Files
DayZ-Epoch/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_displayBackpackInfo.sqf
ebayShopper 13c90993fc Sync Zupa dialog colors
Heights on the trader menu filter search box and amount box have also
been fixed.
Old: https://imgur.com/a/ld4XF
New: https://imgur.com/a/9T8VP
2017-12-08 18:03:23 -05:00

101 lines
3.9 KiB
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private ["_item","_picture","_class","_display","_transportMaxWeapons","_transportMaxMagazines","_transportmaxBackpacks","_buyPrice","_sellPrice","_buyCurrency","_sellCurrency","_formattedText","_picBuy","_picSell"];
#include "defines.hpp"
_item = _this select 0;
_picture = _item select 4;
_class = _item select 0;
_display = _item select 3;
_transportMaxWeapons = 0;
_transportMaxMagazines = 0;
_buyPrice = 0;
_sellPrice = 0;
if (Z_Selling) then {
_buyPrice = _item select 6;
_buyCurrency = _item select 8;
_sellPrice = _item select 2;
_sellCurrency = _item select 7;
} else {
_buyPrice = _item select 2;
_buyCurrency = _item select 7;
_sellPrice = _item select 6;
_sellCurrency = _item select 8;
};
if (isNumber (configFile >> 'CfgVehicles' >> _class >> 'transportMaxWeapons')) then {
_transportMaxWeapons = getNumber (configFile >> 'CfgVehicles' >> _class >> 'transportMaxWeapons');
};
if (isNumber (configFile >> 'CfgVehicles' >> _class >> 'transportMaxMagazines')) then {
_transportMaxMagazines = getNumber (configFile >> 'CfgVehicles' >> _class >> 'transportMaxMagazines');
};
if (Z_SingleCurrency) then {
_formattedText = format [
"<img image='%1' size='3' align='center'/><br />" +
"<t color='#bcbcbc' size='0.7'>%10: </t><t color='#ffffff' size='0.7'>%2</t><br />" +
"<t color='#bcbcbc' size='0.7'>%11: </t><t color='#ffffff' size='0.7'>%3</t><br />" +
"<t color='#bcbcbc' size='0.7'>%13: </t><t color='#ffffff' size='0.7'>%6 %4</t><br />" +
"<t color='#bcbcbc' size='0.7'>%12: </t><t color='#ffffff' size='0.7'>%5 %7</t><br />" +
"<t color='#bcbcbc' size='0.7'>%16: </t><t color='#ffffff' size='0.7'><img image='%14'/> %8 <img image='%15'/> %9</t><br />",
_picture,
_display,
_class,
CurrencyName,
if (_sellPrice >= 0) then {[_sellPrice] call BIS_fnc_numberText;} else {"";},
if (_buyPrice >= 0) then {[_buyPrice] call BIS_fnc_numberText;} else {"";},
CurrencyName,
_transportMaxWeapons,
_transportMaxMagazines,
localize "STR_EPOCH_NAME",
localize "STR_EPOCH_CLASS",
localize "STR_EPOCH_PLAYER_292",
localize "STR_EPOCH_PLAYER_291",
"\z\addons\dayz_code\gui\gear\gear_ui_slots_weapons_white.paa",
"\z\addons\dayz_code\gui\gear\gear_ui_slots_items_white.paa",
localize "STR_EPOCH_CARGO_SPACE"
];
} else {
_picSell = "";
if (_sellPrice >= 0) then {
_picSell = getText (configFile >> 'CfgMagazines' >> _sellCurrency >> 'picture');
_sellCurrency = getText (configFile >> 'CfgMagazines' >> _sellCurrency >> 'displayName');
};
_picBuy = "";
if (_buyPrice >= 0) then {
_picBuy = getText (configFile >> 'CfgMagazines' >> _buyCurrency >> 'picture');
_buyCurrency = getText (configFile >> 'CfgMagazines' >> _buyCurrency >> 'displayName');
};
_formattedText = format [
"<img image='%1' size='3' align='center'/><br />" +
"<t color='#bcbcbc' size='0.7'>%10: </t><t color='#ffffff' size='0.7'>%2</t><br />" +
"<t color='#bcbcbc' size='0.7'>%11: </t><t color='#ffffff' size='0.7'>%3</t><br />" +
"<t color='#bcbcbc' size='0.7'>%13: </t><t color='#ffffff' size='0.7'>%6 <img image='%17' /> %4</t><br />" +
"<t color='#bcbcbc' size='0.7'>%12: </t><t color='#ffffff' size='0.7'>%5 <img image='%16' /> %7</t><br />" +
"<t color='#bcbcbc' size='0.7'>%18: </t><t color='#ffffff' size='0.7'><img image='%14'/> %8 <img image='%15'/> %9</t><br />",
_picture,
_display,
_class,
_buyCurrency,
if (_sellPrice >= 0) then {_sellPrice} else {"";},
if (_buyPrice >= 0) then {_buyPrice} else {"";},
_sellCurrency,
_transportMaxWeapons,
_transportMaxMagazines,
localize "STR_EPOCH_NAME",
localize "STR_EPOCH_CLASS",
localize "STR_EPOCH_PLAYER_292",
localize "STR_EPOCH_PLAYER_291",
"\z\addons\dayz_code\gui\gear\gear_ui_slots_weapons_white.paa",
"\z\addons\dayz_code\gui\gear\gear_ui_slots_items_white.paa",
_picSell,
_picBuy,
localize "STR_EPOCH_CARGO_SPACE"
];
};
(findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_ITEMINFO) ctrlSetStructuredText parseText _formattedText;