Files
DayZ-Epoch/dayz_server/compile/server_updateObject.sqf
Aaron Clark 76e9a0582e 0.1
2012-11-04 20:28:50 -06:00

95 lines
2.6 KiB
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/*
[_object,_type] spawn server_updateObject;
*/
private["_object","_type","_objectID","_uid","_lastUpdate","_needUpdate"];
_object = _this select 0;
_type = _this select 1;
_objectID = _object getVariable ["ObjectID","0"];
_uid = _object getVariable ["ObjectUID","0"];
if (_objectID == "0" && _uid == "0") then { _uid = _object call dayz_objectUID; }; //seems never been call
_lastUpdate = _object getVariable ["lastUpdate",time];
_needUpdate = _object in needUpdate_objects;
// TODO ----------------------
_object_position = {
private["_position","_worldspace","_fuel","_key"];
_position = getPosATL _object;
_worldspace = [
round(direction _object),
_position
];
_fuel = 0;
if (_object isKindOf "AllVehicles") then {
_fuel = fuel _object;
};
_key = format["CHILD:305:%1:%2:%3:",_objectID,_worldspace,_fuel];
diag_log ("HIVE: WRITE: "+ str(_key));
_key call server_hiveWrite;
};
_object_inventory = {
private["_inventory","_previous","_key"];
_inventory = [
getWeaponCargo _object,
getMagazineCargo _object,
getBackpackCargo _object
];
_previous = str(_object getVariable["lastInventory",[]]);
if (str(_inventory) != _previous) then {
_object setVariable["lastInventory",_inventory];
if (_objectID == "0") then {
_key = format["CHILD:309:%1:%2:",_uid,_inventory];
} else {
_key = format["CHILD:303:%1:%2:",_objectID,_inventory];
};
diag_log ("HIVE: WRITE: "+ str(_key));
_key call server_hiveWrite;
};
};
_object_damage = {
private["_hitpoints","_array","_hit","_selection","_key","_damage"];
_hitpoints = _object call vehicle_getHitpoints;
_damage = damage _object;
_array = [];
{
_hit = [_object,_x] call object_getHit;
_selection = getText (configFile >> "CfgVehicles" >> (typeOf _object) >> "HitPoints" >> _x >> "name");
if (_hit > 0) then {_array set [count _array,[_selection,_hit]]};
} forEach _hitpoints;
_key = format["CHILD:306:%1:%2:%3:",_objectID,_array,_damage];
diag_log ("HIVE: WRITE: "+ str(_key));
_key call server_hiveWrite;
_object setVariable ["needUpdate",false,true];
};
// TODO ----------------------
_object setVariable ["lastUpdate",time,true];
switch (_type) do {
case "all": {
call _object_position;
call _object_inventory;
call _object_damage;
};
case "position": {
call _object_position;
};
case "gear": {
call _object_inventory;
};
case "damage": {
if ( (time - _lastUpdate) > 5 && !_needUpdate ) then {
call _object_damage;
} else {
if ( !_needUpdate ) then {
needUpdate_objects set [count needUpdate_objects, _object];
};
};
};
case "repair": {
call _object_damage;
};
};