_vehicle_314 = objNull; if (true) then { _this = "Body1" createVehicleLocal [5626.4521, 8577.7822, 0]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_314 = _this; _this setPos [5626.4521, 8577.7822, 0]; }; _vehicle_316 = objNull; if (true) then { _this = "Body1" createVehicleLocal [5653.271, 8565.1514, -3.0517578e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_316 = _this; _this setPos [5653.271, 8565.1514, -3.0517578e-005]; }; _vehicle_319 = objNull; if (true) then { _this = "Body2" createVehicleLocal [5631.9009, 8564.624, 9.1552734e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_319 = _this; _this setDir 120.97764; _this setPos [5631.9009, 8564.624, 9.1552734e-005]; }; _vehicle_321 = objNull; if (true) then { _this = "Body2" createVehicleLocal [5626.8066, 8571.2871]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_321 = _this; _this setDir -6.9082727; _this setPos [5626.8066, 8571.2871]; }; _vehicle_323 = objNull; if (true) then { _this = "Body2" createVehicleLocal [5624.5215, 8586.6445, -3.0517578e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_323 = _this; _this setDir -10.941958; _this setPos [5624.5215, 8586.6445, -3.0517578e-005]; };