_762x51_M240},
//Sniper rifles
{Loot_MAGAZINE, 7, 5Rnd_762x51_M24},
//Grenade launchers
{Loot_MAGAZINE, 5, 1Rnd_HE_M203},
{Loot_MAGAZINE, 3, FlareWhite_M203},
{Loot_MAGAZINE, 3, FlareGreen_M203},
{Loot_MAGAZINE, 4, 1Rnd_Smoke_M203},
//Handgrenades
{Loot_MAGAZINE, 2, SmokeShell},
{Loot_MAGAZINE, 2, SmokeShellRed},
{Loot_MAGAZINE, 2, SmokeShellGreen},
{Loot_MAGAZINE, 2, HandGrenade_West}
};
AmmoUN[] =
{
//Pistols
{Loot_MAGAZINE, 5, 7Rnd_45ACP_1911},
{Loot_MAGAZINE, 5, 8Rnd_9x18_Makarov},
{Loot_MAGAZINE, 3, 8Rnd_9x18_MakarovSD},
{Loot_MAGAZINE, 5, 15Rnd_9x19_M9},
{Loot_MAGAZINE, 3, 15Rnd_9x19_M9SD},
{Loot_MAGAZINE, 5, 17Rnd_9x19_glock17},
{Loot_MAGAZINE, 3, 17Rnd_9x19_glock17SD},
//Submachineguns
{Loot_MAGAZINE, 6, 30Rnd_9x19_UZI},
{Loot_MAGAZINE, 6, 30Rnd_9x19_MP5},
{Loot_MAGAZINE, 6, 64Rnd_9x19_Bizon},
//Assault rifles
{Loot_MAGAZINE, 10, 30Rnd_545x39_AK},
{Loot_MAGAZINE, 5, 30Rnd_545x39_AKSD},
{Loot_MAGAZINE, 6, 30Rnd_762x39_AK47},
{Loot_MAGAZINE, 4, 30Rnd_762x39_SA58},
{Loot_MAGAZINE, 6, 30Rnd_556x45_Stanag},
{Loot_MAGAZINE, 4, 30Rnd_556x45_G36},
//Machine guns
{Loot_MAGAZINE, 5, 75Rnd_545x39_RPK},
//Grenade launchers
{Loot_MAGAZINE, 4, 1Rnd_HE_M203},
{Loot_MAGAZINE, 4, 1Rnd_HE_GP25},
{Loot_MAGAZINE, 2, FlareWhite_M203},
{Loot_MAGAZINE, 2, FlareWhite_GP25},
{Loot_MAGAZINE, 2, FlareGreen_M203},
{Loot_MAGAZINE, 2, FlareGreen_GP25},
{Loot_MAGAZINE, 3, 1Rnd_Smoke_M203},
{Loot_MAGAZINE, 3, 1Rnd_Smoke_GP25},
//Handgrenades
{Loot_MAGAZINE, 3, SmokeShell},
{Loot_MAGAZINE, 3, SmokeShellRed},
{Loot_MAGAZINE, 3, SmokeShellGreen}
};
//DZE
sniperriflesammo[] = {
{Loot_MAGAZINE, 3, 5Rnd_127x108_KSVK},
{Loot_MAGAZINE, 3, 5Rnd_86x70_L115A1},
{Loot_MAGAZINE, 2, 10Rnd_127x99_m107},
{Loot_MAGAZINE, 3, 10Rnd_762x54_SVD},
{Loot_MAGAZINE, 4, 20Rnd_762x51_DMR},
{Loot_MAGAZINE, 4, 5Rnd_762x51_M24},
{Loot_MAGAZINE, 4, 5Rnd_17HMR},
{Loot_MAGAZINE, 3, 20Rnd_762x51_SB_SCAR},
{Loot_MAGAZINE, 3, 20Rnd_9x39_SP5_VSS}
};
assaultrifleammo[] = {
{Loot_MAGAZINE, 5, 30Rnd_545x39_AKSD},
{Loot_MAGAZINE, 5, 30Rnd_762x39_SA58},
{Loot_MAGAZINE, 5, 30Rnd_762x39_AK47},
{Loot_MAGAZINE, 8, 30Rnd_556x45_Stanag},
{Loot_MAGAZINE, 10, 30Rnd_545x39_AK},
{Loot_MAGAZINE, 5, 30Rnd_556x45_StanagSD},
{Loot_MAGAZINE, 8, 20Rnd_762x51_FNFAL},
//Epoch 1.0.6
{Loot_MAGAZINE, 6, 20Rnd_762x51_B_SCAR}
};
machinegunammo[] = {
{Loot_MAGAZINE, 4, 100Rnd_556x45_BetaCMag},
{Loot_MAGAZINE, 3, 75Rnd_545x39_RPK},
{Loot_MAGAZINE, 4, 100Rnd_556x45_M249},
{Loot_MAGAZINE, 3, 100Rnd_762x51_M240},
{Loot_MAGAZINE, 3, 100Rnd_762x54_PK},
{Loot_MAGAZINE, 4, 200Rnd_556x45_M249}
};
machinegunammoexpl[] = {
{Loot_MAGAZINE, 4, 100Rnd_556x45_BetaCMag},
{Loot_MAGAZINE, 3, 75Rnd_545x39_RPK},
{Loot_MAGAZINE, 4, 100Rnd_556x45_M249},
{Loot_MAGAZINE, 3, 100Rnd_762x51_M240},
{Loot_MAGAZINE, 3, 100Rnd_762x54_PK},
{Loot_MAGAZINE, 4, 200Rnd_556x45_M249},
{Loot_MAGAZINE, 1, MAAWS_HEAT},
{Loot_MAGAZINE, 2, PipeBomb}
};