mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
18 lines
572 B
Plaintext
18 lines
572 B
Plaintext
//[unit, killer]
|
|
//will only run when local to the created object
|
|
//record any key hits to the required selection
|
|
|
|
local _array = _this select 0;
|
|
local _zed = _array select 0;
|
|
local _killer = _array select 1;
|
|
local _type = _this select 1;
|
|
|
|
if (local _zed && isPlayer _killer) then {
|
|
local _kills = _killer getVariable[_type,0];
|
|
_killer setVariable[_type,(_kills + 1),true];
|
|
|
|
//increase players humanity when zed killed
|
|
local _humanity = _killer getVariable["humanity",0];
|
|
_humanity = _humanity + DZE_ZombieHumanity;
|
|
_killer setVariable["humanity",_humanity,true];
|
|
}; |