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DayZ-Epoch/SQF/dayz_code/Configs/CfgWeapons/Tools/Radio.hpp
worldwidesorrow 6970c48e58 Update Radio.hpp
2020-07-29 15:34:35 -05:00

42 lines
987 B
C++

class ItemRadio : ItemCore
{
model = "\nst\ns_dayz\items\radio\radio_dzn.p3d";
class ItemActions
{
class Power
{
text = $STR_EPOCH_RADIO_STATE;
script = "call fnc_radioState;";
};
class Groups
{
text = $STR_EPOCH_GROUPS_KEY;
script = ";if (!isNil 'dayz_groupInit') then {[] spawn dayz_openGroupDialog;};";
};
};
};
class ItemRadioBroken_DZE : ItemCore
{
scope = 2;
displayName = $STR_EQUIP_BROKEN_RADIO;
model = "\nst\ns_dayz\items\radio\radio_dzn.p3d";
picture = "\dayz_epoch_c\icons\tools\ItemRadioBroken.paa";
descriptionShort = $STR_EQUIP_BROKEN_RADIO_DESC;
class ItemActions
{
class Repair
{
text = $STR_ACTIONS_FIX_RADIO;
script = ";['Repair','CfgWeapons', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemSolder_DZE"};
output[] = {};
outputweapons[] = {"ItemRadio"};
input[] = {{"equip_floppywire",1},{"equip_scrapelectronics",1}};
inputweapons[] = {"ItemRadioBroken_DZE"};
};
};
};