Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgWeapons/Rifles/VSSVintorez.hpp
2020-02-26 12:23:21 +01:00

40 lines
1.1 KiB
C++

class VSS_vintorez;
class VSS_vintorez_DZE: VSS_vintorez
{
class Single: Mode_SemiAuto
{
dispersion = 0.0018;
soundContinuous = 0;
reloadTime = 0.1;
recoil = "recoil_single_primary_4outof10";
recoilProne = "recoil_single_primary_prone_4outof10";
begin1[] = {"\dayz_epoch_c\sounds\weapons\vss.ogg",1.0,1,50};
begin2[] = {"\dayz_epoch_c\sounds\weapons\vss.ogg",1.0,1,50};
soundBegin[] = {"begin1",0.5,"begin2",0.5};
minRange = 2;
minRangeProbab = 0.1;
midRange = 250;
midRangeProbab = 0.7;
maxRange = 500;
maxRangeProbab = 0.05;
};
class Full: Mode_FullAuto
{
dispersion = 0.0018;
soundContinuous = 0;
reloadTime = 0.08;
recoil = "recoil_auto_primary_3outof10";
recoilProne = "recoil_auto_primary_prone_3outof10";
begin1[] = {"\dayz_epoch_c\sounds\weapons\vss.ogg",1.0,1,50};
begin2[] = {"\dayz_epoch_c\sounds\weapons\vss.ogg",1.0,1,50};
soundBegin[] = {"begin1",0.5,"begin2",0.5};
minRange = 0;
minRangeProbab = 0.1;
midRange = 60;
midRangeProbab = 0.7;
maxRange = 100;
maxRangeProbab = 0.05;
};
magazines[] = {"20Rnd_9x39_SP5_VSS", "10Rnd_9x39_SP5_VSS"};
};