/* lootParams defines how loot items are placed around the crash site. http://i.imgur.com/CYj2ooF.png 0 offset center in local space 1 angle rotation in degrees 2 x min minimum distance on the x axis 3 z min minimum distance on the z axis 4 max maximum distance */ class CrashSite : House { icon = "ca\Misc_E\data\Icons\Icon_uh60_wreck_CA"; mapSize = 15; vehicleClass = "Wrecks"; class EventHandlers { init = "if (!isDedicated) then { (_this select 0) execVM 'z\addons\dayz_code\compile\crashsite_fire.sqf' };"; }; }; class CrashSite_RU : CrashSite { scope = 2; displayname = $STR_EPOCH_CRASHSITE1; model = "\z\addons\dayz_communityassets\crashsite\mi8\mi8_ru.p3d"; lootParams[] = {{0.6, -4.5, 0}, 7, 2.5, 5, 7}; }; class CrashSite_UN : CrashSite_RU { displayname = $STR_EPOCH_CRASHSITE2; model = "\z\addons\dayz_communityassets\crashsite\mi8\mi8_un.p3d"; }; class CrashSite_US : CrashSite { scope = 2; displayname = $STR_EPOCH_CRASHSITE3; model = "\ca\air2\uh1y\uh1y_crashed.p3d"; hiddenSelections[] = {"zasleh"}; smoke[] = {-0.8,-2.3,2}; lootParams[] = {{-1, -3.5, 0}, 0, 1.8, 3.5, 7}; }; class CrashSite_EU : CrashSite { scope = 2; displayname = $STR_EPOCH_CRASHSITE4; model = "\z\addons\dayz_communityassets\crashsite\hc3\hc3.p3d"; lootParams[] = {{-0.4, -0.5, 0}, 4, 2.5, 7.5, 7}; }; //Old crash site wrecks from the glt_bh_wreck addon class UH60_NAVY_Wreck_DZ: SpawnableWreck { scope = 2; class Armory { disabled = 1; }; model = "\glt_bh_wreck\UH60_Crashed.p3d"; displayName = "UH60 Wreck (NAVY)"; vehicleClass = "Wrecks"; destrType = "DestructNo"; hiddenSelections[] = {"camo1", "camo2", "camo3", "camo4"}; hiddenSelectionsTextures[] = {"\glt_bh_wreck\uh60_1_navy_co.paa", "\glt_bh_wreck\uh60_2_navy_co.paa", "\glt_bh_wreck\uh60_3_navy_co.paa", "\glt_bh_wreck\uh60_4_navy_co.paa"}; typicalCargo[] = {}; irTarget = "false"; transportAmmo = 0; transportRepair = 0; transportFuel = 0; transportSoldier = 0; class Eventhandlers {}; }; class UH60_ARMY_Wreck_DZ: UH60_NAVY_Wreck_DZ { displayName = "UH60 Wreck (ARMY)"; hiddenSelectionsTextures[] = {"\glt_bh_wreck\uh60_1_co.paa", "\glt_bh_wreck\uh60_2_co.paa", "\glt_bh_wreck\uh60_3_co.paa", "\glt_bh_wreck\uh60_4_co.paa"}; }; class UH60_NAVY_Wreck_burned_DZ: UH60_NAVY_Wreck_DZ { displayName = "UH60 Wreck burned (NAVY)"; hiddenSelectionsTextures[] = {"\glt_bh_wreck_burned\uh60_1_navy_destr_co.paa", "\glt_bh_wreck_burned\uh60_2_navy_destr_co.paa", "\glt_bh_wreck_burned\uh60_3_navy_destr_co.paa", "\glt_bh_wreck_burned\uh60_4_navy_destr_co.paa"}; }; class UH60_ARMY_Wreck_burned_DZ: UH60_NAVY_Wreck_DZ { displayName = "UH60 Wreck burned (ARMY)"; hiddenSelectionsTextures[] = {"\glt_bh_wreck_burned\uh60_1_destr_co.paa", "\glt_bh_wreck_burned\uh60_2_destr_co.paa", "\glt_bh_wreck_burned\uh60_3_destr_co.paa", "\glt_bh_wreck_burned\uh60_4_destr_co.paa"}; };