Files
DayZ-Epoch/dayz_code/actions/player_eat.sqf
2012-11-10 08:02:49 -06:00

57 lines
1.8 KiB
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private["_hasFood","_item","_text","_key"];
disableserialization;
call gear_ui_init;
_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
if (_onLadder) exitWith {cutText [(localize "str_player_21") , "PLAIN DOWN"]};
if (vehicle player != player) exitWith {cutText ["You may not eat while in a vehicle", "PLAIN DOWN"]};
_item = _this;
_hasfoodmag = _this in magazines player;
_config = configFile >> "CfgMagazines" >> _item;
_text = getText (_config >> "displayName");
_regen = getNumber (_config >> "bloodRegen");
if (!_hasfoodmag) exitWith {cutText [format[(localize "str_player_31"),_text,"consume"] , "PLAIN DOWN"]};
player playActionNow "PutDown";
player removeMagazine _item;
sleep 1;
r_player_blood = r_player_blood + _regen;
if (r_player_blood > r_player_bloodTotal) then {
r_player_blood = r_player_bloodTotal;
};
player setVariable ["messing",[dayz_hunger,dayz_thirst],true];
player setVariable["USEC_BloodQty",r_player_blood,true];
player setVariable["medForceUpdate",true];
[player,"eat",0,false] call dayz_zombieSpeak;
/*
_update = player getVariable["updatePlayer",[false,false,false,false,false]];
_update set [3,true];
player setVariable["updatePlayer",_update,true];
*/
dayzPlayerSave = player;
publicVariableServer "dayzPlayerSave";
if (isServer) then {
dayzPlayerSave call server_updatePlayer;
};
dayz_lastMeal = time;
dayz_hunger = 0;
_id = [player,20,true,(getPosATL player)] spawn player_alertZombies;
//Ensure Control is visible
_display = uiNamespace getVariable 'DAYZ_GUI_display';
_control = _display displayCtrl 1301;
_control ctrlShow true;
_bloodVal = r_player_blood / r_player_bloodTotal;
if (_bloodVal >= 0.2) then {
_ctrlBlood ctrlShow true;
};
cutText [format[(localize "str_player_consumed"),_text], "PLAIN DOWN"];