Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Hunting.hpp
2016-02-18 13:58:02 -05:00

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923 B
C++

Hunting[] =
{
//Weapons
{Loot_WEAPON, 3, Crossbow_DZ},
{Loot_WEAPON, 4, CZ550_DZ},
{Loot_WEAPON, 8, MR43_DZ},
{Loot_WEAPON, 6, Winchester1866_DZ},
{Loot_WEAPON, 2, LeeEnfield_DZ},
{Loot_WEAPON, 2, Mosin_DZ},
//Tools
{Loot_WEAPON, 4, ItemMachete},
{Loot_WEAPON, 6, ItemMap},
{Loot_WEAPON, 6, ItemFlashlight},
{Loot_WEAPON, 7, ItemKnife},
{Loot_WEAPON, 2, ItemCompass},
//Backpacks
{Loot_BACKPACK, 3, DZ_BP_Assault},
{Loot_BACKPACK, 2, DZ_BP_Survival},
{Loot_BACKPACK, 1, DZ_BP_Alice},
//Other
{Loot_MAGAZINE, 2, ItemTent},
{Loot_MAGAZINE, 1, ItemDomeTent},
{Loot_MAGAZINE, 3, TrapBear},
{Loot_MAGAZINE, 1, 12Rnd_Quiver_Wood},
{Loot_MAGAZINE, 1, 1Rnd_Bolt_Tranquilizer},
{Loot_MAGAZINE, 1, 1Rnd_Bolt_Explosive},
{Loot_PILE, 10, AmmoCivilian, 1, 3},
{Loot_PILE, 10, Consumable, 1, 3},
{Loot_GROUP, 7, Matchbox},
{Loot_GROUP, 10, Generic}
};