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DayZ-Epoch/SQF/dayz_code/actions/player_heliDetach.sqf
2013-12-24 15:29:08 +11:00

12 lines
502 B
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private["_action","_liftHeli","_vehicle","_onLadder","_liftUseTime","_dis","_sfx","_liftUsageTime","_animState","_started","_finished","_moved","_attached","_hasAttached","_animState","_isMedic","_posL","_posC","_height"];
_action = _this select 3;
_liftHeli = _action select 0;
_vehicle = _action select 1;
dayz_myLiftVehicle removeAction s_player_heli_detach;
s_player_heli_detach = -1;
detach _vehicle;
_vehicle setVariable["attached",false,true];
_liftHeli setVariable["hasAttached",false,true];