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The journal is now functional. Preliminary strings are added for the 1.8.7 crafting system, but it is disabled for now. I've messaged @marceldev89 (ziellos2k) and @AlbyBDPK on the DayZ forums to ask permission to use fn_updateCraftUI, player_checkRecipe and player_craftItemGUI. Are you guys okay with us including these in DayZ Epoch 1.0.6?
33 lines
577 B
C++
33 lines
577 B
C++
class Blueprint_Bandage : Recipe {
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displayName = $STR_CRAFT_NAME_Bandage;
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input[] =
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{
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{"equip_rag","CfgMagazines",1},
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{"equip_gauze","CfgMagazines",1},
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{"equip_string","CfgMagazines",1}
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};
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output[] =
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{
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{"ItemBandage","CfgMagazines",2}
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};
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required[] =
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{
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};
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};
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class Blueprint_Bandage_Packaged : Recipe {
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displayName = $STR_CRAFT_NAME_Bandage;
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input[] =
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{
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{"equip_rag","CfgMagazines",1},
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{"equip_gauzepackaged","CfgMagazines",1},
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{"equip_string","CfgMagazines",1}
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};
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output[] =
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{
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{"ItemBandage","CfgMagazines",2}
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};
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required[] =
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{
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};
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}; |