Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/Car/UralCivil_DZ.hpp
A Man 02c910078a Add 2 new cargo truck version
This adds 2 new versions of cargo trucks. A truck for items and a truck for weapons. Also setting the supplyRadius for every refuel, reammo and repair truck to 0. Just to be sure.
2019-12-10 22:29:27 +01:00

142 lines
3.3 KiB
C++

class UralCivil: Ural_Base {
displayName= $STR_VEH_NAME_URAL_CIVIL;
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
};
class Ural_CDF: Ural_Base {
crew = "";
displayName= $STR_VEH_NAME_URAL_CDF;
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
};
class Ural_TK_CIV_EP1: Ural_Base {
crew = "";
displayName= $STR_VEH_NAME_URAL_TK;
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
};
class Ural_UN_EP1: Ural_Base {
crew = "";
displayName= $STR_VEH_NAME_URAL_UN;
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
};
class UralCivil_DZ: UralCivil {
scope = public;
side=TCivilian;
faction=CIV;
vehicleClass = "Car";
transportMaxWeapons = 50;
transportMaxMagazines = 200;
transportmaxbackpacks = 10;
crew = "";
typicalCargo[]={};
model=\ca\wheeled\ural;
picture="\Ca\wheeled\data\ico\ural_civil1_CA.paa";
rarityUrban=0.3;
accuracy=0.22;
hiddenSelectionsTextures[] =
{
"\ca\wheeled\data\ural_kabina_civ1_co.paa",
"\ca\wheeled\data\ural_plachta_civ1_co.paa"
};
};
class UralCivil_DZE : Ural_Base {
scope = public;
side = 3;
faction = "CIV";
displayName= $STR_VEH_NAME_URAL_CIVIL;
vehicleClass = "Car";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
model = "\ca\wheeled\ural";
picture = "\Ca\wheeled\data\ico\ural_civil1_CA.paa";
rarityUrban = 0.3;
accuracy = 0.22;
hiddenSelectionsTextures[] = {
"\ca\wheeled\data\ural_kabina_civ1_co.paa",
"\ca\wheeled\data\ural_plachta_civ1_co.paa"
};
};
class UralOpen_Base;
class UralCivil2_DZE : UralOpen_Base {
displayName = $STR_VEH_NAME_URAL_CIVIL_OPEN;
model = "\ca\wheeled\Ural_Open";
accuracy = 0.22;
scope = public;
side = 3;
faction = "CIV";
vehicleClass = "Car";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
picture = "\Ca\wheeled\data\ico\ural_civil1_CA.paa";
rarityUrban = 0.22;
hiddenSelectionsTextures[] = {
"\ca\wheeled\data\ural_kabina_civ2_co.paa",
"\ca\wheeled\data\ural_korba_civ2_co.paa"
};
};
class UralRefuel_TK_EP1;
class UralRefuel_TK_EP1_DZ: UralRefuel_TK_EP1 {
scope = public;
displayName = $STR_VEH_NAME_URAL_FUEL;
side = 2;
crew = "";
typicalCargo[] = {};
hiddenSelections[] = {};
transportMaxWeapons = 50;
transportMaxMagazines = 200;
transportmaxbackpacks = 8;
class TransportMagazines{};
class TransportWeapons{};
transportFuel = 0; //Required to disable A2 built in auto refuel for fuel trucks
fuelCapacity = 10000;
supplyRadius = 0;
};
class UralReammo_CDF;
class UralReammo_CDF_DZE: UralReammo_CDF {
scope = public;
displayName = $STR_VEH_NAME_URAL_WEAPONS;
side = 2;
crew = "";
typicalCargo[] = {};
hiddenSelections[] = {};
transportMaxWeapons = 75;
transportMaxMagazines = 100;
transportmaxbackpacks = 8;
class TransportMagazines{};
class TransportWeapons{};
transportAmmo = 0;
supplyRadius = 0;
};
class UralRepair_CDF;
class UralRepair_CDF_DZE: UralRepair_CDF {
scope = public;
displayName = $STR_VEH_NAME_URAL_AMMO;
side = 2;
crew = "";
typicalCargo[] = {};
hiddenSelections[] = {};
transportMaxWeapons = 25;
transportMaxMagazines = 300;
transportmaxbackpacks = 8;
class TransportMagazines{};
class TransportWeapons{};
transportRepair = 0;
supplyRadius = 0;
};