mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
272 lines
7.4 KiB
Plaintext
272 lines
7.4 KiB
Plaintext
private ["_part_out","_part_in","_qty_out","_qty_in","_qty","_buy_o_sell","_textPartIn","_textPartOut","_bos","_needed","_started","_finished","_animState","_isMedic","_total_parts_out","_abort","_removed","_tradeCounter","_next_highest_bar","_third_highest_bar","_next_highest_conv","_third_highest_conv","_third_parts_out_raw","_third_parts_out","_remainder","_next_parts_out_raw","_next_parts_out","_activatingPlayer","_traderID","_total_trades"];
|
|
// [part_out,part_in, qty_out, qty_in,];
|
|
|
|
if (dayz_actionInProgress) exitWith {localize "str_epoch_player_103" call dayz_rollingMessages;};
|
|
dayz_actionInProgress = true;
|
|
|
|
_total_parts_out = 0;
|
|
|
|
_activatingPlayer = player;
|
|
|
|
_part_out = (_this select 3) select 0;
|
|
_part_in = (_this select 3) select 1;
|
|
_qty_out = (_this select 3) select 2;
|
|
_qty_in = (_this select 3) select 3;
|
|
_buy_o_sell = (_this select 3) select 4;
|
|
_textPartIn = (_this select 3) select 5;
|
|
_textPartOut = (_this select 3) select 6;
|
|
_traderID = (_this select 3) select 7;
|
|
|
|
_removed = 0;
|
|
_tradeCounter = 0;
|
|
|
|
_bos = 0;
|
|
if(_buy_o_sell == "sell") then {
|
|
_bos = 1;
|
|
};
|
|
|
|
// Get total parts in
|
|
_qty = {_x == _part_in} count magazines player;
|
|
|
|
// Find number of possible trades
|
|
_total_trades = floor(_qty / _qty_in);
|
|
|
|
_abort = false;
|
|
|
|
if(_total_trades < 1) exitWith {
|
|
_needed = _qty_in - _qty;
|
|
format[localize "str_epoch_player_184",_needed,_textPartIn] call dayz_rollingMessages;
|
|
dayz_actionInProgress = false;
|
|
};
|
|
|
|
// perform number of total trades
|
|
for "_x" from 1 to _total_trades do {
|
|
|
|
_removed = 0;
|
|
_tradeCounter = _tradeCounter + 1;
|
|
|
|
// "Starting trade, stand still to complete." call dayz_rollingMessages;
|
|
if(_total_trades == 1) then {
|
|
format[localize "str_epoch_player_105",_tradeCounter,_total_trades] call dayz_rollingMessages;
|
|
} else {
|
|
format[localize "str_epoch_player_187",_tradeCounter,_total_trades] call dayz_rollingMessages;
|
|
};
|
|
|
|
player playActionNow "Medic";
|
|
|
|
//_dis=20;
|
|
//_sfx = "repair";
|
|
//[player,_sfx,0,false,_dis] call dayz_zombieSpeak;
|
|
//[player,_dis,true,(getPosATL player)] spawn player_alertZombies;
|
|
|
|
r_interrupt = false;
|
|
_animState = animationState player;
|
|
r_doLoop = true;
|
|
_started = false;
|
|
_finished = false;
|
|
|
|
while {r_doLoop} do {
|
|
_animState = animationState player;
|
|
_isMedic = ["medic",_animState] call fnc_inString;
|
|
if (_isMedic) then {
|
|
_started = true;
|
|
};
|
|
if (_started && !_isMedic) then {
|
|
r_doLoop = false;
|
|
_finished = true;
|
|
};
|
|
if (r_interrupt) then {
|
|
r_doLoop = false;
|
|
};
|
|
uiSleep 0.1;
|
|
};
|
|
r_doLoop = false;
|
|
|
|
if (!_finished) exitWith {
|
|
r_interrupt = false;
|
|
if (vehicle player == player) then {
|
|
[objNull, player, rSwitchMove,""] call RE;
|
|
player playActionNow "stop";
|
|
};
|
|
localize "str_epoch_player_106" call dayz_rollingMessages;
|
|
};
|
|
|
|
if (_finished) then {
|
|
|
|
_qty = {_x == _part_in} count magazines player;
|
|
if (_qty >= _qty_in) then {
|
|
|
|
_part_inClass = configFile >> "CfgMagazines" >> _part_in;
|
|
|
|
_removed = _removed + ([player,_part_inClass,_qty_in] call BIS_fnc_invRemove);
|
|
if (_removed == _qty_in) then {
|
|
|
|
// Continue with trade.
|
|
if (isNil "_part_in") then { _part_in = "Unknown Item" };
|
|
PVDZE_obj_Trade = [_activatingPlayer,_traderID,_bos,_part_in,inTraderCity];
|
|
publicVariableServer "PVDZE_obj_Trade";
|
|
|
|
waitUntil {!isNil "dayzTradeResult"};
|
|
|
|
if(dayzTradeResult == "PASS") then {
|
|
|
|
// total of all parts
|
|
_total_parts_out = _total_parts_out + _qty_out;
|
|
|
|
format[localize "str_epoch_player_186",_qty_in,_textPartIn,_qty_out,_textPartOut] call dayz_rollingMessages;
|
|
|
|
} else {
|
|
format[localize "str_epoch_player_183",_textPartOut] call dayz_rollingMessages;
|
|
_abort = true;
|
|
|
|
// Return items taken
|
|
for "_x" from 1 to _removed do {
|
|
player addMagazine _part_in;
|
|
};
|
|
|
|
};
|
|
|
|
dayzTradeResult = nil;
|
|
|
|
} else {
|
|
|
|
// Return items from botched trade.
|
|
for "_x" from 1 to _removed do {
|
|
player addMagazine _part_in;
|
|
};
|
|
_abort = true;
|
|
};
|
|
|
|
} else {
|
|
_needed = _qty_in - _qty;
|
|
format[localize "str_epoch_player_184",_needed,_textPartIn] call dayz_rollingMessages;
|
|
};
|
|
};
|
|
|
|
uiSleep 1;
|
|
|
|
if(_abort) exitWith {};
|
|
};
|
|
|
|
// pay out
|
|
if(_total_parts_out >= 1) then {
|
|
|
|
//diag_log format["DEBUG TRADE #: %1", _total_parts_out];
|
|
|
|
if(_bos == 1) then {
|
|
//convert currency trades into next bar
|
|
// 10 ItemCopperBar > ItemCopperBar10oz
|
|
// 3 ItemCopperBar10oz > ItemSilverBar
|
|
// 10 ItemSilverBar > ItemSilverBar10oz
|
|
// 3 ItemSilverBar10oz > ItemGoldBar
|
|
// 10 ItemGoldBar > ItemGoldBar10oz
|
|
|
|
_next_highest_bar = "NA";
|
|
_third_highest_bar = "NA";
|
|
_next_highest_conv = 10000;
|
|
_third_highest_conv = 10000;
|
|
|
|
switch(true)do{
|
|
case (_part_out == "ItemCopperBar"): {
|
|
_next_highest_bar = "ItemCopperBar10oz";
|
|
_third_highest_bar = "ItemSilverBar";
|
|
_next_highest_conv = 10;
|
|
_third_highest_conv = 3;
|
|
};
|
|
case (_part_out == "ItemCopperBar10oz"): {
|
|
_next_highest_bar = "ItemSilverBar";
|
|
_third_highest_bar = "ItemSilverBar10oz";
|
|
_next_highest_conv = 3;
|
|
_third_highest_conv = 10;
|
|
};
|
|
case (_part_out == "ItemSilverBar"): {
|
|
_next_highest_bar = "ItemSilverBar10oz";
|
|
_third_highest_bar = "ItemGoldBar";
|
|
_next_highest_conv = 10;
|
|
_third_highest_conv = 3;
|
|
};
|
|
case (_part_out == "ItemSilverBar10oz"): {
|
|
_next_highest_bar = "ItemGoldBar";
|
|
_third_highest_bar = "ItemGoldBar10oz";
|
|
_next_highest_conv = 3;
|
|
_third_highest_conv = 10;
|
|
};
|
|
case (_part_out == "ItemGoldBar"): {
|
|
_next_highest_bar = "ItemGoldBar10oz";
|
|
_third_highest_bar = "NA";
|
|
_next_highest_conv = 10;
|
|
_third_highest_conv = 10000;
|
|
};
|
|
};
|
|
|
|
//diag_log format["DEBUG TRADE part: %1 next: %2", _part_out,_next_highest_bar];
|
|
|
|
if(_total_parts_out >= _next_highest_conv) then {
|
|
_next_parts_out_raw = _total_parts_out / _next_highest_conv;
|
|
|
|
// whole parts
|
|
_next_parts_out = floor(_next_parts_out_raw);
|
|
|
|
//diag_log format["DEBUG TRADE next whole parts: %1 part: %2", _next_parts_out,_next_highest_bar];
|
|
|
|
// find any whole remains
|
|
_remainder = floor((_next_parts_out_raw - _next_parts_out) * _next_highest_conv);
|
|
|
|
//diag_log format["DEBUG TRADE remainder parts: %1 part: %2", _remainder,_part_out];
|
|
|
|
for "_x" from 1 to _remainder do {
|
|
player addMagazine _part_out;
|
|
};
|
|
|
|
// Find if needs further conversion
|
|
if (_next_parts_out >= _third_highest_conv) then {
|
|
|
|
_third_parts_out_raw = _next_parts_out / _third_highest_conv;
|
|
|
|
// whole parts
|
|
_third_parts_out = floor(_third_parts_out_raw);
|
|
|
|
//diag_log format["DEBUG TRADE third whole parts: %1 part: %2", _third_parts_out,_third_highest_bar];
|
|
|
|
for "_x" from 1 to _third_parts_out do {
|
|
player addMagazine _third_highest_bar;
|
|
};
|
|
|
|
// find any whole remains
|
|
_remainder = floor((_third_parts_out_raw - _third_parts_out) * _third_highest_conv);
|
|
|
|
//diag_log format["DEBUG TRADE remainder parts: %1 part: %2", _remainder,_next_highest_bar];
|
|
|
|
for "_x" from 1 to _remainder do {
|
|
player addMagazine _next_highest_bar;
|
|
};
|
|
|
|
} else {
|
|
|
|
//diag_log format["DEBUG TRADE next parts: %1 part: %2", _next_parts_out,_next_highest_bar];
|
|
|
|
for "_x" from 1 to _next_parts_out do {
|
|
player addMagazine _next_highest_bar;
|
|
};
|
|
};
|
|
|
|
} else {
|
|
|
|
//diag_log "DEBUG TRADE SELLING NORMALLY";
|
|
|
|
for "_x" from 1 to _total_parts_out do {
|
|
player addMagazine _part_out;
|
|
};
|
|
};
|
|
|
|
} else {
|
|
|
|
//diag_log "DEBUG TRADE BUYING";
|
|
|
|
for "_x" from 1 to _total_parts_out do {
|
|
player addMagazine _part_out;
|
|
};
|
|
};
|
|
};
|
|
|
|
dayz_actionInProgress = false; |