Files
DayZ-Epoch/SQF/dayz_code/compile/local_gutObjectZ.sqf
icomrade c3ed4e49e1 Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00

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private ["_zombiebody"];
_zombiebody = _this select 0;
// _qty = _this select 1;
if (local _zombiebody) then {
_zombiebody addMagazine "ItemZombieParts";
[time, _zombiebody] spawn {
private ["_timer", "_body"];
_timer = _this select 0;
_body = _this select 1;
_pos = getPosATL _body;
while {(count magazines _body >0) && (time - _timer < 300) } do {
uiSleep 5;
};
hideBody _body;
/* PVS/PVC - Skaronator */
_inRange = _pos nearEntities ["CAManBase",100];
{
if(isPlayer _x && _x != player) then {
PVDZE_send = [_x,"HideBody",[_body]];
publicVariableServer "PVDZE_send";
};
} count _inRange;
uiSleep 5;
deleteVehicle _body;
true;
};
};