Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgWeapons/Melee/Machete.hpp
2016-03-05 20:36:07 -05:00

36 lines
769 B
C++

class MeleeMachete: MeleeWeapon
{
scope = public;
model = "\z\addons\dayz_communityassets\models\machete_weaponized.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_machete_CA.paa";
displayName = $STR_EQUIP_NAME_MACHETE;
descriptionShort = $STR_EQUIP_DESC_MACHETE;
magazines[] = {"Machete_Swing"};
droppeditem = "MeleeMachete";
class ItemActions
{
class Toolbelt
{
text = $STR_ACTIONS_2TB;
script = "spawn player_addToolbelt;";
use[] = {"MeleeMachete"};
output[] = {"ItemMachete"};
};
class Drop
{
text = $STR_ACTIONS_DROP;
script = "spawn player_dropWeapon; r_action_count = r_action_count + 1;";
use[] = {"Machete_Swing"};
};
};
class Library
{
libTextDesc = $STR_EQUIP_DESC_MACHETE;
};
};