mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
74 lines
2.2 KiB
Plaintext
74 lines
2.2 KiB
Plaintext
/*
|
|
Spawns the fire and smoke effect at a crash site.
|
|
Based heavily on "\ca\data\particleeffects\scripts\destruction\burn.sqf"
|
|
|
|
Single parameter:
|
|
object crashsite
|
|
|
|
Author:
|
|
Foxy
|
|
*/
|
|
|
|
#define INTENSITY 2
|
|
|
|
//Local space position of the effects
|
|
//Get coordinates from config, if not found use the memory point "smoke"
|
|
_position = getArray (configFile >> "CfgVehicles" >> typeOf _this >> "smoke");
|
|
if ((count _position) == 0) then { _position = "smoke" };
|
|
|
|
|
|
|
|
/**** SMOKE ****/
|
|
|
|
_color = 0.8 / INTENSITY;
|
|
|
|
_smoke = "#particlesource" createVehicleLocal getpos _this;
|
|
_smoke setDropInterval (0.02 * INTENSITY);
|
|
|
|
_smoke setParticleParams [
|
|
/*Sprite*/ ["\Ca\Data\ParticleEffects\Universal\Universal", 16, 7, 48],
|
|
/*????*/ "",
|
|
/*Type*/ "Billboard",
|
|
/*Frequency*/ 1,
|
|
/*Lifetime*/ 3 * INTENSITY,
|
|
/*Position*/ _position,
|
|
/*MoveVelocity*/ [0, 0, 0.5 * INTENSITY],
|
|
/*Simulation*/ 0, 0.05, 0.04, 0.05,
|
|
/*Scale*/ [0.5 + 0.5 * INTENSITY, 3 + 3 * INTENSITY],
|
|
/*Color*/ [
|
|
/**/ [_color, _color, _color, 0.2],
|
|
/**/ [_color, _color, _color, 1],
|
|
/**/ [_color, _color, _color, 1],
|
|
/**/ [0.05 + _color, 0.05 + _color, 0.05 + _color, 0.9],
|
|
/**/ [0.1 + _color, 0.1 + _color, 0.1 + _color, 0.6],
|
|
/**/ [0.2 + _color, 0.2 + _color, 0.2 + _color, 0.3],
|
|
/**/ [1, 1, 1, 0]
|
|
/**/ ],
|
|
/*Animspeed*/ [0.8, 0.3, 0.25],
|
|
/*RandDirPeriod*/ 1,
|
|
/*RandDirIntensity*/ 0,
|
|
/*OnTimerScript*/ "",
|
|
/*DestroyScript*/ "",
|
|
/*Follow*/ _this];
|
|
|
|
_smoke setParticleRandom [
|
|
/*LifeTime*/ 0.7 * INTENSITY,
|
|
/*Position*/ [1 - INTENSITY / 10, 1 - INTENSITY / 10, 1 - INTENSITY / 10],
|
|
/*MoveVelocity*/ [0.2 * INTENSITY, 0.2 * INTENSITY, 0.05 * INTENSITY],
|
|
/*RotVelocity*/ 0,
|
|
/*Scale*/ 0.3,
|
|
/*Color*/ [0.05, 0.05, 0.05, 0],
|
|
/*RandDirPeriod*/ 0,
|
|
/*RandDirIntensity*/ 0];
|
|
|
|
|
|
|
|
/**** LIGHT ****/
|
|
|
|
_light = "#lightpoint" createVehicleLocal getpos _this;
|
|
_light setLightBrightness (INTENSITY / 30);
|
|
_light setLightAmbient[0.8, 0.6, 0.2];
|
|
_light setLightColor[1, 0.5, 0.4];
|
|
if ((typeName _position) == (typeName []))
|
|
then { _light lightAttachObject [_this, _position]; }
|
|
else { _light lightAttachObject [_this, _this selectionPosition _position]; }; |