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DayZ-Epoch/SQF/dayz_code/NOTE.txt
2016-03-12 23:19:02 -05:00

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NEW VAR DZE_HeartBeat
USE TO ENABLE HEARTBEAT SOUND WHEN LOOKING AT BANDIT PLAYER (less than -5000 humanity), DISABLED BY DEFAULT
NEW VAR DZE_UseBloodTypes
DZE_UseBloodTypes, OFF by default - Enables blood type system, and disables universal bloodbags. you can readily turn this system off and on
fn_selfActions.sqf
player_updateGui.sqf
DZE_BloodBags NEEDED ARRAY OF ALL BLOOD BAGS
Create switchable blood system with variable.
Convert (if old system) to ItemBloodbag
DZE_UseBloodTypes
bloodBagANEG bloodBagAPOS bloodBagBNEG bloodBagBPOS bloodBagONEG bloodBagOPOS
wholeBloodBagANEG wholeBloodBagAPOS wholeBloodBagBNEG wholeBloodBagBPOS wholeBloodBagONEG wholeBloodBagOPOS
REMOVE TOOL BREAKING, IT'S STUPID
player_craftItem_DZV = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_craftItem.sqf";
vehicle_handleDamage = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\vehicle_handleDamage.sqf";
vehicle_handleKilled = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\vehicle_handleKilled.sqf";
ARE NO MORE, USE BELOW!! ACTUALLY IT MAY BE EASIER TO JUST RENAME THE BELOW TO ABOVE?
fnc_veh_handleDam = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\veh_handleDam.sqf";
fnc_veh_handleKilled = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\veh_handleKilled.sqf";
dayz_serverObjectMonitor = []; IS REPLACED WITH PVDZE_serverObjectMonitor = [];
PVDZ_obj_Publish IS PVDZE_obj_Publish
******REPLACE ALL PVCDZ_ AND PVDZ_ with PVCDZE/PVDZE_
trap_monitor.fsm is no more!
dayzPlayerLogin VARIABLE IS NO MORE!
dayzPlayerLogin2 = []; VARIABLE IS NO MORE! USE PVCDZ_plr_Login2
dayz_authed VARIABLE IS NO MORE???
dayz_gui = [] spawn { IS NO MORE????
PVDZ_drg_RaLW IS norrnRaLW
PVDZ_drg_RLact IS norrnRLact
NEW FNC PVDZE_hlt_Bleed -- THATS AN L change it to an I
PVCDZE_vehSH needs to be changed to PVCDZE_veh_SH
PVDZE_plr_HideBody BECOMES PVCDZE_plr_HideBody
PVDZE_obj_GutBody BECOMES PVCDZE_obj_GutBody
PVDZE_veh_SFuel BECOMES PVCDZE_veh_SetFuel
PVDZ_plr_Death BECOMES PVDZE_plr_Died
PVDZ_plr_Login1 BECOMES PVDZE_plr_Login
PVDZ_obj_Destroy BECOMES PVDZE_obj_Delete //WHO RENAMED THESE VARIABLES IN DAYZ VANILLA, THE COMPILE IT CALLS IS STILL NAMED server_deleteObj WHY CHANGE IT TO DESTROY!!!!???
dayzSetDate BECOMES PVDZE_plr_SetDate
PVDZ_serverStoreVar BECOMES PVDZE_serverStoreVar
player getVariable ["OpenTarget",false]; CHANGE TO
player getVariable ["freeTarget",false];
////////////////////////////////////////
SELF ACTIONS VARIABLES
////////////////////////////////////////
s_player_boil = -1; is now a_player_boil = true;
a_player_cooking = true; -- NEW, old -1 var is still used???
PVCDZ_obj_GutBody IS NOW PVDZE_plr_GutBody
MAKE SURE "ItemFuelBarrel" is in refuel can list
////////SERVER STUFF///////
REMOVE PVDZE_SEND PROJECTILE FOR FLARE AND CHEMLIGHT 0 1
PVDZE_send = [_x,"RoadFlare",[_projectile,1]];