_vehicle_35 = objNull; if (true) then { _this = "Body1" createVehicleLocal [13279.391, 11512.981, 0.00014877319]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_35 = _this; _this setPos [13279.391, 11512.981, 0.00014877319]; }; _vehicle_38 = objNull; if (true) then { _this = "Body2" createVehicleLocal [13280.151, 11516.151, 4.9591064e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_38 = _this; _this setDir -170.19336; _this setPos [13280.151, 11516.151, 4.9591064e-005]; }; _vehicle_41 = objNull; if (true) then { _this = "Body2" createVehicleLocal [13277.972, 11515.6, 7.8201294e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_41 = _this; _this setDir -272.60867; _this setPos [13277.972, 11515.6, 7.8201294e-005]; }; _vehicle_43 = objNull; if (true) then { _this = "Body2" createVehicleLocal [13301.37, 11515.237, 0.00051116943]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_43 = _this; _this setDir -170.19336; _this setPos [13301.37, 11515.237, 0.00051116943]; }; _vehicle_45 = objNull; if (true) then { _this = "Body2" createVehicleLocal [13297.256, 11514.388, 0.00016021729]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_45 = _this; _this setDir -219.6194; _this setPos [13297.256, 11514.388, 0.00016021729]; }; _vehicle_47 = objNull; if (true) then { _this = "Body2" createVehicleLocal [13254.801, 11606.729, -0.00050735474]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_47 = _this; _this setDir -170.19336; _this setPos [13254.801, 11606.729, -0.00050735474]; }; _vehicle_50 = objNull; if (true) then { _this = "Body1" createVehicleLocal [13256.146, 11606.896, -0.00047111511]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_50 = _this; _this setPos [13256.146, 11606.896, -0.00047111511]; }; _vehicle_53 = objNull; if (true) then { _this = "Body2" createVehicleLocal [13257.84, 11607.229, 4.9591064e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_53 = _this; _this setDir -109.22622; _this setPos [13257.84, 11607.229, 4.9591064e-005]; }; _vehicle_55 = objNull; if (true) then { _this = "Body2" createVehicleLocal [13164.959, 11555.548, -0.00031852722]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_55 = _this; _this setDir -170.19336; _this setPos [13164.959, 11555.548, -0.00031852722]; }; _vehicle_58 = objNull; if (true) then { _this = "Body1" createVehicleLocal [13167.143, 11555.009, 0.00015449524]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_58 = _this; _this setPos [13167.143, 11555.009, 0.00015449524]; }; _vehicle_60 = objNull; if (true) then { _this = "Body1" createVehicleLocal [13173.876, 11560.699, -0.00048065186]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_60 = _this; _this setPos [13173.876, 11560.699, -0.00048065186]; }; _vehicle_66 = objNull; if (true) then { _this = "Body2" createVehicleLocal [13170.959, 11553.15, 0.00039100647]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_66 = _this; _this setDir -170.19336; _this setPos [13170.959, 11553.15, 0.00039100647]; };