Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgWeapons/Weapon/Sniper/DMR_DZ.hpp
2014-01-19 21:06:52 +01:00

20 lines
606 B
C++

class DMR_DZ : DMR {
model = "\ca\weapons\DMR\us_dmr";
picture = "\ca\weapons\data\equip\W_US_DMR_CA.paa";
UiPicture = "\CA\weapons\data\Ico\i_sniper_CA.paa";
modelOptics = "\ca\Weapons\2Dscope_MilDot_10";
opticsFlare = 1;
opticsDisablePeripherialVision = 1;
opticsZoomInit = 0.0711;
opticsZoomMin = 0.0249;
distanceZoomMin = 400;
opticsZoomMax = 0.0711;
distanceZoomMax = 120;
dexterity = 1.55;
magazines[] = {"20Rnd_762x51_DMR"};
reloadTime = 2;
backgroundReload = 1;
handAnim[] = {"OFP2_ManSkeleton", "\Ca\weapons\data\Anim\M24.rtm"};
modes[] = {"Single"};
};
class DMR_SKN : DMR_DZ {};