mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
Removed two unused files. Vanilla commits:42e72463a302726fb1926a7c53ebcf1fb63089959543ea057f
113 lines
2.6 KiB
Plaintext
113 lines
2.6 KiB
Plaintext
_init = {
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//if (isServer) then {
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[_trap] call setup_trap;
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if (_trap getVariable ["armed", false]) then {
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[] call _arm;
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} else {
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[] call _disarm;
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};
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//};
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};
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_arm = {
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_exit = false;
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if (!isDedicated && !(_trap getVariable["fullRefund",true])) then {
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_exit = true;
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{
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if (_x in magazines player) exitWith {
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player removeMagazine _x;
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_exit = false;
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_trap setVariable ["fullRefund",true,true];
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};
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} count ["SmokeShell","SmokeShellRed","SmokeShellGreen"];
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};
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if (_exit) exitWith {
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//Trap was already triggered, require smoke to rearm
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format[localize "str_player_03",localize "str_dn_smoke"] call dayz_rollingMessages;
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};
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//if (isServer) then {
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_pos = getPosATL _trap;
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_pos1 = _trap modelToWorld (_trap selectionPosition "TripA");
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_pos2 = _trap modelToWorld (_trap selectionPosition "TripB");
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_trigger = createTrigger ["EmptyDetector", _pos];
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_trigger setpos _pos;
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_trigger setTriggerArea [1, ([_pos1, _pos2] call BIS_fnc_distance2D) / 2, [_pos1, _pos2] call BIS_fnc_dirTo, true];
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_trigger setTriggerActivation ["ANY", "PRESENT", false];
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_trigger setTriggerStatements [
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"this",
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"['trigger', thisTrigger, thisList] spawn tripsmoke;",
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""
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];
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[_trap, _trigger] call arm_trap;
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//} else {
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//_trap setVariable ["armed", true, true];
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//};
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};
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_disarm = {
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if (isServer) then {
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[_trap] call disarm_trap;
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} else {
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_trap setVariable ["armed", false, true];
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};
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};
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_remove = {
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if (isServer) then {
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[_trap] call remove_trap;
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} else {
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[_trap] call remove_trap;
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//Refund is determined in object_pickup.sqf
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[0,0,0,["cfgMagazines","ItemTrapTripwireSmoke",_trap]] spawn object_pickup;
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};
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};
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_trigger = {
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if (isServer) then {
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private "_entity";
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_entity = _this select 0;
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[nil,_trap,rSAY,["z_trap_trigger_0",60]] call RE;
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_position = _trap modelToWorld (_trap selectionPosition "TripA");
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_position set [2, 0];
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_flare = createVehicle ["SmokeShell", _position, [], 0, "CAN_COLLIDE"];
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[_trap] call trigger_trap;
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//TO-DO: save this variable to DB, currently allows one free rearm after server restart
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_trap setVariable ["fullRefund",false,true];
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};
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};
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private ["_event", "_trap", "_args"];
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_event = _this select 0;
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_trap = if (typeOf (_this select 1) == "EmptyDetector") then { dayz_traps_active select (dayz_traps_trigger find (_this select 1)) } else { _this select 1 };
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_args = if (count _this > 2) then { _this select 2 } else { [objNull] };
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switch (_event) do {
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case "init": {
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[] call _init;
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};
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case "remove": {
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[] call _remove;
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};
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case "arm": {
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[] call _arm;
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};
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case "disarm": {
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[] call _disarm;
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};
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case "trigger": {
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_args call _trigger;
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};
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};
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