Files
DayZ-Epoch/Server Files/Archive/CfgServerTrader/Category/FriendlyAssaultRifle.hpp
A Man 6699d8d746 Move no longer used maps to archive.
All files in the archive will no be updated. Ive added a copy of the current trader files too, so the old traders and trader cities can still be used with the current trader files.

Give me a hint if you think some of the files should be moved back.
2019-11-09 14:49:40 +01:00

822 lines
20 KiB
C++

class Category_485 {
class G36C_DZ {
type = "trade_weapons";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class G36C_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class G36C_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class G36C_ACOG_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class G36C_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class G36C_CCO_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class G36C_Holo_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class G36C_ACOG_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class G36C_camo { //Iron sight desert camo
type = "trade_weapons";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class G36A_Camo_DZ {
type = "trade_weapons";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class G36K_Camo_DZ {
type = "trade_weapons";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class G36K_Camo_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M16A2_DZ {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class M16A2_GL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class M16A4_DZ {
type = "trade_weapons";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class M16A4_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class M16A4_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class M16A4_ACOG_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M16A4_GL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class M16A4_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class M16A4_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class M16A4_CCO_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class M16A4_Holo_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class M16A4_ACOG_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M16A4_GL_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class M16A4_CCO_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M16A4_Holo_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M16A4_ACOG_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M16A4_GL_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M16A4_GL_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M16A4_GL_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M16A4_GL_ACOG_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M16A4_GL_CCO_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M16A4_GL_Holo_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M16A4_GL_ACOG_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {9,"ItemGoldBar"};
};
class M16A4_GL_CCO_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M16A4_GL_Holo_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M16A4_GL_ACOG_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class M4A1_DZ {
type = "trade_weapons";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class M4A1_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class M4A1_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class M4A1_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M4A1_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M4A1_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M4A1_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class M4A1_CCO_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class M4A1_CCO_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M4A1_CCO_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M4A1_CCO_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {9,"ItemGoldBar"};
};
class M4A1_CCO_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class M4A1_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class M4A1_Holo_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class M4A1_Holo_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M4A1_Holo_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M4A1_Holo_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {9,"ItemGoldBar"};
};
class M4A1_Holo_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class M4A1_ACOG_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M4A1_ACOG_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M4A1_ACOG_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M4A1_ACOG_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class M4A1_ACOG_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {11,"ItemGoldBar"};
};
class M4A1_ACOG_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {12,"ItemGoldBar"};
};
class M4A1_GL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class M4A1_GL_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class M4A1_GL_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M4A1_GL_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M4A1_GL_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {9,"ItemGoldBar"};
};
class M4A1_GL_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class M4A1_GL_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M4A1_GL_CCO_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M4A1_GL_CCO_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M4A1_GL_CCO_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class M4A1_GL_CCO_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {11,"ItemGoldBar"};
};
class M4A1_GL_CCO_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {12,"ItemGoldBar"};
};
class M4A1_GL_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M4A1_GL_Holo_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M4A1_GL_Holo_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M4A1_GL_Holo_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class M4A1_GL_Holo_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {11,"ItemGoldBar"};
};
class M4A1_GL_Holo_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {12,"ItemGoldBar"};
};
class M4A1_GL_ACOG_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M4A1_GL_ACOG_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {9,"ItemGoldBar"};
};
class M4A1_GL_ACOG_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class M4A1_GL_ACOG_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {12,"ItemGoldBar"};
};
class M4A1_GL_ACOG_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {13,"ItemGoldBar"};
};
class M4A1_GL_ACOG_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {14,"ItemGoldBar"};
};
class M4A1_HWS_GL_camo { //GL Holo Green Camo
type = "trade_weapons";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class M4A1_HWS_GL_SD_Camo {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class M4A3_CCO_EP1 { //CCO FL Desert Camo
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class SCAR_L_CQC {
type = "trade_weapons";
buy[] = {7,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class SCAR_L_CQC_CCO_SD {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {8,"ItemGoldBar"};
};
class SCAR_L_CQC_Holo {
type = "trade_weapons";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class SCAR_L_CQC_EGLM_Holo {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class SCAR_L_STD_EGLM_RCO {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {7,"ItemGoldBar"};
};
class SCAR_L_STD_HOLO {
type = "trade_weapons";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class SCAR_L_STD_Mk4CQT {
type = "trade_weapons";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class L85A2_DZ {
type = "trade_weapons";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class L85A2_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {3,"ItemGoldBar"};
};
class L85A2_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {4,"ItemGoldBar"};
};
class L85A2_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {6,"ItemGoldBar"};
};
class L85A2_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {7,"ItemGoldBar"};
};
class L85A2_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {8,"ItemGoldBar"};
};
class L85A2_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {4,"ItemGoldBar"};
};
class L85A2_CCO_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {5,"ItemGoldBar"};
};
class L85A2_CCO_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {6,"ItemGoldBar"};
};
class L85A2_CCO_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {8,"ItemGoldBar"};
};
class L85A2_CCO_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {9,"ItemGoldBar"};
};
class L85A2_CCO_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class L85A2_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {4,"ItemGoldBar"};
};
class L85A2_Holo_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {5,"ItemGoldBar"};
};
class L85A2_Holo_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {6,"ItemGoldBar"};
};
class L85A2_Holo_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {8,"ItemGoldBar"};
};
class L85A2_Holo_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {9,"ItemGoldBar"};
};
class L85A2_Holo_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class L85A2_ACOG_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {6,"ItemGoldBar"};
};
class L85A2_ACOG_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {7,"ItemGoldBar"};
};
class L85A2_ACOG_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {8,"ItemGoldBar"};
};
class L85A2_ACOG_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class L85A2_ACOG_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {11,"ItemGoldBar"};
};
class L85A2_ACOG_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {12,"ItemGoldBar"};
};
class SA58_DZ {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class SA58_RIS_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class SA58_RIS_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class SA58_RIS_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class SA58_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class SA58_CCO_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class SA58_CCO_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class SA58_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class SA58_Holo_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class SA58_Holo_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class SA58_ACOG_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class SA58_ACOG_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class SA58_ACOG_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {9,"ItemGoldBar"};
};
class Sa58V_CCO_EP1 { //Desert camo no attachment support
type = "trade_weapons";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class Sa58V_RCO_EP1 { //Desert camo no attachment support
type = "trade_weapons";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class AKS74U_DZ {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class AKS74U_Kobra_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class AKS74U_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class AKS74U_Kobra_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class AKM_DZ {
type = "trade_weapons";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class AKM_Kobra_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class AKM_PSO1_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class AK74_DZ {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class AK74_Kobra_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class AK74_PSO1_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class AK74_GL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class AK74_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class AK74_Kobra_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class AK74_PSO1_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class AK74_GL_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class AK74_GL_Kobra_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class AK74_GL_PSO1_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class AK74_GL_Kobra_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class AK74_GL_PSO1_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class AK107_DZ {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class AK107_Kobra_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class AK107_PSO1_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class AK107_GL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class AK107_GL_Kobra_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class AK107_GL_PSO1_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class FNFAL_DZ {
type = "trade_weapons";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class FNFAL_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class FNFAL_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
};
class Category_615 {
duplicate = 485;
};