Files
DayZ-Epoch/SQF/dayz_code/compile/object_setHitServer.sqf
icomrade e54b9983dd Replace forEach with Count
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00

23 lines
586 B
Plaintext

private["_unit","_selection","_damage","_strH","_dam","_total"];
_unit = _this select 0;
_selection = _this select 1;
_damage = _this select 2;
if ((_selection != "") && local _unit) then {
_strH = "hit_" + (_selection);
_dam = _unit getVariable [_strH,0];
_total = (_dam + _damage);
if (_total > 1) then {
_total = 1;
};
_unit setVariable [_strH,_total,true];
if (_damage >= 1) then {
//["PVDZE_veh_Update",[_unit,"damage"]] call callRpcProcedure;
PVDZE_veh_Update = [_unit,"damage"];
publicVariableServer "PVDZE_veh_Update";
};
} else {
_damage = 0;
};
_damage