Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgWeapons/Tools/NVG.hpp
2020-06-10 15:06:32 +02:00

37 lines
920 B
C++

class NVGoggles: Binocular
{
model = "\dayz_epoch_c\items\nvg\nvg_dzn.p3d";
};
class NVGoggles_DZE: NVGoggles
{
displayName = $STR_EQUIP_NV_FULL;
modelOptics = "";
descriptionShort = $STR_EQUIP_NV_FULL_DESC;
model = "\dayz_epoch_c\items\nvg\nvg_dzn.p3d";
};
class ItemNVGBroken_DZE : Default
{
scope = 2;
type = 4096;
displayName = $STR_EQUIP_BROKEN_NV;
model = "\dayz_epoch_c\items\nvg\nvg_dzn.p3d";
picture = "\dayz_epoch_c\icons\tools\ItemNightVisionBroken.paa";
descriptionShort = $STR_EQUIP_BROKEN_NV_DESC;
class ItemActions
{
class Repair
{
text = $STR_ACTIONS_FIX_NIGHTVISION;
script = ";['Repair','CfgWeapons', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemSolder_DZE"};
output[] = {};
outputweapons[] = {"NVGoggles"};
input[] = {{"equip_floppywire",1},{"equip_scrapelectronics",1}};
inputweapons[] = {"ItemNVGBroken_DZE"};
};
};
};