class WoodenFence_1_foundation_DZ: ModularItems { scope = 2; model = "z\addons\dayz_buildings\models\fence1_ground.p3d"; displayName = $STR_BLD_name_WoodenFence_1_foundation; GhostPreview = "WoodenFence_ghost_DZ"; armor = 1000; offset[] = {0,4,0}; upgradeBuilding[] = {"WoodenFence_1_frame_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",4},{"equip_nails",1}}}; }; class WoodenFence_1_frame_DZ: ModularItems { scope = 2; model = "z\addons\dayz_buildings\models\fence1_frame.p3d"; displayName = $STR_BLD_name_WoodenFence_1_frame; GhostPreview = "WoodenFence_ghost_DZ"; armor = 1200; offset[] = {0,4,0}; upgradeBuilding[] = {"WoodenFence_quaterpanel_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",4},{"equip_nails",1}}}; }; class WoodenFence_quaterpanel_DZ: ModularItems { scope = 2; model = "z\addons\dayz_buildings\models\fence1_stage1.p3d"; displayName = $STR_BLD_name_WoodenFence_quaterpanel; armor = 1400; offset[] = {0,4,0}; upgradeBuilding[] = {"WoodenFence_halfpanel_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",4},{"equip_nails",1}}}; }; class WoodenFence_halfpanel_DZ: ModularItems { scope = 2; model = "z\addons\dayz_buildings\models\fence1_stage2.p3d"; displayName = $STR_BLD_name_WoodenFence_halfpanel; armor = 1600; offset[] = {0,4,0}; upgradeBuilding[] = {"WoodenFence_thirdpanel_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",4},{"equip_nails",1}}}; }; class WoodenFence_thirdpanel_DZ: ModularItems { scope = 2; model = "z\addons\dayz_buildings\models\fence1_stage3.p3d"; displayName = $STR_BLD_name_WoodenFence_thirdpanel; armor = 1800; offset[] = {0,4,0}; upgradeBuilding[] = {"WoodenFence_1_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",4},{"equip_nails",1}}}; }; class WoodenFence_1_DZ: ModularItems { scope = 2; model = "z\addons\dayz_buildings\models\fence1.p3d"; displayName = $STR_BLD_name_WoodenFence_1; armor = 2000; offset[] = {0,4,0}; upgradeBuilding[] = {"WoodenFence_2_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",8},{"equip_nails",2}}}; }; class WoodenFence_2_DZ: ModularItems { scope = 2; armor = 2200; model = "z\addons\dayz_buildings\models\fence2.p3d"; displayName = $STR_BLD_name_WoodenFence_2; offset[] = {0,4,0}; upgradeBuilding[] = {"WoodenFence_3_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",8},{"equip_nails",2}}}; }; class WoodenFence_3_DZ: ModularItems { scope = 2; armor = 2400; model = "z\addons\dayz_buildings\models\fence3.p3d"; displayName = $STR_BLD_name_WoodenFence_3; offset[] = {0,4,0}; upgradeBuilding[] = {"WoodenFence_4_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",8},{"equip_nails",2}}}; }; class WoodenFence_4_DZ: ModularItems { scope = 2; armor = 2600; model = "z\addons\dayz_buildings\models\fence4.p3d"; displayName = $STR_BLD_name_WoodenFence_4; offset[] = {0,4,0}; upgradeBuilding[] = {"WoodenFence_5_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemLog",5},{"equip_nails",2}}}; }; class WoodenFence_5_DZ: ModularItems { scope = 2; armor = 2800; model = "z\addons\dayz_buildings\models\fence5.p3d"; displayName = $STR_BLD_name_WoodenFence_5; offset[] = {0,4,0}; upgradeBuilding[] = {"WoodenFence_6_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"PartWoodPlywood",4},{"ItemPlank",2},{"equip_nails",2}}}; }; class WoodenFence_6_DZ: ModularItems { scope = 2; armor = 3000; model = "z\addons\dayz_buildings\models\fence6.p3d"; displayName = $STR_BLD_name_WoodenFence_6; offset[] = {0,4,0}; upgradeBuilding[] = {"WoodenFence_7_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemWoodLadder",1},{"equip_nails",1}}}; }; class WoodenFence_7_DZ: ModularItems { scope = 2; armor = 3000; model = "z\addons\dayz_buildings\models\fence7.p3d"; displayName = $STR_BLD_name_WoodenFence_7; offset[] = {0,4,0}; ladders[] = {{"ladderstart","ladderend"}}; GhostPreview = "WoodenFence_7_Preview_DZ"; };