Files
DayZ-Epoch/SQF/dayz_epoch/textures/doc_upgrades.rvmat
2013-12-04 00:11:03 -06:00

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1.4 KiB
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ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
forcedDiffuse[]={0,0,0,0};
emmisive[]={0,0,0,1};
specular[]={0.40392157,0.40392157,0.40392157,1};
specularPower=100;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="z\addons\dayz_epoch\textures\Doc_upgrades_nohq.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
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class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource="tex";
class uvTransform
{
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up[]={0,1,0};
dir[]={0,0,0};
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uvSource="tex";
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{
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
uvSource="tex";
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{
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class Stage5
{
texture="z\addons\dayz_epoch\textures\Doc_upgrades_smdi.paa";
uvSource="tex";
class uvTransform
{
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uvSource="tex";
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class Stage7
{
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uvSource="tex";
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up[]={0,1,0};
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pos[]={0,0,0};
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