Files
DayZ-Epoch/TraderCitySources/20.Fapovo/mission.sqf
ebaydayz ca1a508417 Add old files to TraderCitySources for reference
I put all the old trader city mission.sqf files from
dayz_server\missions\ in the TraderCitySources folder for reference. I
renamed the folders to instanceNumber.mapName to be more organized.
2016-03-01 01:08:23 -05:00

1759 lines
55 KiB
Plaintext

_vehicle_4 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier3", [4497.2319, 500.15619, 1.6212463e-005], [], 0, "CAN_COLLIDE"];
_vehicle_4 = _this;
_this setDir 90.585793;
_this setPos [4497.2319, 500.15619, 1.6212463e-005];
};
_vehicle_6 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier3", [4497.1797, 496.82739, 1.6212463e-005], [], 0, "CAN_COLLIDE"];
_vehicle_6 = _this;
_this setDir 91.253151;
_this setPos [4497.1797, 496.82739, 1.6212463e-005];
};
_vehicle_8 = objNull;
if (true) then
{
_this = createVehicle ["HeliHCivil", [4534.6079, 484.35025, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
_vehicle_8 = _this;
_this setPos [4534.6079, 484.35025, 9.5367432e-007];
};
_vehicle_9 = objNull;
if (true) then
{
_this = createVehicle ["C130J_wreck_EP1", [4476.9297, 481.30441, -0.21288699], [], 0, "CAN_COLLIDE"];
_vehicle_9 = _this;
_this setDir -92.057335;
_this setPos [4476.9297, 481.30441, -0.21288699];
};
_vehicle_10 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel_burning", [4481.7158, 486.35934, 1.9384627], [], 0, "CAN_COLLIDE"];
_vehicle_10 = _this;
_this setDir 8.7778835;
_this setPos [4481.7158, 486.35934, 1.9384627];
};
_vehicle_15 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [4493.6362, 497.29367, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_15 = _this;
_this setDir 91.254639;
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
_this setPos [4493.6362, 497.29367, 1.9073486e-006];
};
_vehicle_16 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [4491.7979, 496.15417, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_vehicle_16 = _this;
_this setDir -110.77574;
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
_this setPos [4491.7979, 496.15417, 5.7220459e-006];
};
_unit_2 = objNull;
if (true) then
{
_this = createAgent ["GUE_Soldier_Pilot", [4492.6118, 497.43005, -0.93473291], [], 0, "CAN_COLLIDE"];
{_this removeMagazine _x;} count magazines _this;
removeAllWeapons _this;
_this switchMove "";
_unit_2 = _this;
_this setDir 91.095695;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_22 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [4496.0483, 497.4617, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
_vehicle_22 = _this;
_this setDir 449.99911;
_this setVehicleInit "this allowDammage false; ";
_this setPos [4496.0483, 497.4617, -9.5367432e-007];
};
_vehicle_24 = objNull;
if (true) then
{
_this = createVehicle ["Land_Mil_Barracks_i", [637.35608, 3817.0522, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_24 = _this;
_this setDir 180.66429;
_this setPos [637.35608, 3817.0522, 1.1444092e-005];
};
_vehicle_26 = objNull;
if (true) then
{
_this = createVehicle ["Land_Mil_Barracks_i", [4458.7524, 531.47736], [], 0, "CAN_COLLIDE"];
_vehicle_26 = _this;
_this setDir 89.97921;
_this setPos [4458.7524, 531.47736];
};
_vehicle_43 = objNull;
if (true) then
{
_this = createVehicle ["MAP_Wall_CBrk_End", [3714.9839, 2398.1875, -0.045453034], [], 0, "CAN_COLLIDE"];
_vehicle_43 = _this;
_this setDir 0.87494516;
_this setPos [3714.9839, 2398.1875, -0.045453034];
};
_vehicle_46 = objNull;
if (true) then
{
_this = createVehicle ["MAP_Wall_CBrk_5", [3683.3418, 2398.5479, -0.045460664], [], 0, "CAN_COLLIDE"];
_vehicle_46 = _this;
_this setDir 0.69068027;
_this setPos [3683.3418, 2398.5479, -0.045460664];
};
_vehicle_48 = objNull;
if (true) then
{
_this = createVehicle ["MAP_Wall_CBrk_5", [3688.3457, 2398.4849, -0.045454942], [], 0, "CAN_COLLIDE"];
_vehicle_48 = _this;
_this setDir 0.69068027;
_this setPos [3688.3457, 2398.4849, -0.045454942];
};
_vehicle_50 = objNull;
if (true) then
{
_this = createVehicle ["MAP_Wall_CBrk_5", [3693.343, 2398.4209, -0.045458756], [], 0, "CAN_COLLIDE"];
_vehicle_50 = _this;
_this setDir 0.69068027;
_this setPos [3693.343, 2398.4209, -0.045458756];
};
_vehicle_52 = objNull;
if (true) then
{
_this = createVehicle ["MAP_Wall_CBrk_5", [3698.3435, 2398.3557, -0.045456849], [], 0, "CAN_COLLIDE"];
_vehicle_52 = _this;
_this setDir 0.69068027;
_this setPos [3698.3435, 2398.3557, -0.045456849];
};
_vehicle_54 = objNull;
if (true) then
{
_this = createVehicle ["MAP_Wall_CBrk_5", [3703.2739, 2398.2957, -0.045464471], [], 0, "CAN_COLLIDE"];
_vehicle_54 = _this;
_this setDir 0.69068027;
_this setPos [3703.2739, 2398.2957, -0.045464471];
};
_vehicle_58 = objNull;
if (true) then
{
_this = createVehicle ["MAP_Wall_CBrk_5", [3713.2141, 2398.2119, -0.045451127], [], 0, "CAN_COLLIDE"];
_vehicle_58 = _this;
_this setDir 0.69068027;
_this setPos [3713.2141, 2398.2119, -0.045451127];
};
_vehicle_60 = objNull;
if (true) then
{
_this = createVehicle ["MAP_plot_istan1_sloupek", [3710.6758, 2398.2271, -0.045458756], [], 0, "CAN_COLLIDE"];
_vehicle_60 = _this;
_this setPos [3710.6758, 2398.2271, -0.045458756];
};
_vehicle_63 = objNull;
if (true) then
{
_this = createVehicle ["MAP_plot_istan1_sloupek", [3705.9973, 2398.2859, -0.045456849], [], 0, "CAN_COLLIDE"];
_vehicle_63 = _this;
_this setPos [3705.9973, 2398.2859, -0.045456849];
};
_vehicle_72 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier3_DZ", [3716.6458, 2407.3174, 1.335144e-005], [], 0, "CAN_COLLIDE"];
_vehicle_72 = _this;
_this setDir 93.195992;
_this setPos [3716.6458, 2407.3174, 1.335144e-005];
};
_vehicle_76 = objNull;
if (true) then
{
_this = createVehicle ["Land_CamoNetB_EAST", [3698.25, 2409.6799, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_vehicle_76 = _this;
_this setDir 279.42038;
_this setPos [3698.25, 2409.6799, 2.2888184e-005];
};
_vehicle_77 = objNull;
if (true) then
{
_this = createVehicle ["Misc_cargo_cont_net2", [3688.4602, 2401.1045, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
_vehicle_77 = _this;
_this setDir 8.4111509;
_this setPos [3688.4602, 2401.1045, 3.4332275e-005];
};
_vehicle_79 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier3_DZ", [3716.7686, 2408.4507, 1.335144e-005], [], 0, "CAN_COLLIDE"];
_vehicle_79 = _this;
_this setDir 93.195992;
_this setPos [3716.7686, 2408.4507, 1.335144e-005];
};
_vehicle_81 = objNull;
if (true) then
{
_this = createVehicle ["LADAWreck", [3711.1233, 2417.4556], [], 0, "CAN_COLLIDE"];
_vehicle_81 = _this;
_this setDir 8.0500326;
_this setPos [3711.1233, 2417.4556];
};
_vehicle_83 = objNull;
if (true) then
{
_this = createVehicle ["LADAWreck", [3713.948, 2414.0562, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_83 = _this;
_this setDir 93.848923;
_this setPos [3713.948, 2414.0562, 1.1444092e-005];
};
_vehicle_85 = objNull;
if (true) then
{
_this = createVehicle ["Hedgehog_EP1", [3705.4216, 2405.2041, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_85 = _this;
_this setDir -6.0289674;
_this setPos [3705.4216, 2405.2041, 1.1444092e-005];
};
_vehicle_88 = objNull;
if (true) then
{
_this = createVehicle ["Hedgehog_EP1", [3705.5903, 2412.3936, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
_vehicle_88 = _this;
_this setDir -6.0289674;
_this setPos [3705.5903, 2412.3936, 1.9073486e-005];
};
_vehicle_90 = objNull;
if (true) then
{
_this = createVehicle ["Hedgehog_EP1", [3704.394, 2416.4363, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_90 = _this;
_this setDir -48.793171;
_this setPos [3704.394, 2416.4363, 3.8146973e-006];
};
_vehicle_92 = objNull;
if (true) then
{
_this = createVehicle ["Hedgehog_EP1", [3704.2341, 2402.3838, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_92 = _this;
_this setDir 22.887354;
_this setPos [3704.2341, 2402.3838, 7.6293945e-006];
};
_vehicle_94 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrate_NoInteractive_", [3697.2908, 2412.2537, 4.0054321e-005], [], 0, "CAN_COLLIDE"];
_vehicle_94 = _this;
_this setDir 0.99045426;
_this setPos [3697.2908, 2412.2537, 4.0054321e-005];
};
_vehicle_95 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Large", [3694.363, 2412.8203, 5.531311e-005], [], 0, "CAN_COLLIDE"];
_vehicle_95 = _this;
_this setDir -86.833755;
_this setPos [3694.363, 2412.8203, 5.531311e-005];
};
_vehicle_96 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Medium", [3696.8936, 2413.3083, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
_vehicle_96 = _this;
_this setDir -87.300934;
_this setPos [3696.8936, 2413.3083, 3.4332275e-005];
};
_vehicle_99 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Small", [3699.9426, 2412.3591, 4.3869019e-005], [], 0, "CAN_COLLIDE"];
_vehicle_99 = _this;
_this setDir -176.6496;
_this setPos [3699.9426, 2412.3591, 4.3869019e-005];
};
_vehicle_100 = objNull;
if (true) then
{
_this = createVehicle ["HeliHCivil", [3709.377, 2383.5928, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_100 = _this;
_this setPos [3709.377, 2383.5928, 1.1444092e-005];
};
_unit_18 = objNull;
if (true) then
{
_this = createAgent ["Dr_Annie_Baker_EP1", [3692.9583, 2407.9482, 0.97101575], [], 0, "CAN_COLLIDE"];
{_this removeMagazine _x;} count magazines _this;
removeAllWeapons _this;
_this switchMove "";
_unit_18 = _this;
_this setDir 68.873177;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_101 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [3698.6746, 2412.0542, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_101 = _this;
_this setPos [3698.6746, 2412.0542, 1.9073486e-006];
};
_vehicle_102 = objNull;
if (true) then
{
_this = createVehicle ["Land_Chair_EP1", [3691.7263, 2409.4341, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_102 = _this;
_this setDir 14.191059;
_this setPos [3691.7263, 2409.4341, -7.6293945e-006];
};
_vehicle_103 = objNull;
if (true) then
{
_this = createVehicle ["Land_Water_pipe_EP1", [3693.3701, 2404.5886, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_vehicle_103 = _this;
_this setDir -127.16104;
_this setPos [3693.3701, 2404.5886, 5.7220459e-006];
};
_vehicle_104 = objNull;
if (true) then
{
_this = createVehicle ["Land_bags_EP1", [3697.4146, 2404.7947, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_104 = _this;
_this setDir 34.513161;
_this setPos [3697.4146, 2404.7947, 7.6293945e-006];
};
_vehicle_105 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [3704.4907, 2413.6797, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_105 = _this;
_this setDir 267.28979;
_this setPos [3704.4907, 2413.6797, 1.9073486e-006];
};
_vehicle_106 = objNull;
if (true) then
{
_this = createVehicle ["Land_covering_hut_EP1", [3714.4521, 2411.2573, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_106 = _this;
_this setDir -86.982918;
_this setPos [3714.4521, 2411.2573, 1.9073486e-006];
};
_vehicle_107 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock_D", [3704.6575, 2408.8203], [], 0, "CAN_COLLIDE"];
_vehicle_107 = _this;
_this setDir 86.029404;
_this setPos [3704.6575, 2408.8203];
};
_vehicle_108 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock_Stripes", [3709.3728, 2412.2454, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_108 = _this;
_this setDir -0.86271584;
_this setPos [3709.3728, 2412.2454, 7.6293945e-006];
};
_vehicle_109 = objNull;
if (true) then
{
_this = createVehicle ["Land_Toilet", [3723.5767, 2418.3267, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_109 = _this;
_this setDir 4.2251468;
_this setPos [3723.5767, 2418.3267, 3.8146973e-006];
};
_vehicle_110 = objNull;
if (true) then
{
_this = createVehicle ["Land_bags_stack_EP1", [3697.1626, 2406.4575, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_110 = _this;
_this setDir 77.424988;
_this setPos [3697.1626, 2406.4575, 3.8146973e-006];
};
_vehicle_111 = objNull;
if (true) then
{
_this = createVehicle ["Land_Barrel_water", [3704.0801, 2408.0671, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_111 = _this;
_this setPos [3704.0801, 2408.0671, 1.9073486e-006];
};
_vehicle_112 = objNull;
if (true) then
{
_this = createVehicle ["Land_stand_meat_EP1", [3703.3481, 2404.6865, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_112 = _this;
_this setDir -90.989189;
_this setPos [3703.3481, 2404.6865, 1.9073486e-006];
};
_vehicle_113 = objNull;
if (true) then
{
_this = createVehicle ["Land_tires_EP1", [3715.6816, 2412.135, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_113 = _this;
_this setDir -33.820564;
_this setPos [3715.6816, 2412.135, 1.9073486e-006];
};
_vehicle_114 = objNull;
if (true) then
{
_this = createVehicle ["VaultStorageLocked", [3715.7261, 2410.7129, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_114 = _this;
_this setDir 91.196404;
_this setPos [3715.7261, 2410.7129, -1.9073486e-006];
};
_vehicle_116 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [3695.8582, 2412.0977, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_116 = _this;
_this setPos [3695.8582, 2412.0977, -7.6293945e-006];
};
_vehicle_118 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [3696.1101, 2404.1226, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
_vehicle_118 = _this;
_this setDir -88.609009;
_this setPos [3696.1101, 2404.1226, 1.9073486e-005];
};
_vehicle_121 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [3693.1416, 2412.2537, -0.53900123], [], 0, "CAN_COLLIDE"];
_vehicle_121 = _this;
_this setDir -138.73401;
_this setPos [3693.1416, 2412.2537, -0.53900123];
};
_vehicle_124 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [3695.9094, 2407.3718, -0.74034208], [], 0, "CAN_COLLIDE"];
_vehicle_124 = _this;
_this setDir -102.5858;
_this setPos [3695.9094, 2407.3718, -0.74034208];
};
_vehicle_127 = objNull;
if (true) then
{
_this = createVehicle ["MAP_F_postel_manz_kov", [3693.7268, 2404.5625, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
_vehicle_127 = _this;
_this setDir 3.2485507;
_this setPos [3693.7268, 2404.5625, 3.4332275e-005];
};
_vehicle_129 = objNull;
if (true) then
{
_this = createVehicle ["Body2", [3694.6909, 2405.2864, 0.55845028], [], 0, "CAN_COLLIDE"];
_vehicle_129 = _this;
_this setDir 102.10536;
_this setPos [3694.6909, 2405.2864, 0.55845028];
};
_unit_21 = objNull;
if (true) then
{
_this = createAgent ["GUE_Villager3", [3714.2905, 2411.4067, 1.335144e-005], [], 0, "CAN_COLLIDE"];
{_this removeMagazine _x;} count magazines _this;
removeAllWeapons _this;
_this switchMove "";
_unit_21 = _this;
_this setDir 197.46411;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_132 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock_D", [3711.9341, 2411.7551], [], 0, "CAN_COLLIDE"];
_vehicle_132 = _this;
_this setDir 85.806656;
_this setPos [3711.9341, 2411.7551];
};
_vehicle_134 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock_D", [3714.363, 2409.313, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_134 = _this;
_this setDir -1.0765724;
_this setPos [3714.363, 2409.313, 1.1444092e-005];
};
_unit_22 = objNull;
if (true) then
{
_this = createAgent ["GUE_Woodlander2", [3709.2268, 2413.9536, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
{_this removeMagazine _x;} count magazines _this;
removeAllWeapons _this;
_this switchMove "";
_unit_22 = _this;
_this setDir 163.08043;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_143 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [3709.0906, 2413.3269, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
_vehicle_143 = _this;
_this setPos [3709.0906, 2413.3269, 2.0980835e-005];
};
_unit_23 = objNull;
if (true) then
{
_this = createAgent ["RU_Damsel2", [3700.802, 2405.0876, 0.93403047], [], 0, "CAN_COLLIDE"];
{_this removeMagazine _x;} count magazines _this;
removeAllWeapons _this;
_this switchMove "";
_unit_23 = _this;
_this setDir 17.120543;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_146 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [3700.8794, 2405.6819, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_146 = _this;
_this setDir 3.4843657;
_this setPos [3700.8794, 2405.6819, 7.6293945e-006];
};
_vehicle_148 = objNull;
if (true) then
{
_this = createVehicle ["Misc_Backpackheap", [3698.7861, 2404.593, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_148 = _this;
_this setDir 59.123627;
_this setPos [3698.7861, 2404.593, 1.9073486e-006];
};
_vehicle_150 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [3704.2178, 2409.1182, -0.30037862], [], 0, "CAN_COLLIDE"];
_vehicle_150 = _this;
_this setDir 447.01398;
_this setVehicleInit "this allowDammage false; ";
_this setPos [3704.2178, 2409.1182, -0.30037862];
};
_unit_37 = objNull;
if (true) then
{
_this = createAgent ["GUE_Soldier_MG", [3695.7058, 2412.9033, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
{_this removeMagazine _x;} count magazines _this;
removeAllWeapons _this;
_this switchMove "";
_unit_37 = _this;
_this setDir 126.20041;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_unit_41 = objNull;
if (true) then
{
_this = createAgent ["GUE_Soldier_1", [3698.4084, 2412.8806, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
{_this removeMagazine _x;} count magazines _this;
removeAllWeapons _this;
_this switchMove "";
_unit_41 = _this;
_this setDir 136.56801;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_152 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [2470.4395, 1815.7665, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_152 = _this;
_this setDir -106.65489;
_this setPos [2470.4395, 1815.7665, 7.6293945e-006];
};
_vehicle_154 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [2472.1689, 1810.6105, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_154 = _this;
_this setDir -106.65489;
_this setPos [2472.1689, 1810.6105, 3.0517578e-005];
};
_vehicle_291 = objNull;
if (true) then
{
_this = createVehicle ["MAP_zidka02", [3384.7771, 4122.9858], [], 0, "CAN_COLLIDE"];
_vehicle_291 = _this;
_this setPos [3384.7771, 4122.9858];
};
_vehicle_292 = objNull;
if (true) then
{
_this = createVehicle ["MAP_zidka03", [3392.2, 4122.9814], [], 0, "CAN_COLLIDE"];
_vehicle_292 = _this;
_this setPos [3392.2, 4122.9814];
};
_vehicle_293 = objNull;
if (true) then
{
_this = createVehicle ["MAP_zidka04", [3382.3303, 4123.1777], [], 0, "CAN_COLLIDE"];
_vehicle_293 = _this;
_this setDir 172.7554;
_this setPos [3382.3303, 4123.1777];
};
_vehicle_294 = objNull;
if (true) then
{
_this = createVehicle ["MAP_zidka_branka", [3407.4292, 4108.626, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_vehicle_294 = _this;
_this setDir 76.009209;
_this setPos [3407.4292, 4108.626, 2.2888184e-005];
};
_vehicle_296 = objNull;
if (true) then
{
_this = createVehicle ["MAP_zidka02", [3387.2732, 4122.9844, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_296 = _this;
_this setPos [3387.2732, 4122.9844, 1.5258789e-005];
};
_vehicle_299 = objNull;
if (true) then
{
_this = createVehicle ["MAP_zidka04", [3397.1943, 4122.8936], [], 0, "CAN_COLLIDE"];
_vehicle_299 = _this;
_this setDir 362.36655;
_this setPos [3397.1943, 4122.8936];
};
_vehicle_302 = objNull;
if (true) then
{
_this = createVehicle ["MAP_zidka04", [3407.2629, 4111.0313], [], 0, "CAN_COLLIDE"];
_vehicle_302 = _this;
_this setDir 613.92303;
_this setPos [3407.2629, 4111.0313];
};
_vehicle_308 = objNull;
if (true) then
{
_this = createVehicle ["MAP_zidka02", [3403.5327, 4116.9014, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_308 = _this;
_this setDir 56.051262;
_this setPos [3403.5327, 4116.9014, 3.0517578e-005];
};
_vehicle_309 = objNull;
if (true) then
{
_this = createVehicle ["MAP_zidka03", [3408.3948, 4099.0205, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_309 = _this;
_this setDir 112.50296;
_this setPos [3408.3948, 4099.0205, 3.0517578e-005];
};
_vehicle_310 = objNull;
if (true) then
{
_this = createVehicle ["MAP_zidka04", [3406.3892, 4112.7622, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_310 = _this;
_this setDir 54.728958;
_this setPos [3406.3892, 4112.7622, 3.0517578e-005];
};
_vehicle_311 = objNull;
if (true) then
{
_this = createVehicle ["MAP_zidka02", [3403.9775, 4117.1309, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
_vehicle_311 = _this;
_this setDir -124.92896;
_this setPos [3403.9775, 4117.1309, 4.5776367e-005];
};
_vehicle_317 = objNull;
if (true) then
{
_this = createVehicle ["MAP_zidka04", [3401.0955, 4121.2559, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_317 = _this;
_this setDir 595.47809;
_this setPos [3401.0955, 4121.2559, -1.5258789e-005];
};
_vehicle_323 = objNull;
if (true) then
{
_this = createVehicle ["MAP_zidka04", [3405.3215, 4096.0718, -0.0088333664], [], 0, "CAN_COLLIDE"];
_vehicle_323 = _this;
_this setDir 159.29459;
_this setPos [3405.3215, 4096.0718, -0.0088333664];
};
_vehicle_325 = objNull;
if (true) then
{
_this = createVehicle ["FlagCarrierWhite_EP1", [3406.7378, 4096.9189, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_325 = _this;
_this setDir -127.2467;
_this setPos [3406.7378, 4096.9189, 1.5258789e-005];
};
_vehicle_329 = objNull;
if (true) then
{
_this = createVehicle ["HeliHCivil", [3392.5388, 4114.5459, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
_vehicle_329 = _this;
_this setDir 21.203623;
_this setPos [3392.5388, 4114.5459, 3.8146973e-005];
};
_vehicle_333 = objNull;
if (true) then
{
_this = createVehicle ["MAP_zidka04", [3362.792, 4099.4312, 1.8280908], [], 0, "CAN_COLLIDE"];
_vehicle_333 = _this;
_this setDir 706.28864;
_this setPos [3362.792, 4099.4312, 1.8280908];
};
_vehicle_335 = objNull;
if (true) then
{
_this = createVehicle ["MAP_zidka04", [3360.7424, 4096.8174, 1.8252527], [], 0, "CAN_COLLIDE"];
_vehicle_335 = _this;
_this setDir 76.701813;
_this setPos [3360.7424, 4096.8174, 1.8252527];
};
_vehicle_337 = objNull;
if (true) then
{
_this = createVehicle ["Land_fort_bagfence_long", [3393.3379, 4100.8516, -0.10157889], [], 0, "CAN_COLLIDE"];
_vehicle_337 = _this;
_this setDir 79.640762;
_this setPos [3393.3379, 4100.8516, -0.10157889];
};
_vehicle_343 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier5", [3378.303, 4087.6494], [], 0, "CAN_COLLIDE"];
_vehicle_343 = _this;
_this setDir -13.761108;
_this setPos [3378.303, 4087.6494];
};
_vehicle_346 = objNull;
if (true) then
{
_this = createVehicle ["MAP_F_Vojenska_palanda", [3364.5811, 4090.4438, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_346 = _this;
_this setDir 76.654282;
_this setPos [3364.5811, 4090.4438, 3.0517578e-005];
};
_vehicle_348 = objNull;
if (true) then
{
_this = createVehicle ["MAP_F_Vojenska_palanda", [3364.1975, 4092.0603], [], 0, "CAN_COLLIDE"];
_vehicle_348 = _this;
_this setDir 76.654282;
_this setPos [3364.1975, 4092.0603];
};
_vehicle_350 = objNull;
if (true) then
{
_this = createVehicle ["MAP_postel_manz_kov", [3362.1194, 4095.2029, -0.13954642], [], 0, "CAN_COLLIDE"];
_vehicle_350 = _this;
_this setDir 76.541054;
_this setPos [3362.1194, 4095.2029, -0.13954642];
};
_vehicle_351 = objNull;
if (true) then
{
_this = createVehicle ["Body2", [3363.2134, 4094.4236, 0.4395372], [], 0, "CAN_COLLIDE"];
_vehicle_351 = _this;
_this setDir 141.72871;
_this setPos [3363.2134, 4094.4236, 0.4395372];
};
_vehicle_358 = objNull;
if (true) then
{
_this = createVehicle ["MAP_case_d", [3367.9104, 4090.6311, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_358 = _this;
_this setDir -12.025197;
_this setPos [3367.9104, 4090.6311, 7.6293945e-006];
};
_vehicle_369 = objNull;
if (true) then
{
_this = createVehicle ["MAP_Skrin_opalena", [3366.0432, 4099.5464], [], 0, "CAN_COLLIDE"];
_vehicle_369 = _this;
_this setDir 348.42612;
_this setPos [3366.0432, 4099.5464];
};
_vehicle_370 = objNull;
if (true) then
{
_this = createVehicle ["Land_Water_pipe_EP1", [3363.0681, 4093.0269, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_370 = _this;
_this setPos [3363.0681, 4093.0269, -7.6293945e-006];
};
_vehicle_371 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [3367.7512, 4099.2017, -0.16124348], [], 0, "CAN_COLLIDE"];
_vehicle_371 = _this;
_this setDir -105.07111;
_this setPos [3367.7512, 4099.2017, -0.16124348];
};
_vehicle_375 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [3368.7781, 4095.3884, -0.65313375], [], 0, "CAN_COLLIDE"];
_vehicle_375 = _this;
_this setDir -105.07111;
_this setPos [3368.7781, 4095.3884, -0.65313375];
};
_vehicle_379 = objNull;
if (true) then
{
_this = createVehicle ["MAP_lekarnicka", [3366.208, 4089.6746, 0.94368881], [], 0, "CAN_COLLIDE"];
_vehicle_379 = _this;
_this setDir 167.60188;
_this setPos [3366.208, 4089.6746, 0.94368881];
};
_vehicle_382 = objNull;
if (true) then
{
_this = createVehicle ["MAP_wall_board", [3364.2759, 4099.6606, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_382 = _this;
_this setDir -192.89091;
_this setPos [3364.2759, 4099.6606, -7.6293945e-006];
};
_vehicle_384 = objNull;
if (true) then
{
_this = createVehicle ["MAP_F_ch_mod_c", [3362.5691, 4095.7078], [], 0, "CAN_COLLIDE"];
_vehicle_384 = _this;
_this setDir -49.87542;
_this setPos [3362.5691, 4095.7078];
};
_vehicle_391 = objNull;
if (true) then
{
_this = createVehicle ["MAP_hospital_bench", [3368.1921, 4096.0127, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
_vehicle_391 = _this;
_this setDir 73.752609;
_this setPos [3368.1921, 4096.0127, 3.8146973e-005];
};
_vehicle_393 = objNull;
if (true) then
{
_this = createVehicle ["MAP_hospital_bench", [3367.8071, 4097.4082, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_393 = _this;
_this setDir 75.305832;
_this setPos [3367.8071, 4097.4082, 3.0517578e-005];
};
_vehicle_398 = objNull;
if (true) then
{
_this = createVehicle ["MAP_conference_table_a", [3365.0176, 4096.9429, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_398 = _this;
_this setDir 317.5722;
_this setPos [3365.0176, 4096.9429, 6.1035156e-005];
};
_vehicle_399 = objNull;
if (true) then
{
_this = createVehicle ["MAP_chair", [3363.7512, 4097.6074, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
_vehicle_399 = _this;
_this setDir -62.523979;
_this setPos [3363.7512, 4097.6074, 3.8146973e-005];
};
_unit_50 = objNull;
if (true) then
{
_this = createAgent ["Dr_Hladik_EP1", [3364.3801, 4097.3677, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
{_this removeMagazine _x;} count magazines _this;
removeAllWeapons _this;
_this switchMove "";
_unit_50 = _this;
_this setDir 140.80887;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_400 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrate_NoInteractive_", [3376.9885, 4089.2214], [], 0, "CAN_COLLIDE"];
_vehicle_400 = _this;
_this setDir -104.30524;
_this setPos [3376.9885, 4089.2214];
};
_vehicle_401 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Large", [3377.9575, 4089.7664], [], 0, "CAN_COLLIDE"];
_vehicle_401 = _this;
_this setDir 78.038872;
_this setPos [3377.9575, 4089.7664];
};
_vehicle_402 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Medium", [3373.332, 4088.335], [], 0, "CAN_COLLIDE"];
_vehicle_402 = _this;
_this setDir 169.14369;
_this setPos [3373.332, 4088.335];
};
_vehicle_403 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Small", [3381.4207, 4089.8037, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_403 = _this;
_this setDir -7.0912347;
_this setPos [3381.4207, 4089.8037, 7.6293945e-006];
};
_vehicle_404 = objNull;
if (true) then
{
_this = createVehicle ["Concrete_Wall_EP1", [3379.1401, 4088.0203, 0.7548092], [], 0, "CAN_COLLIDE"];
_vehicle_404 = _this;
_this setDir -11.529279;
_this setPos [3379.1401, 4088.0203, 0.7548092];
};
_vehicle_406 = objNull;
if (true) then
{
_this = createVehicle ["Concrete_Wall_EP1", [3381.5935, 4088.5776, 0.88937861], [], 0, "CAN_COLLIDE"];
_vehicle_406 = _this;
_this setDir -20.156574;
_this setPos [3381.5935, 4088.5776, 0.88937861];
};
_unit_57 = objNull;
if (true) then
{
_this = createAgent ["BAF_Soldier_AAT_W", [3379.9919, 4089.8674, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
{_this removeMagazine _x;} count magazines _this;
removeAllWeapons _this;
_this switchMove "";
_unit_57 = _this;
_this setDir -5.0636034;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_unit_60 = objNull;
if (true) then
{
_this = createAgent ["BAF_Soldier_AAR_MTP", [3375.4666, 4089.1343], [], 0, "CAN_COLLIDE"];
{_this removeMagazine _x;} count magazines _this;
removeAllWeapons _this;
_this switchMove "";
_unit_60 = _this;
_this setDir 8.0375652;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_409 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [3375.5881, 4090.0408, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_409 = _this;
_this setDir -10.155918;
_this setPos [3375.5881, 4090.0408, 7.6293945e-006];
};
_vehicle_411 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [3379.9771, 4090.8215], [], 0, "CAN_COLLIDE"];
_vehicle_411 = _this;
_this setDir -13.254444;
_this setPos [3379.9771, 4090.8215];
};
_vehicle_413 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock_D", [3378.4534, 4092.4238, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_413 = _this;
_this setDir -11.628606;
_this setPos [3378.4534, 4092.4238, 3.0517578e-005];
};
_vehicle_415 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock_D", [3374.2898, 4091.6167, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_415 = _this;
_this setDir -13.724553;
_this setPos [3374.2898, 4091.6167, 3.0517578e-005];
};
_vehicle_417 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [3377.021, 4097.2983], [], 0, "CAN_COLLIDE"];
_vehicle_417 = _this;
_this setDir -82.58683;
_this setPos [3377.021, 4097.2983];
};
_vehicle_418 = objNull;
if (true) then
{
_this = createVehicle ["Land_covering_hut_EP1", [3380.0107, 4101.4878, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
_vehicle_418 = _this;
_this setDir 82.32869;
_this setPos [3380.0107, 4101.4878, -2.2888184e-005];
};
_vehicle_419 = objNull;
if (true) then
{
_this = createVehicle ["Land_Barrel_water", [3381.9253, 4100.4229, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
_vehicle_419 = _this;
_this setDir 0.41477725;
_this setPos [3381.9253, 4100.4229, 7.6293945e-005];
};
_vehicle_420 = objNull;
if (true) then
{
_this = createVehicle ["Land_stand_meat_EP1", [3377.1475, 4103.8027, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_vehicle_420 = _this;
_this setDir 117.51574;
_this setPos [3377.1475, 4103.8027, 2.2888184e-005];
};
_vehicle_421 = objNull;
if (true) then
{
_this = createVehicle ["Land_bags_EP1", [3376.6689, 4102.0815, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_421 = _this;
_this setDir -1.1910597;
_this setPos [3376.6689, 4102.0815, 3.0517578e-005];
};
_vehicle_423 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [3380.8962, 4101.416, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_vehicle_423 = _this;
_this setDir 80.107132;
_this setPos [3380.8962, 4101.416, 2.2888184e-005];
};
_vehicle_425 = objNull;
if (true) then
{
_this = createVehicle ["Misc_Backpackheap", [3381.9912, 4102.9761, -0.022673532], [], 0, "CAN_COLLIDE"];
_vehicle_425 = _this;
_this setDir 34.339531;
_this setPos [3381.9912, 4102.9761, -0.022673532];
};
_unit_63 = objNull;
if (true) then
{
_this = createAgent ["RU_Damsel1", [3380.2383, 4101.2407, 0.92276478], [], 0, "CAN_COLLIDE"];
{_this removeMagazine _x;} count magazines _this;
removeAllWeapons _this;
_this switchMove "";
_unit_63 = _this;
_this setDir 80.881088;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_427 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3395.0432, 4094.0305], [], 0, "CAN_COLLIDE"];
_vehicle_427 = _this;
_this setPos [3395.0432, 4094.0305];
};
_vehicle_429 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3403.1099, 4095.0547, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_429 = _this;
_this setDir -12.994322;
_this setPos [3403.1099, 4095.0547, 7.6293945e-006];
};
_vehicle_432 = objNull;
if (true) then
{
_this = createVehicle ["Concrete_Wall_EP1", [3408.9888, 4098.7998, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
_vehicle_432 = _this;
_this setDir -68.224228;
_this setPos [3408.9888, 4098.7998, -2.2888184e-005];
};
_vehicle_434 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier5", [3405.9597, 4113.9731, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_vehicle_434 = _this;
_this setDir 70.361305;
_this setPos [3405.9597, 4113.9731, 2.2888184e-005];
};
_vehicle_436 = objNull;
if (true) then
{
_this = createVehicle ["Concrete_Wall_EP1", [3383.6956, 4089.6365, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_436 = _this;
_this setDir -69.672333;
_this setPos [3383.6956, 4089.6365, -7.6293945e-006];
};
_vehicle_440 = objNull;
if (true) then
{
_this = createVehicle ["LADAWreck", [3402.1658, 4097.5771, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_440 = _this;
_this setDir 75.884003;
_this setPos [3402.1658, 4097.5771, 7.6293945e-006];
};
_vehicle_445 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [3405.3645, 4100.4009, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_445 = _this;
_this setDir -65.153786;
_this setPos [3405.3645, 4100.4009, -1.5258789e-005];
};
_unit_65 = objNull;
if (true) then
{
_this = createAgent ["Soldier_Bodyguard_M4_PMC", [3406.2334, 4100.1587], [], 0, "CAN_COLLIDE"];
{_this removeMagazine _x;} count magazines _this;
removeAllWeapons _this;
_this switchMove "";
_unit_65 = _this;
_this setDir -56.60854;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_448 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier3_DZ", [3405.9253, 4102.728, -0.0021722293], [], 0, "CAN_COLLIDE"];
_vehicle_448 = _this;
_this setDir -7.4519486;
_this setPos [3405.9253, 4102.728, -0.0021722293];
};
_vehicle_450 = objNull;
if (true) then
{
_this = createVehicle ["Land_covering_hut_EP1", [3394.7178, 4097.2686], [], 0, "CAN_COLLIDE"];
_vehicle_450 = _this;
_this setDir 82.32869;
_this setPos [3394.7178, 4097.2686];
};
_vehicle_452 = objNull;
if (true) then
{
_this = createVehicle ["Land_tires_EP1", [3398.7292, 4096.0332, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_452 = _this;
_this setDir -40.176041;
_this setPos [3398.7292, 4096.0332, 7.6293945e-006];
};
_vehicle_454 = objNull;
if (true) then
{
_this = createVehicle ["Land_Pneu", [3399.676, 4096.5298, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_454 = _this;
_this setPos [3399.676, 4096.5298, 1.5258789e-005];
};
_vehicle_455 = objNull;
if (true) then
{
_this = createVehicle ["Land_Crates_stack_EP1", [3395.1633, 4095.7932, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_455 = _this;
_this setDir 85.699699;
_this setPos [3395.1633, 4095.7932, -7.6293945e-006];
};
_vehicle_457 = objNull;
if (true) then
{
_this = createVehicle ["Paleta2", [3396.8821, 4095.2295], [], 0, "CAN_COLLIDE"];
_vehicle_457 = _this;
_this setDir -5.1931224;
_this setPos [3396.8821, 4095.2295];
};
_unit_66 = objNull;
if (true) then
{
_this = createAgent ["GUE_Commander", [3395.4006, 4097.2539, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
{_this removeMagazine _x;} count magazines _this;
removeAllWeapons _this;
_this switchMove "";
_unit_66 = _this;
_this setDir 9.57026;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_459 = objNull;
if (true) then
{
_this = createVehicle ["VaultStorageLocked", [3393.9531, 4097.9756], [], 0, "CAN_COLLIDE"];
_vehicle_459 = _this;
_this setDir -101.16702;
_this setPos [3393.9531, 4097.9756];
};
_vehicle_460 = objNull;
if (true) then
{
_this = createVehicle ["Mi8Wreck", [3410.2898, 4107.6421], [], 0, "CAN_COLLIDE"];
_vehicle_460 = _this;
_this setDir -16.924034;
_this setPos [3410.2898, 4107.6421];
};
_vehicle_462 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier5", [3396.676, 4122.7778, 0.11708152], [], 0, "CAN_COLLIDE"];
_vehicle_462 = _this;
_this setDir 29.873461;
_this setPos [3396.676, 4122.7778, 0.11708152];
};
_vehicle_465 = objNull;
if (true) then
{
_this = createVehicle ["Concrete_Wall_EP1", [3392.2117, 4123.0996], [], 0, "CAN_COLLIDE"];
_vehicle_465 = _this;
_this setDir 0.22401299;
_this setPos [3392.2117, 4123.0996];
};
_vehicle_468 = objNull;
if (true) then
{
_this = createVehicle ["Land_covering_hut_EP1", [3406.7327, 4099.3296, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_468 = _this;
_this setDir 297.32788;
_this setPos [3406.7327, 4099.3296, 7.6293945e-006];
};
_vehicle_470 = objNull;
if (true) then
{
_this = createVehicle ["HeliHCivil", [4336.8379, 3641.6816, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_vehicle_470 = _this;
_this setDir 201.95277;
_this setPos [4336.8379, 3641.6816, 5.7220459e-006];
};
_vehicle_473 = objNull;
if (true) then
{
_this = createVehicle ["Land_CamoNet_EAST", [4349.0142, 3662.5413, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_473 = _this;
_this setDir 23.635082;
_this setPos [4349.0142, 3662.5413, -1.9073486e-006];
};
_vehicle_475 = objNull;
if (true) then
{
_this = createVehicle ["Misc_cargo_cont_net2", [4344.3955, 3660.4597], [], 0, "CAN_COLLIDE"];
_vehicle_475 = _this;
_this setDir 91.900963;
_this setPos [4344.3955, 3660.4597];
};
_unit_71 = objNull;
if (true) then
{
_this = createAgent ["Tanny_PMC", [4350.2427, 3660.3196, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
{_this removeMagazine _x;} count magazines _this;
removeAllWeapons _this;
_this switchMove "";
_unit_71 = _this;
_this setDir 203.77193;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_477 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [4349.6133, 3659.3777, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
_vehicle_477 = _this;
_this setDir 207.76086;
_this setPos [4349.6133, 3659.3777, 9.5367432e-006];
};
_vehicle_478 = objNull;
if (true) then
{
_this = createVehicle ["Land_Chair_EP1", [4349.5737, 3661.9121], [], 0, "CAN_COLLIDE"];
_vehicle_478 = _this;
_this setDir 93.365692;
_this setPos [4349.5737, 3661.9121];
};
_vehicle_481 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [4355.5752, 3664.8054, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
_vehicle_481 = _this;
_this setDir 34.721371;
_this setPos [4355.5752, 3664.8054, 9.5367432e-007];
};
_vehicle_484 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [4356.4927, 3657.6958, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
_vehicle_484 = _this;
_this setDir 123.40162;
_this setPos [4356.4927, 3657.6958, -2.8610229e-006];
};
_vehicle_509 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [4348.8374, 3669.2134, -1.6212463e-005], [], 0, "CAN_COLLIDE"];
_vehicle_509 = _this;
_this setDir 28.949425;
_this setPos [4348.8374, 3669.2134, -1.6212463e-005];
};
_vehicle_512 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [4342.873, 3667.9919, 4.1007996e-005], [], 0, "CAN_COLLIDE"];
_vehicle_512 = _this;
_this setDir -59.214394;
_this setPos [4342.873, 3667.9919, 4.1007996e-005];
};
_vehicle_514 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [4340.6709, 3660.5466, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_514 = _this;
_this setDir 93.987396;
_this setPos [4340.6709, 3660.5466, 1.9073486e-006];
};
_vehicle_516 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [4344.0317, 3654.8792], [], 0, "CAN_COLLIDE"];
_vehicle_516 = _this;
_this setDir 32.590897;
_this setPos [4344.0317, 3654.8792];
};
_vehicle_518 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [4351.8789, 3650.1201, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
_vehicle_518 = _this;
_this setDir -12.011865;
_this setPos [4351.8789, 3650.1201, 2.8610229e-006];
};
_vehicle_522 = objNull;
if (true) then
{
_this = createVehicle ["HeliHCivil", [1621.489, 1066.2478, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_522 = _this;
_this setPos [1621.489, 1066.2478, 1.9073486e-006];
};
_vehicle_523 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock_D", [1604.9905, 1060.6776], [], 0, "CAN_COLLIDE"];
_vehicle_523 = _this;
_this setDir -19.837755;
_this setPos [1604.9905, 1060.6776];
};
_vehicle_525 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock_D", [1607.6384, 1063.3717, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_525 = _this;
_this setDir -86.632141;
_this setPos [1607.6384, 1063.3717, 1.9073486e-006];
};
_vehicle_527 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock_D", [1607.2205, 1067.2042, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_527 = _this;
_this setDir -103.03635;
_this setPos [1607.2205, 1067.2042, -1.9073486e-006];
};
_vehicle_529 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock_D", [1606.0792, 1070.4739, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_529 = _this;
_this setDir 68.813354;
_this setPos [1606.0792, 1070.4739, -1.9073486e-006];
};
_vehicle_531 = objNull;
if (true) then
{
_this = createVehicle ["Misc_cargo_cont_net2", [1604.3981, 1063.0228, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_531 = _this;
_this setDir -16.49041;
_this setPos [1604.3981, 1063.0228, -1.9073486e-006];
};
_unit_87 = objNull;
if (true) then
{
_this = createAgent ["Soldier_MG_PKM_PMC", [1603.9364, 1066.9688], [], 0, "CAN_COLLIDE"];
{_this removeMagazine _x;} count magazines _this;
removeAllWeapons _this;
_this switchMove "";
_unit_87 = _this;
_this setDir 56.743759;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_533 = objNull;
if (true) then
{
_this = createVehicle ["Land_Nav_Boathouse_Pier", [3528.5979, 3138.8816, -0.22335473], [], 0, "CAN_COLLIDE"];
_vehicle_533 = _this;
_this setDir 112.95339;
_this setPos [3528.5979, 3138.8816, -0.22335473];
};
_vehicle_534 = objNull;
if (true) then
{
_this = createVehicle ["Land_Nav_Boathouse", [3528.5979, 3138.8816, -0.22335473], [], 0, "CAN_COLLIDE"];
_vehicle_534 = _this;
_this setDir 112.95339;
_this setPos [3528.5979, 3138.8816, -0.22335473];
};
_unit_101 = objNull;
if (true) then
{
_this = createAgent ["UN_CDF_Soldier_Crew_EP1", [3524.3467, 3132.5461, 1.3646177], [], 0, "CAN_COLLIDE"];
{_this removeMagazine _x;} count magazines _this;
removeAllWeapons _this;
_this switchMove "";
_unit_101 = _this;
_this setDir 203.27184;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_536 = objNull;
if (true) then
{
_this = createVehicle ["Land_CamoNet_NATO", [4678.3638, 1881.2988, 0.070461109], [], 0, "CAN_COLLIDE"];
_vehicle_536 = _this;
_this setDir 72.290192;
_this setPos [4678.3638, 1881.2988, 0.070461109];
};
_vehicle_537 = objNull;
if (true) then
{
_this = createVehicle ["Misc_cargo_cont_net3", [4677.5796, 1884.7985, -1.6212463e-005], [], 0, "CAN_COLLIDE"];
_vehicle_537 = _this;
_this setDir 149.91161;
_this setPos [4677.5796, 1884.7985, -1.6212463e-005];
};
_vehicle_538 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4677.8511, 1882.298, -2.8133392e-005], [], 0, "CAN_COLLIDE"];
_vehicle_538 = _this;
_this setDir -109.93198;
_this setPos [4677.8511, 1882.298, -2.8133392e-005];
};
_vehicle_539 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Small", [4680.0889, 1880.7688, 6.1988831e-006], [], 0, "CAN_COLLIDE"];
_vehicle_539 = _this;
_this setDir 60.512638;
_this setPos [4680.0889, 1880.7688, 6.1988831e-006];
};
_vehicle_540 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [4676.9702, 1879.5991, 4.863739e-005], [], 0, "CAN_COLLIDE"];
_vehicle_540 = _this;
_this setDir 69.46154;
_this setPos [4676.9702, 1879.5991, 4.863739e-005];
};
_vehicle_542 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [4679.23, 1879.3307, -0.00010967255], [], 0, "CAN_COLLIDE"];
_vehicle_542 = _this;
_this setDir 107.60597;
_this setPos [4679.23, 1879.3307, -0.00010967255];
};
_vehicle_546 = objNull;
if (true) then
{
_this = createVehicle ["Land_A_tent", [4679.5625, 1876.6385, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
_vehicle_546 = _this;
_this setDir 72.947815;
_this setPos [4679.5625, 1876.6385, 6.6757202e-006];
};
_vehicle_548 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [4346.6563, 3655.4177, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_548 = _this;
_this setDir 570.13947;
_this setVehicleInit "this allowDammage false; ";
_this setPos [4346.6563, 3655.4177, 1.1444092e-005];
};
_vehicle_550 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [3389.0732, 4103.0015, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_550 = _this;
_this setDir 348.88818;
_this setVehicleInit "this allowDammage false; ";
_this setPos [3389.0732, 4103.0015, -7.6293945e-006];
};
_vehicle_552 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Medium", [3701.7236, 2416.3401, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_552 = _this;
_this setDir -87.300934;
_this setPos [3701.7236, 2416.3401, -1.9073486e-006];
};
_vehicle_555 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [3702.6746, 2413.3359, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_555 = _this;
_this setDir -40.862747;
_this setPos [3702.6746, 2413.3359, 1.9073486e-006];
};
_unit_111 = objNull;
if (true) then
{
_this = createAgent ["GUE_Soldier_Scout", [3702.1665, 2414.2417], [], 0, "CAN_COLLIDE"];
{_this removeMagazine _x;} count magazines _this;
removeAllWeapons _this;
_this switchMove "";
_unit_111 = _this;
_this setDir 134.77061;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_unit_113 = objNull;
if (true) then
{
_this = createAgent ["FR_Assault_R", [4677.6855, 1880.1096, 4.7683716e-007], [], 0, "CAN_COLLIDE"];
{_this removeMagazine _x;} count magazines _this;
removeAllWeapons _this;
_this switchMove "";
_unit_113 = _this;
_this setDir -124.71986;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_558 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4491.125, 499.75305, -3.9100647e-005], [], 0, "CAN_COLLIDE"];
_vehicle_558 = _this;
_this setDir 267.28979;
_this setPos [4491.125, 499.75305, -3.9100647e-005];
};
_vehicle_560 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4675.1641, 1876.5009, 2.2411346e-005], [], 0, "CAN_COLLIDE"];
_vehicle_560 = _this;
_this setDir 428.29886;
_this setPos [4675.1641, 1876.5009, 2.2411346e-005];
};
_vehicle_562 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [1602.7466, 1070.7717, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
_vehicle_562 = _this;
_this setDir 203.53108;
_this setPos [1602.7466, 1070.7717, 9.5367432e-006];
};
_vehicle_564 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [3522.0642, 3132.9773, 1.3190868], [], 0, "CAN_COLLIDE"];
_vehicle_564 = _this;
_this setDir 316.73956;
_this setPos [3522.0642, 3132.9773, 1.3190868];
};
_vehicle_566 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4353.0176, 3655.6545], [], 0, "CAN_COLLIDE"];
_vehicle_566 = _this;
_this setDir 48.818363;
_this setPos [4353.0176, 3655.6545];
};
_vehicle_568 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [3390.9268, 4098.6367, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_568 = _this;
_this setDir 513.85626;
_this setPos [3390.9268, 4098.6367, -1.5258789e-005];
};
_vehicle_569 = objNull;
if (true) then
{
_this = createVehicle ["Land_A_Hospital", [3307.9253, 1509.431, -6.6757202e-006], [], 0, "CAN_COLLIDE"];
_vehicle_569 = _this;
_this setDir 0.91619194;
_this setPos [3307.9253, 1509.431, -6.6757202e-006];
};
processInitCommands;