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https://github.com/EpochModTeam/DayZ-Epoch.git
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Duplicate categories are now marked instead of being listed multiple times. This makes the configs far easier to maintain. Admins can still expand each individual category for further customization.
164 lines
5.6 KiB
Plaintext
164 lines
5.6 KiB
Plaintext
// DayZ Epoch TRADERS for 17
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serverTraders = ["Tanny_PMC","US_Delta_Force_AR_EP1","FR_Cooper","RU_Profiteer1","Damsel4","TK_Commander_EP1","Ins_Soldier_AR","RU_Villager1","MVD_Soldier_Marksman","RU_Soldier_Pilot","CIV_EuroMan01_EP1","Ins_Soldier_GL","Rocker2","Profiteer1","RU_Damsel5","TK_Soldier_Crew_EP1","TK_Soldier_AMG_EP1","Soldier_MG_PMC","RU_Damsel2","GUE_Soldier_MG","TK_Special_Forces_EP1","Ins_Worker2","Citizen2_EP1","pook_Doc_Bell47","RU_Doctor","Dr_Hladik_EP1"];
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// Hero Vendor
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menu_Tanny_PMC = [
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[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
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[],
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"hero"
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];
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// Ammunition Friendly
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menu_US_Delta_Force_AR_EP1 = [
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[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
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[],
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"friendly"
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];
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// Weapons Friendly
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menu_FR_Cooper = [
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[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
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[],
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"friendly"
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];
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// Friendly Vehicles
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menu_RU_Profiteer1 = [
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[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
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[],
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"friendly"
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];
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// Friendly General Store
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menu_Damsel4 = [
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[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
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[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
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"friendly"
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];
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// Weapons neutral
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menu_TK_Commander_EP1 = [
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[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
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[],
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"neutral"
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];
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// Ammunition Neutral
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menu_Ins_Soldier_AR = [
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[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
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[],
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"neutral"
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];
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// Neutral Building/Parts
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menu_RU_Villager1 = [
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[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
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[],
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"neutral"
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];
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// Bandit Trader
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menu_MVD_Soldier_Marksman = [
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[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
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[],
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"hostile"
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];
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// Aircraft Dealer
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menu_RU_Soldier_Pilot = [
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[["Airplanes",517],["Helicopter Unarmed",519]],
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[],
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"neutral"
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];
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// Vehicles Neutral
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menu_CIV_EuroMan01_EP1 = [
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[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
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[],
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"neutral"
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];
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// Black Market Vendor
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menu_Ins_Soldier_GL = [
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[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
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[],
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"neutral"
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];
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// Friendly Building/Parts
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menu_Rocker2 = [
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[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
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[],
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"friendly"
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];
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// Neutral Vehicles 2
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menu_Profiteer1 = [
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[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
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[],
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"neutral"
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];
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// Neutral General Store
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menu_RU_Damsel5 = [
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[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
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[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
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"neutral"
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];
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// Medical Supplies
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menu_Dr_Hladic_EP1 = [
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[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"friendly"
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];
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// Neutral Weapons 2
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menu_TK_Soldier_Crew_EP1 = [
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[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
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[],
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"neutral"
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];
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// Neutral Ammo 2
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menu_TK_Soldier_AMG_EP1 = [
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[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
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[],
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"neutral"
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];
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// North Wholesaler
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menu_Soldier_MG_PMC = [
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[["Wholesale",555]],
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[],
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"neutral"
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];
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// Neutral General Store
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menu_RU_Damsel2 = [
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[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
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[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
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"neutral"
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];
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// South Wholesaler
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menu_GUE_Soldier_MG = [
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[["Wholesale",636]],
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[],
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"neutral"
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];
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// North Boat Vendor
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menu_TK_Special_Forces_EP1 = [
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[["Boats Armed",558],["Boats Unarmed",557]],
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[],
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"neutral"
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];
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// Vehicles Neutral 2
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menu_Ins_Worker2 = [
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[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
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[],
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"neutral"
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];
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// Neutral Building/Parts 2
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menu_Citizen2_EP1 = [
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[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
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[],
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"neutral"
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];
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// Medical Supplies 2
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menu_pook_Doc_Bell47 = [
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[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"neutral"
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];
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// Medical Supplies 3
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menu_RU_Doctor = [
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[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"neutral"
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];
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// Medical Supplies
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menu_Dr_Hladik_EP1 = [
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[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"friendly"
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]; |